摘要:
A server device communicates with terminal devices used by users and manages a baseball game. The server acquires messages which a first user has selected from a plurality of predetermined messages. The server then presents a corresponding message of the messages acquired to a second terminal device, which is operated by a second user, at corresponding times of predetermined times during a period when the users are playing the baseball game. The predetermined times include a game start time and a batting/fielding change time.
摘要:
The present invention provides a server device for net games, which can sufficiently give users a sense of accomplishment as a winner and higher excitement without greatly diminishing the advantages of net games. A server system 1 designates league members from a plurality of members who register to a normal pennant using a client computer 2, sequentially creates normal leagues consisting of the designated league members, and decides the game schedule of each created normal league.
摘要:
Realization of a game with good operating properties using a personal computer is made possible. Because the home position of a catcher's mitt character determining a pitch course can be determined, and movement to the home position performed, by a single key operation of the keyboard, return to the home position can be performed with ease similar to that possible when a player removes a hand from a joystick or similar in dedicated game equipment to cause return to a home position, so that operating properties are improved.
摘要:
The present invention provides a server device for net games which can increase the acquaintances of the user through net games, give sufficient excitement to the user, and can run net games smoothly by improving the enthusiasm of users to participate in these games. A lobby server 13 stores profile information for each member when each member accesses using a client computer 2, and at the end of the encounter league, in which profile information is invariably exchanged, the lobby server 13 enables the stored profile information of one member to be read at the client computer 2 of the other member, and enables the stored profile information of the other member to be read at the client computer 2 of the first member.
摘要:
The present invention provides a network game progress control system which is capable of causing a network game between users to progress smoothly without being subject to effects caused by a data transfer rate disparity and/or a difference in hardware capacity. The pitcher-side client computer 2a transmits ball-type information and course information to the batter-side client computer 2b, causes a pitching action of the pitcher character to be temporarily suspended, and, after receiving batting information transmitted from the batter-side client computer 2b, restarts the pitching action of the pitcher character, and causes a baseball game to progress in accordance with a batting action determined by the batting information.
摘要:
The present invention provides a server device for net games which can improve the excitement of watching net games. The lobby server 13 transmits the game watching information to watch a game which a user to be a player plays using the client computer 2A to the client computer 2B of another member to be a spectator of this game, and receives a message transmitted from the client computer 2B of one spectator, and transmits the received message to the client computer 2B of the other spectator.
摘要:
An object of the present invention is to realize a baseball game in an environment that is difficult to achieve in the case of game-dedicated devices and the joysticks used in such devices. When the mouse 22 is moved toward region A, a straight ball is selected as the ball type. When the mouse 22 is moved toward region C, a screwball is selected. When the mouse 22 is moved toward region D, a sinker is selected. When the mouse 22 is moved toward region E, a split-fingered ball is selected. When the mouse 22 is moved toward region G, a slider is selected.
摘要:
An object of the present invention is to realize a baseball game in an environment that is difficult to achieve with game-dedicated devices and the joystick used in such devices. When the mouse 22 is moved toward region A, the position (height) of the bat character is raised from the current position. When the mouse 22 is moved toward region B, the position (height) of the bat character is lowered from the current position. When the mouse 22 is moved toward region C, the direction of the bunt is moved toward the left side from the current direction. When the mouse 22 is moved toward region D, the direction of the bunt is moved toward the right side from the current direction.
摘要:
A baseball game is made realizable in an environment difficult to achieve with a dedicated game apparatus and a joy stick for such an apparatus. When a player team is at bat, the positioning point of the bat of a batter character relative to a ball character and the batting action of the batter character are determined by manipulating a mouse 22, while, when the player team is in the field, the pitching action and the pitch course for the ball character displayed moving from a pitcher character toward the batter character are determined by manipulating the mouse 22, and upon the end of the game, the particulars of the game results and the particulars of the batting results and pitching results of the player team are uploaded to a recording unit 42 in a server system 16 connected via a network 12 to computers 14.
摘要:
In a baseball game when a base that cannot be displayed on a field display image exists, an icon corresponding to the base is displayed on a straight line, within the field display image, linking a fielder character to the base.