APPARATUS, SYSTEM, AND METHOD FOR MULTI-BITRATE CONTENT STREAMING
    21.
    发明申请
    APPARATUS, SYSTEM, AND METHOD FOR MULTI-BITRATE CONTENT STREAMING 有权
    装置,系统和方法,用于多边界内容流

    公开(公告)号:US20140101329A1

    公开(公告)日:2014-04-10

    申请号:US14106051

    申请日:2013-12-13

    Abstract: An apparatus for multi-bitrate content streaming includes a receiving module configured to capture media content, a streamlet module configured to segment the media content and generate a plurality of streamlets, and an encoding module configured to generate a set of streamlets. The system includes the apparatus, wherein the set of streamlets comprises a plurality of streamlets having identical time indices and durations, and each streamlet of the set of streamlets having a unique bitrate, and wherein the encoding module comprises a master module configured to assign an encoding job to one of a plurality of host computing modules in response to an encoding job completion bid. A method includes receiving media content, segmenting the media content and generating a plurality of streamlets, and generating a set of streamlets.

    Abstract translation: 一种用于多比特率内容流传输的装置,包括被配置为捕获媒体内容的接收模块,被配置为分割媒体内容并生成多个流分组的流数据模块,以及配置成生成一组流分组的编码模块。 该系统包括装置,其中该组流包括具有相同的时间索引和持续时间的多个流,并且该组流的每个流流具有唯一的比特率,并且其中编码模块包括主模块,该主模块被配置为分配编码 响应于编码作业完成出价,作业到多个主机计算模块之一。 一种方法包括接收媒体内容,分割媒体内容并生成多个流,以及生成一组流。

    SYSTEM AND METHOD OF MANAGING MULTIPLE VIDEO PLAYERS EXECUTING ON MULTIPLE DEVICES
    22.
    发明申请
    SYSTEM AND METHOD OF MANAGING MULTIPLE VIDEO PLAYERS EXECUTING ON MULTIPLE DEVICES 有权
    管理多个设备上执行多个视频播放器的系统和方法

    公开(公告)号:US20130216212A1

    公开(公告)日:2013-08-22

    申请号:US13843379

    申请日:2013-03-15

    Inventor: Mark B. Hurst

    Abstract: Systems, devices and methods are provided to arbitrate network bandwidth that is shared between multiple video players executing concurrently on one or more client platforms that each have at least one video data stream supplied over a data network. An amount of bandwidth available from the data network is determined. An arbitration module calculates whether the selected video players can sustain a video playback quality above a pre-defined threshold using the determined amount of bandwidth available, and a modify playback message is sent to at least one video player when the video playback quality is not sustainable. Various implementations could prioritize bandwidth based upon the content presented so that high-bandwidth scenes (e.g., action sequences) receive more bandwidth than more static scenes.

    Abstract translation: 提供了系统,设备和方法来仲裁在一个或多个客户端平台上并发执行的多个视频播放器之间共享的网络带宽,每个客户端平台每个具有通过数据网络提供的至少一个视频数据流。 确定从数据网络可用的带宽量。 仲裁模块使用所确定的可用带宽量来计算所选择的视频播放器是否可以维持高于预定阈值的视频播放质量,并且当视频播放质量不可持续时,修改回放消息被发送到至少一个视频播放器 。 各种实现可以基于呈现的内容来优先考虑带宽,使得高带宽场景(例如,动作序列)比更多静态场景接收更多的带宽。

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