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公开(公告)号:US11052309B2
公开(公告)日:2021-07-06
申请号:US16441976
申请日:2019-06-14
申请人: MQ Gaming, LLC
IPC分类号: A63F13/245 , A63F13/327 , A63F13/32 , A63H33/26 , A63J21/00 , A63H30/04 , A63F13/00 , A63F9/24 , A63F13/31 , A63F13/65 , A63F13/90 , A63F13/235 , A63F13/73 , A63F13/825 , A63F13/95 , A63F13/98 , A63F13/211
摘要: Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge.
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公开(公告)号:US10758818B2
公开(公告)日:2020-09-01
申请号:US16212284
申请日:2018-12-06
申请人: MQ Gaming, LLC
IPC分类号: A63F13/245 , A63J21/00 , A63H30/04 , A63F13/90 , A63F13/213 , A63F13/235 , A63F13/211 , A63F13/25 , A63F13/285 , A63F13/24 , A63F13/219 , A63F13/497 , A63F13/69 , A63F13/825 , G06F3/0487 , A63F13/428 , A63F9/24 , A63F1/00 , A63H3/36
摘要: A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.
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公开(公告)号:US10583357B2
公开(公告)日:2020-03-10
申请号:US15972940
申请日:2018-05-07
申请人: MQ GAMING, LLC
IPC分类号: A63F13/327 , A63F13/30 , A63F13/21 , A63F13/235 , A63F13/822 , A63F13/211 , G06F3/0488 , A63F13/25 , A63F13/57 , A63H3/46 , A63H3/16 , A63H30/04 , A63H33/26 , A63J21/00 , A63F13/40 , A63F13/00 , A63F13/90 , A63F13/245 , A63F13/65 , A63F13/73 , A63F13/825 , A63F13/98 , A63F13/31 , A63F13/95 , A63F13/69 , A63F13/92 , A63F3/00 , A63F1/04 , A63F9/24 , A63F11/00 , A63F13/332
摘要: An interactive gaming toy is provided for playing a game having both physical and virtual gameplay elements. The gaming toy comprises a physical toy, such as a toy wand, doll or action figure, having an RFID tag pre-programmed with a unique identifier that identifies the toy within an associated computer-animated game. The RFID tag stores information describing certain attributes or abilities of a corresponding virtual character or object in the computer-animated game. Additional information may be stored on the RFID tag as the corresponding virtual character evolves or changes over time based on player performance and/or gameplay progression. The interactive gaming toy thus allows developed character attributes and the like to be stored and easily transported to other games and compatible gaming platforms. One or more optional auxiliary components may be attached to the gaming toy to selectively create a modified gaming toy having additional desired functionality and/or aesthetics.
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公开(公告)号:US20200001176A1
公开(公告)日:2020-01-02
申请号:US16441976
申请日:2019-06-14
申请人: MQ Gaming, LLC
IPC分类号: A63F13/245 , A63F13/327 , A63F13/32 , A63H33/26 , A63J21/00 , A63H30/04 , A63F13/00 , A63F9/24 , A63F13/31 , A63F13/65 , A63F13/90 , A63F13/235 , A63F13/73 , A63F13/825 , A63F13/95 , A63F13/98 , A63F13/211
摘要: Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge.
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公开(公告)号:US10307671B2
公开(公告)日:2019-06-04
申请号:US15730674
申请日:2017-10-11
申请人: MQ Gaming, LLC
IPC分类号: A63F13/245 , A63F13/211 , A63F13/428 , A63F13/235 , A63F13/25 , A63F13/20 , A63H30/04 , A63J21/00 , A63F13/90 , A63F13/213 , A63F13/285 , A63F13/24 , A63F13/219 , A63F13/497 , A63F13/69 , A63F13/825 , G06F3/0487 , A63F1/00 , A63F9/24 , A63H3/36
摘要: Embodiments of the present invention provide an entertainment system for entertaining one or more guests as part of an interactive game carried out within an entertainment venue. Each guest is provided with a portable token that is used to identify and track the guest throughout the entertainment venue. The token includes a radiofrequency (RF) transponder that transmits a unique identifier to RF transceivers disposed throughout the entertainment venue. A host computer system communicates with each of the RF transceivers and selectively actuates various associated entertainment effects in accordance with the interactive game. The host computer also maintains and updates an overall game progress log for each guest based on the completion status of various game objectives.
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公开(公告)号:US20190038970A1
公开(公告)日:2019-02-07
申请号:US15995633
申请日:2018-06-01
申请人: MQ Gaming, LLC
IPC分类号: A63F13/245 , A63F13/95 , A63F13/235 , A63F13/71 , A63F13/73 , A63F13/80 , A63F13/21 , A63F3/00
摘要: An interactive treasure hunt game is provided. Game participants receive a card, map and/or identification badge configured with an RFID tag, bar-code or a magnetic “swipe” strip or the like. The RFID tag or other identifying device is used to store certain information identifying each play participant and/or describing certain powers or abilities possessed by an imaginary character that the card may represent. Players advance in the game by finding clues and solving various puzzles presented by the game. Players may also gain (or lose) certain attributes, such as magic skills, magic strength, fighting ability, various spell-casting abilities, etc. All of this information is preferably stored on the RFID tag or card so that the character attributes may be easily and conveniently transported to other similarly-equipped play facilities, computer games, video games, home game consoles, hand-held game units, and the like. In this manner, the game can seamlessly transcend from one play environment and/or entertainment medium to the next.
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公开(公告)号:US20180339226A1
公开(公告)日:2018-11-29
申请号:US15995600
申请日:2018-06-01
申请人: MQ Gaming, LLC
IPC分类号: A63F13/245 , A63F13/211 , A63F13/95 , A63F13/825 , A63F13/73 , A63F13/235 , A63F13/90 , A63F13/65 , A63F13/31
CPC分类号: A63F13/245 , A63F9/24 , A63F13/00 , A63F13/06 , A63F13/10 , A63F13/12 , A63F13/211 , A63F13/235 , A63F13/31 , A63F13/32 , A63F13/327 , A63F13/65 , A63F13/73 , A63F13/825 , A63F13/90 , A63F13/95 , A63F13/98 , A63F2009/2492 , A63F2300/1025 , A63F2300/1031 , A63F2300/105 , A63F2300/1062 , A63F2300/406 , A63F2300/5513 , A63F2300/5533 , A63F2300/609 , A63F2300/807 , A63H30/04 , A63H33/26 , A63H2200/00 , A63J21/00
摘要: Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge.
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公开(公告)号:US20170113133A1
公开(公告)日:2017-04-27
申请号:US15255691
申请日:2016-09-02
申请人: MQ Gaming, LLC
IPC分类号: A63F13/245 , A63F13/71 , A63F13/235
CPC分类号: A63F13/245 , A63F3/00145 , A63F13/06 , A63F13/10 , A63F13/21 , A63F13/235 , A63F13/71 , A63F13/73 , A63F13/80 , A63F13/95 , A63F2300/201 , A63F2300/206 , A63F2300/636 , A63F2300/807
摘要: An interactive treasure hunt game is provided. Game participants receive a card, map and/or identification badge configured with an RFID tag, bar-code or a magnetic “swipe” strip or the like. The RFID tag or other identifying device is used to store certain information identifying each play participant and/or describing certain powers or abilities possessed by an imaginary character that the card may represent. Players advance in the game by finding clues and solving various puzzles presented by the game. Players may also gain (or lose) certain attributes, such as magic skills, magic strength, fighting ability, various spell-casting abilities, etc. All of this information is preferably stored on the RFID tag or card so that the character attributes may be easily and conveniently transported to other similarly-equipped play facilities, computer games, video games, home game consoles, hand-held game units, and the like. In this manner, the game can seamlessly transcend from one play environment and/or entertainment medium to the next.
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公开(公告)号:US09616334B2
公开(公告)日:2017-04-11
申请号:US14204330
申请日:2014-03-11
申请人: MQ GAMING, LLC
IPC分类号: A63F9/24 , A63F13/00 , G06F17/00 , G06F19/00 , A63F13/235 , A63F13/24 , A63H30/04 , A63H33/00 , A63J21/00 , G06Q30/02 , A63F13/323 , A63F13/98 , A63F13/40 , A63F3/00
CPC分类号: A63F13/235 , A63F3/00145 , A63F13/10 , A63F13/24 , A63F13/30 , A63F13/323 , A63F13/98 , A63F2300/1025 , A63F2300/1043 , A63F2300/201 , A63F2300/206 , A63F2300/636 , A63F2300/69 , A63F2300/807 , A63H30/04 , A63H33/009 , A63H2200/00 , A63J21/00 , G06Q30/02
摘要: A multi-platform gaming system for amusing or entertaining one or more game participants playing a game on a gaming platform is described. The multi-platform gaming system can include collectible toys depicting or representing one or more game characters or objects relevant to a game adapted to be played on the gaming platform. The collectible toys can have associated therewith an RFID tag including a corresponding unique tag identification number. The RFID tag can include an antenna, integrated circuitry for wirelessly transmitting and receiving information to and from an associated RFID tag reader, and non-volatile programmable memory for storing game-relevant information describing skills, abilities or attributes associated with one of said game characters or objects.
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公开(公告)号:US09446319B2
公开(公告)日:2016-09-20
申请号:US14751026
申请日:2015-06-25
申请人: MQ GAMING, LLC
IPC分类号: A63F9/24 , A63F13/00 , A63F13/822 , A63F13/235 , A63F13/211 , G06F3/0488 , A63F13/25 , A63F13/57 , A63H30/04 , A63H33/26 , A63J21/00 , A63F13/40 , A63F13/30 , A63F13/90 , A63F13/245 , A63F13/65 , A63F13/73 , A63F13/825 , A63F13/98 , A63F13/31 , A63F13/95 , A63F3/00 , A63F1/04 , A63F11/00
CPC分类号: A63F13/235 , A63F1/04 , A63F13/00 , A63F13/10 , A63F13/12 , A63F13/211 , A63F13/245 , A63F13/25 , A63F13/31 , A63F13/57 , A63F13/65 , A63F13/69 , A63F13/73 , A63F13/822 , A63F13/825 , A63F13/90 , A63F13/92 , A63F13/95 , A63F13/98 , A63F2003/00665 , A63F2003/00826 , A63F2009/2489 , A63F2009/2492 , A63F2011/0072 , A63F2300/1025 , A63F2300/1031 , A63F2300/105 , A63F2300/1062 , A63F2300/405 , A63F2300/406 , A63F2300/5513 , A63F2300/5533 , A63F2300/807 , A63H3/16 , A63H3/46 , A63H30/04 , A63H33/26 , A63H2200/00 , A63J21/00 , G06F3/0488 , A63F13/327 , A63F13/332
摘要: An interactive gaming toy is provided for playing a game having both physical and virtual gameplay elements. The gaming toy comprises a physical toy, such as a toy wand, doll or action figure, having an RFID tag pre-programmed with a unique identifier that identifies the toy within an associated computer-animated game. The RFID tag stores information describing certain attributes or abilities of a corresponding virtual character or object in the computer-animated game. Additional information may be stored on the RFID tag as the corresponding virtual character evolves or changes over time based on player performance and/or gameplay progression. The interactive gaming toy thus allows developed character attributes and the like to be stored and easily transported to other games and compatible gaming platforms. One or more optional auxiliary components may be attached to the gaming toy to selectively create a modified gaming toy having additional desired functionality and/or aesthetics.
摘要翻译: 提供一种用于玩具有物理和虚拟游戏元素的游戏的交互式游戏玩具。 游戏玩具包括诸如玩具棒,娃娃或动作人物的物理玩具,其具有预先编程的RFID标签,该唯一标识符识别相关联的计算机动画游戏中的玩具。 RFID标签存储描述计算机动画游戏中相应虚拟角色或对象的某些属性或能力的信息。 随着相应的虚拟角色根据玩家的表现和/或游戏进展而随着时间的推移而发生变化或随着时间的变化,附加信息可被存储在RFID标签上。 因此,交互式游戏玩具允许开发的角色属性等被存储并且容易地被传送到其他游戏和兼容的游戏平台。 可以将一个或多个可选的辅助部件附接到游戏玩具,以选择性地创建具有附加期望功能和/或美学的修改的游戏玩具。
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