Grignard processes with improved yields of diphenylchlorosilanes as products
    21.
    发明申请
    Grignard processes with improved yields of diphenylchlorosilanes as products 失效
    Grignard工艺具有提高的二苯基氯硅烷的产率作为产品

    公开(公告)号:US20070066826A1

    公开(公告)日:2007-03-22

    申请号:US10585154

    申请日:2004-12-17

    IPC分类号: C07F7/02 C07F7/08

    CPC分类号: C07F7/122 C07B49/00

    摘要: A Grignard process for preparing phenyl-containing chlorosilane products, in particular diphenylchlorosilanes, is carried out in three embodiments. In the first embodiment, the reactants of the Grignard process are a phenyl Grignard reagent, an ether solvent, a trichlorosilane, and an aromatic hydrocarbon coupling solvent. In the second embodiment, the reactants of the Grignard process are a phenyl Grignard reagent, an ether solvent, a phenylchlorosilane, and an aromatic hydrocarbon coupling solvent. In the third embodiment, the reactants of the Grignard process are a phenyl Grignard reagent, an ether solvent, a trichlorosilane, a phenylchlorosilane, and an aromatic hydrocarbon coupling solvent. In each embodiment, the reactants are present in a particular mole ratio.

    摘要翻译: 用于制备含苯基氯硅烷产物,特别是二苯基氯硅烷的格氏法是在三个实施方案中进行的。 在第一实施方案中,格氏法的反应物是苯基格氏试剂,醚溶剂,三氯硅烷和芳族烃偶合溶剂。 在第二实施方案中,格氏法的反应物是苯基格氏试剂,醚溶剂,苯基氯硅烷和芳族烃偶联溶剂。 在第三实施方案中,格氏法的反应物是苯基格氏试剂,醚溶剂,三氯硅烷,苯基氯硅烷和芳烃耦合溶剂。 在每个实施方案中,反应物以特定的摩尔比存在。

    Distributed game services
    22.
    发明申请
    Distributed game services 有权
    分布式游戏服务

    公开(公告)号:US20070060363A1

    公开(公告)日:2007-03-15

    申请号:US11225337

    申请日:2005-09-12

    IPC分类号: A63F9/24

    摘要: Disclosed are methods, apparatus, and systems, including computer program products, implementing and using techniques for providing a game of chance. A local gaming machine is in communication with a remote gaming machine over a data network. A player input is received at an input terminal of the local gaming machine. The player input requests a game application. The requested game application is located at the remote gamine machine. It is determined whether interface requirements of the requested game application are compatible with an interface of the local gaming machine. It is also determined whether the requested game application is available for execution on the remote gaming machine. In some embodiments, determining availability of the requested game application includes determining compliance with interface requirements, licensing requirements and/or jurisdictional requirements. When the requirements are compatible and the requested game application is available for execution, an instance of the requested game application is reserved on the remote gaming machine. When the instance is executed on the remote gaming machine, output data is sent to the local gaming machine over the data network. One or more game parameters can be captured from the received output data.

    摘要翻译: 公开的方法,装置和系统,包括计算机程序产品,实现和使用提供机会游戏的技术。 本地游戏机通过数据网络与远程游戏机进行通信。 在本地游戏机的输入端接收玩家输入。 播放器输入请求游戏应用程序。 请求的游戏应用程序位于远程gamine机器。 确定所请求的游戏应用的接口要求是否与本地游戏机的接口兼容。 还确定所请求的游戏应用是否可用于在远程游戏机上执行。 在一些实施例中,确定所请求的游戏应用的可用性包括确定对接口要求,许可要求和/或管辖要求的符合性。 当要求兼容并且所请求的游戏应用程序可用于执行时,请求的游戏应用程序的实例在远程游戏机上保留。 当在远程游戏机上执行实例时,输出数据通过数据网络发送到本地游戏机。 可以从接收到的输出数据中捕获一个或多个游戏参数。

    Gaming machine including redo feature
    23.
    发明申请
    Gaming machine including redo feature 有权
    游戏机包括重做功能

    公开(公告)号:US20070049372A1

    公开(公告)日:2007-03-01

    申请号:US11215790

    申请日:2005-08-30

    IPC分类号: A63F13/00

    CPC分类号: G07F17/34

    摘要: A wager manipulation feature for a wagering game is provided. The feature may be implemented after the player's wager is set but before game play takes place, after game play takes place or both simultaneously. If before game play, the feature enables the player to undo or nullify the wager, for example, if the player changes his or her mind or enters a wager incorrectly. If after game play, the feature provides a bonus to the player in which the player may nullify a bet after an unsuccessful outcome or increase the bet to enhance a favorable outcome. In any case, the redo feature can be accumulated in one embodiment and stored and/or restored on a gaming device ticket, player tracking card or promotion.

    摘要翻译: 提供投注游戏的下注操作功能。 该特征可以在玩家的投注设置之后,但是在游戏进行之前,游戏进行之后或同时进行的两者之间实现。 如果在游戏之前,该功能使得玩家可以撤消或取消下注,例如,如果玩家改变主意或不正确地进入赌注。 如果在比赛结束后,该特征为玩家提供了一个奖金,玩家可以在玩家不成功的结果之后取消赌注,或增加赌注以增加有利的结果。 在任何情况下,重做功能可以在一个实施例中累积,并且在游戏设备票,玩家跟踪卡或促销上存储和/或恢复。

    Apparatus for pre-determined game outcomes
    24.
    发明申请
    Apparatus for pre-determined game outcomes 有权
    预先确定的游戏结果的装置

    公开(公告)号:US20060247064A1

    公开(公告)日:2006-11-02

    申请号:US11480189

    申请日:2006-06-29

    IPC分类号: A63F13/00

    摘要: A remote gaming system and method provides for portable memory devices having predetermined game play outcomes for play on PGDs. The portable memory device having a memory to store at least one predetermined game play outcome for a wager-based game, a processor coupled to the memory, and a biometric sensor. The biometric sensor to measure at least one biometric data from a user to access the wager-based game. A remote gaming server may be in electronic communication with the PGDs or portable memory device to store the predetermined game play outcomes for the wager-based game on the portable memory device.

    摘要翻译: 远程游戏系统和方法提供具有预定游戏结果的便携式存储设备用于在PGD上播放。 该便携式存储装置具有用于存储用于基于赌注的游戏的至少一个预定游戏结果的存储器,耦合到存储器的处理器和生物测定传感器。 该生物特征传感器用于测量来自用户的至少一个生物特征数据以访问基于赌注的游戏。 远程游戏服务器可以与PGD或便携式存储设备进行电子通信,以便在便携式存储设备上存储用于基于赌注的游戏的预定游戏结果。

    Method and system to automate software testing using sniffer side and browser side recording and a toolbar interface

    公开(公告)号:US20060101403A1

    公开(公告)日:2006-05-11

    申请号:US10969736

    申请日:2004-10-19

    IPC分类号: G06F9/44

    CPC分类号: G06F11/3688

    摘要: A method and system to automate software testing using sniffer side and browser side recording and a toolbar interface are described. In one embodiment, a system tests programming code associated with a website and creates a first test case. In another embodiment, the system includes a testing device having a test interface to enable a user to initiate a first test case and to store a first HTML representation and a first XML representation of encrypted web pages viewed during the first test case. In another embodiment, the system includes a sniffer server that operates as a proxy server for the website and stores a second HTML representation and a second XML representation of unencrypted web pages viewed during the first test case. The system may include a hosting server that hosts the website and receives the first and the second HTML and XML representations from the testing device and the sniffer server when the test case is terminated via the test interface.

    Merchandising and gaming method and system
    26.
    发明申请
    Merchandising and gaming method and system 失效
    销售和游戏方法和系统

    公开(公告)号:US20060052150A1

    公开(公告)日:2006-03-09

    申请号:US10933944

    申请日:2004-09-03

    IPC分类号: A63F9/24

    摘要: A gaming method includes receiving a wager from a player in terms of one or more credits, displaying an image representative of a game, and determining an outcome associated with the game. The method further includes determining if an event has occurred, calculating a purchase cost for each payout in a plurality of payouts when the event occurs, displaying an image representing the plurality of payouts, the image including the payout cost for each payout in the plurality of payouts, receiving a selection from the player of one of the plurality of payouts, receiving from the player the purchase cost of the one of the plurality of payouts selected by the player, and transmitting a request to provide the one of the plurality of payouts to the player.

    摘要翻译: 游戏方法包括从一个或多个信用方面从玩家接收赌注,显示代表游戏的图像,以及确定与游戏相关联的结果。 该方法还包括确定事件是否发生,当事件发生时计算多个支付中的每个支付的购买成本,显示表示多个支付的图像,该图像包括多个支付中的每个支付的支付成本 从所述播放器接收所述多个支付中的一个支付的选择,从所述玩家接收由所述玩家选择的所述多个支付中的一个支付的购买成本,并且发送将所述多个支付中的一个支付提供给 玩家。

    Universal system mediation within gaming environments
    29.
    发明申请
    Universal system mediation within gaming environments 有权
    游戏环境中的通用系统调解

    公开(公告)号:US20050261058A1

    公开(公告)日:2005-11-24

    申请号:US11155052

    申请日:2005-06-17

    IPC分类号: A63F9/24 G07F17/32

    摘要: Gaming machines and networks capable of providing universal mediation between multiple disparate gaming systems are disclosed. In particular, multiple disparate gaming systems providing different services and features can be accessed by a player throughout a gaming session at a gaming device as a result of a single player transaction using a universal indicia of identification by the player. Such an indicia can include a card, token, PIN, biometric identifier and/or other identification source. A player identification device at the gaming device can accept such indicia, and can also facilitate protocol mediation and hardware mediation between the gaming device and each of the multiple disparate gaming systems. Enhanced DCUs may also be used to facilitate such mediations, and also to provide redundant communication paths between a LAN containing the gaming device and a WAN including the multiple disparate gaming systems.

    摘要翻译: 公开了能够在多个不同的游戏系统之间提供通用中介的游戏机和网络。 特别地,提供不同服务和特征的多个不同的游戏系统可以由玩家在游戏设备的整个游戏会话期间作为使用玩家识别的通用标记的单个玩家交易的结果来访问。 这样的标记可以包括卡,令牌,PIN,生物识别标识符和/或其他识别源。 游戏设备上的玩家识别装置可以接受这样的标记,并且还可以促进游戏装置与多个不同游戏系统中的每一个之间的协议中介和硬件中介。 还可以使用增强的DCU来促进这种中介,并且还可以在包含游戏设备的LAN和包括多个不同游戏系统的WAN之间提供冗余通信路径。

    Player tracking interfaces and services on a gaming machine
    30.
    发明申请
    Player tracking interfaces and services on a gaming machine 审中-公开
    玩家跟踪游戏机上的接口和服务

    公开(公告)号:US20050255922A1

    公开(公告)日:2005-11-17

    申请号:US11186210

    申请日:2005-07-20

    IPC分类号: G06F17/00 G06F19/00 G07F17/32

    摘要: A disclosed a player tracking unit provides a touch screen display with a touch screen controller integrated into the touch screen sensor assembly. Game service interfaces may be presented on the touch screen display that allow a user to obtain one or more game services. With the touch screen sensor, a user may navigate through the game service interface and supply information required to obtain a game service.

    摘要翻译: 所公开的玩家跟踪单元提供具有集成到触摸屏传感器组件中的触摸屏控制器的触摸屏显示。 可以在触摸屏显示器上呈现游戏服务接口,允许用户获得一个或多个游戏服务。 利用触摸屏传感器,用户可以浏览游戏服务界面并提供获得游戏服务所需的信息。