APPARATUS AND METHOD FOR SEPARATING FOREGROUND AND BACKGROUND
    41.
    发明申请
    APPARATUS AND METHOD FOR SEPARATING FOREGROUND AND BACKGROUND 有权
    用于分离前置和背景的装置和方法

    公开(公告)号:US20100158372A1

    公开(公告)日:2010-06-24

    申请号:US12535877

    申请日:2009-08-05

    CPC classification number: G06K9/38

    Abstract: Disclosed herein is an apparatus and method for separating a foreground and a background. The apparatus includes a background model creation unit for creating a code book including a plurality of code words in order to separate the foreground and the background, and a foreground/background separation unit for separating the foreground and the background using the created code book. The method includes the steps of creating a code book including a plurality of code words in order to separate the foreground and the background, rearranging the cord words of the created code book on the basis of the number of sample data that belong to each of the code words, and separating the foreground and the background using the code book.

    Abstract translation: 本文公开了一种用于分离前景和背景的装置和方法。 该装置包括背景模型创建单元,用于创建包括多个代码字以便分离前景和背景的代码本,以及用于使用所创建的代码簿分离前景和背景的前景/背景分离单元。 该方法包括以下步骤:创建包括多个代码字的代码本以分离前景和背景,根据属于每个代码的样本数据的数量重新排列所创建的代码本的索词 代码字,并使用代码簿分离前景和背景。

    System and method for compressing a picture
    45.
    发明申请
    System and method for compressing a picture 审中-公开
    用于压缩图片的系统和方法

    公开(公告)号:US20090251470A1

    公开(公告)日:2009-10-08

    申请号:US12289170

    申请日:2008-10-22

    CPC classification number: G06T9/001 H04N19/25

    Abstract: A system for compressing a picture includes: an information extraction unit for extracting information needed for encoding during a picture scene composition and animation process using a modeling object; and a rendering unit for generating an uncompressed picture sequence by rendering the object where the picture scene composition and animation process is performed. Further, the system for compressing a picture includes an encoding unit for generating a compressed bit stream by encoding the picture sequence from the rendering unit based on the information extracted by the information extraction unit.

    Abstract translation: 一种用于压缩图片的系统包括:信息提取单元,用于在使用建模对象的图片场景组合和动画处理期间提取编码所需的信息; 以及渲染单元,用于通过渲染执行图像场景构图和动画处理的对象来生成未压缩图像序列。 此外,用于压缩图像的系统包括编码单元,用于通过基于由信息提取单元提取的信息对来自渲染单元的图像序列进行编码来生成压缩比特流。

    System for simulating digital watercolor image and method therefor
    46.
    发明申请
    System for simulating digital watercolor image and method therefor 审中-公开
    用于模拟数字水彩图像的系统及其方法

    公开(公告)号:US20090157366A1

    公开(公告)日:2009-06-18

    申请号:US12314035

    申请日:2008-12-03

    CPC classification number: G06T11/001

    Abstract: A method for simulating digital watercolor image includes: receiving a background texture on a virtual canvas where a watercolor image will be painted; receiving parameters for fluid simulation; and creating brushstrokes by a mouse pointer's movement on the virtual canvas. Further, the method includes converting coordinates of the brushstrokes on the virtual canvas to fit into simulation grids; calculating movement of colors and water through the fluid simulation by using the parameters and the brushstrokes; and simulating the watercolor image based on the brushstrokes by using the calculated movement of the colors and water.

    Abstract translation: 一种用于模拟数字水彩图像的方法包括:在虚拟画布上接收背景纹理,其中将绘制水彩图像; 接收流体模拟参数; 并通过鼠标指针在虚拟画布上的移动来创建笔触。 此外,该方法包括将虚拟画布上的笔触的坐标转换为适合于仿真网格; 通过使用参数和笔触,通过流体模拟计算颜色和水的运动; 并通过使用计算出的颜色和水的运动来模拟基于笔触的水彩图像。

    SILHOUETTE RENDERING APPARATUS AND METHOD USING 3D TEMPORAL COHERENCE FOR RIGID OBJECT
    48.
    发明申请
    SILHOUETTE RENDERING APPARATUS AND METHOD USING 3D TEMPORAL COHERENCE FOR RIGID OBJECT 审中-公开
    SILHOUETTE渲染设备和使用三维时间相干的刚体对象的方法

    公开(公告)号:US20080129726A1

    公开(公告)日:2008-06-05

    申请号:US11944809

    申请日:2007-11-26

    CPC classification number: G06T15/02

    Abstract: Provided is a silhouette rendering apparatus and method using temporal coherence in a 3D space. The silhouette rendering apparatus includes: an edge extracting module for extracting edges of a 3D object by using a smooth surface method generating edges on a surface among silhouette extracting algorithms among mesh information representing a mesh shape; a stroke generating module for generating a stroke by linking the acquired edges; and a parameter computing module for determining a related stroke based on camera and object animation information extracted from current and previous frames of the stroke, computing style-related parameters of the stroke, and setting them up. This makes artists freely express silhouette by applying parameters of silhouette edges to a silhouette style having temporal coherence between frames based on a concept that the silhouette edges move in a 3D space. Also, the present invention resolves a problem of temporal coherence of a silhouette rendering style which effectively reflects the shape of a 3D object.

    Abstract translation: 提供了一种在3D空间中使用时间相干性的剪影呈现装置和方法。 轮廓提取装置包括:边缘提取模块,用于通过使用在表示网格形状的网格信息中的轮廓提取算法之间的表面上生成边缘的平滑表面方法来提取3D对象的边缘; 行程生成模块,用于通过连接所获取的边缘来产生行程; 以及用于基于从笔画的当前和先前帧提取的相机和对象动画信息来确定相关笔画的参数计算模块,计算笔画的风格相关参数并进行设置。 这使得艺术家基于轮廓边缘在3D空间中移动的概念,通过将剪影边缘的参数应用于具有帧之间的时间相干性的剪影风格来自由地表达轮廓。 此外,本发明解决了有效地反映3D对象的形状的剪影呈现风格的时间一致性的问题。

    Method for controlling a posture of an articulated object in an animation production
    49.
    发明授权
    Method for controlling a posture of an articulated object in an animation production 有权
    用于控制动画制作中的关节物体的姿势的方法

    公开(公告)号:US06768489B2

    公开(公告)日:2004-07-27

    申请号:US10166617

    申请日:2002-06-12

    CPC classification number: G06T13/40 A63F2300/6607

    Abstract: In a method for controlling a posture of an articulated object, a user inputs an initial configuration of the object, a base point, an end point, a target point and a method for updating the posture. It is determined whether the number of joints positioned between the base and the end points is larger than or equal to three. If the number is smaller than or equal to two, it is determined whether the method for updating the posture is a two-segment or three-segment based method or another method for moving an intermediate end point. If the method is two-segment or three-segment based, the number is rechecked. If the number is smaller than or equal to two, the posture is modified according to the two-segment or three-segment based method. If the posture satisfies a predetermined condition, it is displayed on a screen.

    Abstract translation: 在用于控制关节物体的姿势的方法中,用户输入对象的初始配置,基点,终点,目标点和用于更新姿势的方法。 确定位于底座和终点之间的关节的数量是否大于或等于3。 如果该数量小于或等于2,则确定用于更新姿势的方法是基于两段还是三段的方法或用于移动中间终点的另一种方法。 如果方法是基于两段或三段的,则重新检查该数字。 如果数量小于或等于2,则根据两段式或三段式方法修改姿势。 如果姿势满足预定条件,则显示在屏幕上。

    Simulation method of a radio-controlled model airplane and its system
    50.
    发明授权
    Simulation method of a radio-controlled model airplane and its system 有权
    无人驾驶模型飞机及其系统的仿真方法

    公开(公告)号:US6149435A

    公开(公告)日:2000-11-21

    申请号:US220422

    申请日:1998-12-24

    CPC classification number: G09B9/48 G09B19/165

    Abstract: The present invention is related to a system which is portable and attache the body of a trainee so that the trainee can practice navigating of a model airplane at an arbitrary location, contrary to the system of a large-sized airplane. According to an object of the present invention there is provided a trainee navigates a model airplane virtually by simulating a model airplane using a computer by combining the three-dimensional virtual image of a model airplane and the actual image of the training site by a computer. The simulation method of a radio-controlled model airplane of the present invention is comprising the steps of recording various airplane models into the computer system; simulating the airplane model by processing signals received from the controller; producing images by rendering the results of signal processing of the simulation step; showing images which are to appear in two eyes of the user at both indicators of HMD(head-mounted display) or STHMD(see-through head-mounted display) in order to convert produced images to be three-dimensional; and producing the unique sound of the corresponding airplane model in three dimensions and listening the sound to the headphone of HMD or STHMD.

    Abstract translation: 本发明涉及一种便携式并附着在受训者的身体上的系统,使得受训者可以在与大型飞机的系统相反的任意位置上练习驾驶模型飞机。 根据本发明的一个目的,提供一种受训者通过使用计算机通过模拟飞机的三维虚像和计算机的训练场的实际图像来模拟模型飞机来虚拟地导航模型飞机。 本发明的无线电控制模型飞机的模拟方法包括以下步骤:将各种飞机模型记录到计算机系统中; 通过处理从控制器接收的信号来模拟飞机模型; 通过渲染模拟步骤的信号处理结果产生图像; 显示在HMD(头戴式显示器)或STHMD(透视头戴式显示器)的两个指示器处出现在用户的两只眼睛中的图像,以便将生成的图像转换成三维; 并在三维空间中产生相应飞机模型的独特声音,并听取HMD或STHMD耳机的声音。

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