摘要:
A game device including: a substituted-for character recognizing unit which recognizes a character to become a substitution object by bringing a finger 107 into contact with the character; a substituted-for character determination unit which determines the recognized character to be a substituted-for character by causing the recognized character to be moved to a substituted-for character determination region (an edge of a monitor 3a); and a candidate character list display unit which displays a candidate character list 109 on an image display unit based on the determination of the substituted-for character, wherein after determining a character who enters the game by bringing the finger 107 into contact with a character on the candidate list, the entering character is displayed on the image display unit in place of the substituted-for character.
摘要:
The object of the present invention is to provide a composite storage circuit capable of executing a writing operation and reading operation at high speed, and as the result of that, a semiconductor apparatus capable of realizing an instant-on function and an instant-off function is provided. The composite storage circuit is constituted of a volatile storage circuit and a non-volatile storage circuit connected in parallel, and the same information as storage information in the volatile storage circuit is stored in the non-volatile storage circuit. Moreover, as a power supply to the volatile storage circuit decreases, storage information in the volatile storage circuit is written in the non-volatile storage circuit. Further, after a power failure or a decreased power supply, storage information from the non-volatile storage circuit is returned to the volatile storage circuit upon restarting power feeding. Further, a semiconductor apparatus is constituted by having the composite storage circuit described above.
摘要:
TO provide a game device which can allow a user to feel that an operation subject character loses its balance in a case where the operation subject character hits a moving object in such a state where the operation subject player character is located at a position comparatively far from the moving object in a sport game in which the operation subject character hits the moving object according to a predetermined operation by the user. Determination means (92a) determines whether or not the moving object is positioned in a decision area which is set based on a position of the operation subject character in a case where the predetermined operation is performed. Operation-subject-character control means (92b) causes the operation subject character to hit the moving object in a case where it is determined that the moving object is positioned in the decision area. Decision area control means (92c) controls a size of the decision area after the moving object is hit, based on a position of the moving object at a reference time based on at least one of a time at which the predetermined operation is performed and a time at which the operation subject character hits the moving object.
摘要:
It is an object to provide, in a data storage circuit for storing data, a power saving data storage circuit and a data writing method in the data storage circuit, and, further, to provide a data storage device. Thus, in the present invention, reading out existing data stored in a storage element M is performed prior to performing writing of new data to the storage element M to compare the existing data and the new data. The data storage circuit is configured so that in a case where the existing data and the new data are identical with each other, writing to the storage element M is not performed, and, in a case where the existing data and the new data are not identical with each other, writing of the new data to the storage element M is performed. The data storage circuit is formed on a semiconductor substrate to have a data storage device.
摘要:
It is an object to, in a data storage circuit for storing data, provide a power saving data storage circuit and a data writing method in the data storage circuit, and further, a data storage device. Thus, in the present invention, reading out of existing data stored in a storage element M is performed prior to performing writing of new data to the storage element M to compare the existing data and the new data. The data storage circuit is configured so that in a case where the existing data and the new data are identical with each other, writing to the storage element M is not performed and, in a case where the existing data and the new data are not identical with each other, writing of the new data to the storage element M is performed. The data storage circuit is formed on a semiconductor substrate to have a data storage device.
摘要:
It is an object of the present invention to allow a game player to quickly and easily give a command to a game character. In the present program, an object moving on a first path is displayed on an image display unit. When an instruction section is then slid in contact with the image display unit, the slide distance of the instruction section is calculated. An action pattern of a character with respect to an object is then set in accordance with the slide distance. A determination region is set in accordance with the action pattern. A positional relation between the object and the determination region is then determined, and the object moving on a second path is displayed on the image display unit.
摘要:
To provide a game device which can allow a user to feel that an operation subject character loses its balance in a case where the operation subject character hits a moving object in such a state where the operation subject player character is located at a position comparatively far from the moving object in a sport game in which the operation subject character hits the moving object according to a predetermined operation by the user. Determination means (92a) determines whether or not the moving object is positioned in a decision area which is set based on a position of the operation subject character in a case where the predetermined operation is performed. Operation-subject-character control means (92b) causes the operation subject character to hit the moving object in a case where it is determined that the moving object is positioned in the decision area. Decision area control means (92c) controls a size of the decision area after the moving object is hit, based on a position of the moving object at a reference time based on at least one of a time at which the predetermined operation is performed and a time at which the operation subject character hits the moving object.
摘要:
The present invention provides a storage device including a storage element, a circuit element, and write control means. The storage element has a characteristic exhibiting a resistance changing from a large value to a small value due to application of an electrical signal at least equal to a first threshold signal but changing from a small value to a large value due to application of an electrical signal at least equal to a second threshold signal. The circuit element is connected in series to the storage element. The write control means is configured to carry out a first write operation, detect a resistance by the storage element after an n-th write operation, where n≧1, compare the detected resistance with the set value, and carry out a (n+1)-th write operation.
摘要:
A variable-resistance memory device includes a memory array section including a main memory cell employing a storage element having a resistance increasing and decreasing in a reversible manner in accordance with application of a signal set at one of different polarities to the opposite ends of the storage element, and a reference cell section including a reference cell provided with a storage element having a resistance increasing and decreasing in a reversible manner in accordance with application of a signal set at one of different polarities to the opposite ends of the storage element and generating a reference current used for recognizing data of the main memory cell. The direction of an applied current serving as the reference current is set in accordance with the resistance state of the reference cell.
摘要:
A variable-resistance memory device includes a memory array section including a main memory cell employing a storage element having a resistance increasing and decreasing in a reversible manner in accordance with application of a signal set at one of different polarities to the opposite ends of the storage element, and a reference cell section including a reference cell provided with a storage element having a resistance increasing and decreasing in a reversible manner in accordance with application of a signal set at one of different polarities to the opposite ends of the storage element and generating a reference current used for recognizing data of the main memory cell. The direction of an applied current serving as the reference current is set in accordance with the resistance state of the reference cell.