Altering Sound Output on a Virtual Music Keyboard
    24.
    发明申请
    Altering Sound Output on a Virtual Music Keyboard 审中-公开
    改变虚拟音乐键盘上的声音输出

    公开(公告)号:US20130318464A1

    公开(公告)日:2013-11-28

    申请号:US13954839

    申请日:2013-07-30

    Applicant: Apple Inc.

    Abstract: Disclosed are systems, methods, and non-transitory computer-readable storage media for altering pitch of a note played on a musical instrument keyboard of a touch-sensitive electronic display. An exemplary method includes playing a note of a key of the keyboard on the touch-sensitive display touched by a user. The method includes continuously altering the pitch of the played note as the user slides a point of contact on the touch-sensitive display horizontally from the key being played across adjacent keys to a second key, in accordance with the keys being contacted during the sliding of the point of contact. In a further aspect, the method includes detecting motion of user contact in a direction other than horizontally across keys of the keyboard, such as vertical, and activating a sound effect in addition to pitch alteration in response to the detection. Example sound effects include tremolo, vibrato, echo, and sound filter effects.

    Abstract translation: 公开了用于改变在触敏电子显示器的乐器键盘上播放的音符的音调的系统,方法和非暂时的计算机可读存储介质。 一种示例性方法包括在由用户触摸的触敏显示器上播放键盘的键的音符。 该方法包括:随着用户将触摸屏上的接触点水平地从正在多个相邻键播放的键滑动到第二键,连续地改变所播放音符的音调,根据在滑动期间被接触的键 联络点。 在另一方面,该方法包括检测用户接触方向之外的方向,而不是横向键盘上的水平方向(例如垂直),并且响应于该检测而激活除了音调改变之外的声音效果。 音效示例包括颤音,颤音,回声和声音滤波效果。

    SIMULATING SEVERAL INSTRUMENTS USING A SINGLE VIRTUAL INSTRUMENT
    25.
    发明申请
    SIMULATING SEVERAL INSTRUMENTS USING A SINGLE VIRTUAL INSTRUMENT 有权
    使用单个虚拟仪器模拟几个仪器

    公开(公告)号:US20130233157A1

    公开(公告)日:2013-09-12

    申请号:US13867830

    申请日:2013-04-22

    Applicant: APPLE INC.

    Abstract: A media application for providing outputs (e.g., audio outputs) in response to inputs received from an input device is provided. The media application may connect input mechanisms of an input device with parameters of channel strips (e.g., which may define output sounds) using an intermediate screen object. The media application may first assign an input mechanism to a screen object, and separately map a screen object to a channel strip parameter. The media application may map a screen object to several channel strips simultaneously such that, based on the value of the screen object, the volume of each of the several channel strips changes. The media application may provide a graphical representation of available channel strips using layers. As the media application accesses a channel strip, the appearance of the portion of the layer associated with the channel strip may change. The media application may also allow the patches, which may include several channel strips, to survive after a new patch is selected instead.

    Abstract translation: 提供了用于响应于从输入设备接收到的输入而提供输出(例如,音频输出)的媒体应用。 媒体应用可以使用中间屏幕对象将输入设备的输入机制与通道条的参数(例如,其可以定义输出声音)连接。 媒体应用可以首先将输入机制分配给屏幕对象,并且将屏幕对象分别映射到频道条带参数。 媒体应用程序可以将屏幕对象同时映射到多个通道条,使得基于屏幕对象的值,多个通道条中的每一个的音量都改变。 媒体应用可以提供使用层的可用信道条的图形表示。 当媒体应用程序访问通道条时,与通道条相关联的该部分的外观可能会改变。 媒体应用程序还可以允许在选择新的补丁之后,可以包括多个通道条的补丁生存下来。

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