ASSOCIATION OF VIRTUAL CONTROLS WITH PHYSICAL CONTROLS
    3.
    发明申请
    ASSOCIATION OF VIRTUAL CONTROLS WITH PHYSICAL CONTROLS 审中-公开
    虚拟控制与物理控制的协调

    公开(公告)号:US20160358593A1

    公开(公告)日:2016-12-08

    申请号:US15243700

    申请日:2016-08-22

    Applicant: APPLE INC.

    Abstract: A media application for providing outputs (e.g., audio outputs) in response to inputs received from an input device is provided. The media application may connect input mechanisms of an input device with parameters of channel strips (e.g., which may define output sounds) using an intermediate screen object. The media application may first assign an input mechanism to a screen object, and separately map a screen object to a channel strip parameter. The media application may map a screen object to several channel strips simultaneously such that, based on the value of the screen object, the volume of each of the several channel strips changes. The media application may provide a graphical representation of available channel strips using layers. As the media application accesses a channel strip, the appearance of the portion of the layer associated with the channel strip may change. The media application may also allow the patches, which may include several channel strips, to survive after a new patch is selected instead.

    Abstract translation: 提供了用于响应于从输入设备接收到的输入而提供输出(例如,音频输出)的媒体应用。 媒体应用可以使用中间屏幕对象将输入设备的输入机制与通道条的参数(例如,其可以定义输出声音)连接。 媒体应用可以首先将输入机制分配给屏幕对象,并且将屏幕对象分别映射到频道条带参数。 媒体应用程序可以将屏幕对象同时映射到多个通道条,使得基于屏幕对象的值,多个通道条中的每一个的音量都改变。 媒体应用可以提供使用层的可用信道条的图形表示。 当媒体应用程序访问通道条时,与通道条相关联的该部分的外观可能会改变。 媒体应用程序还可以允许在选择新的补丁之后,可以包括多个通道条的补丁生存下来。

    Simulating several instruments using a single virtual instrument
    5.
    发明授权
    Simulating several instruments using a single virtual instrument 有权
    使用单个虚拟仪器模拟几个仪器

    公开(公告)号:US08704072B2

    公开(公告)日:2014-04-22

    申请号:US13867830

    申请日:2013-04-22

    Applicant: Apple Inc.

    Abstract: A media application for providing outputs (e.g., audio outputs) in response to inputs received from an input device is provided. The media application may connect input mechanisms of an input device with parameters of channel strips (e.g., which may define output sounds) using an intermediate screen object. The media application may first assign an input mechanism to a screen object, and separately map a screen object to a channel strip parameter. The media application may map a screen object to several channel strips simultaneously such that, based on the value of the screen object, the volume of each of the several channel strips changes. The media application may provide a graphical representation of available channel strips using layers. As the media application accesses a channel strip, the appearance of the portion of the layer associated with the channel strip may change. The media application may also allow the patches, which may include several channel strips, to survive after a new patch is selected instead.

    Abstract translation: 提供了用于响应于从输入设备接收到的输入而提供输出(例如,音频输出)的媒体应用。 媒体应用可以使用中间屏幕对象将输入设备的输入机制与通道条的参数(例如,其可以定义输出声音)连接。 媒体应用可以首先将输入机制分配给屏幕对象,并且将屏幕对象分别映射到频道条带参数。 媒体应用程序可以将屏幕对象同时映射到多个通道条,使得基于屏幕对象的值,多个通道条中的每一个的音量都改变。 媒体应用可以提供使用层的可用信道条的图形表示。 当媒体应用程序访问通道条时,与通道条相关联的该部分的外观可能会改变。 媒体应用程序还可以允许在选择新的补丁之后,可以包括多个通道条的补丁生存下来。

    Graphical User Interface for Music Sequence Programming Field
    7.
    发明申请
    Graphical User Interface for Music Sequence Programming Field 审中-公开
    用于音乐序列编程领域的图形用户界面

    公开(公告)号:US20130112067A1

    公开(公告)日:2013-05-09

    申请号:US13722464

    申请日:2012-12-20

    Applicant: Apple Inc.

    Abstract: An example graphical programming interface system includes a processor. A grid matrix defined by a plurality of coordinate axes, having selectable matrix positions is displayed on a display device. Multiple movable object icons, each representing an object having a predefined output sound are also displayed on the display device. In one aspect, a single object data file is associated with each matrix position on said grid matrix. In this aspect, once a user places an object icon on a matrix position, the processor causes the predefined output sound associated with the object icon in accordance with the object data file associated with the matrix position at which the object icon is placed, and outputs the processed sound to an output device. This allows a user to program musical sequences by placing one or more object icons each on the selectable matrix positions.

    Abstract translation: 示例性图形编程接口系统包括处理器。 由显示装置上显示具有可选矩阵位置的由多个坐标轴定义的网格矩阵。 每个表示具有预定输出声音的对象的多个可移动物体图标也显示在显示装置上。 在一个方面,单个对象数据文件与所述网格矩阵上的每个矩阵位置相关联。 在这方面,一旦用户将对象图标放置在矩阵位置上,则根据与放置对象图标的矩阵位置相关联的对象数据文件,处理器引起与对象图标相关联的预定输出声音,并输出 将处理后的声音传送到输出设备。 这允许用户通过将一个或多个对象图标放置在可选矩阵位置上来对音乐序列进行编程。

    Dynamic music authoring
    8.
    发明授权

    公开(公告)号:US10224012B2

    公开(公告)日:2019-03-05

    申请号:US15939115

    申请日:2018-03-28

    Applicant: Apple Inc.

    Abstract: A method to author music. The method includes presenting, on a display by a computing device, an audio effect menu, receiving, by the computing device, a first user input selecting a first audio effect from the audio effect menu, generating, in response to receiving the first user input, a first modified audio stream based on a particular audio stream and the first audio effect, receiving, by the computing device while receiving the first user input, a second user input selecting a second audio effect from the audio effect menu, generating, in response to receiving the second user input, a second modified audio stream based on the first modified audio stream and the second audio effect, detecting cessation of the first user input, and continuing, in response to detecting the cessation, generating the second modified audio stream based on the first modified audio stream and the second audio effect.

    Association of virtual controls with physical controls

    公开(公告)号:US10043503B2

    公开(公告)日:2018-08-07

    申请号:US15243700

    申请日:2016-08-22

    Applicant: APPLE INC.

    Abstract: A media application for providing outputs (e.g., audio outputs) in response to inputs received from an input device is provided. The media application may connect input mechanisms of an input device with parameters of channel strips (e.g., which may define output sounds) using an intermediate screen object. The media application may first assign an input mechanism to a screen object, and separately map a screen object to a channel strip parameter. The media application may map a screen object to several channel strips simultaneously such that, based on the value of the screen object, the volume of each of the several channel strips changes. The media application may provide a graphical representation of available channel strips using layers. As the media application accesses a channel strip, the appearance of the portion of the layer associated with the channel strip may change. The media application may also allow the patches, which may include several channel strips, to survive after a new patch is selected instead.

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