Abstract:
Methods and systems for image processing and delivery of higher dynamic range cinema content are disclosed. A digital cinema signal with a lower dynamic range is obtained from a digital cinema signal with a higher dynamic range, for example through mapping. The lower dynamic range digital cinema signal is encoded and decoded at the transmitting end. The decoded lower dynamic range digital cinema signal is normalized to produce a set of normalization parameters which enable the mapping process at the receiving end to produce a final image with higher dynamic range that is of a higher quality. Alternatively, the higher dynamic range digital cinema signal is also encoded and decoded at the transmitting end, to produce a set of normalization parameters which enable the mapping process at the receiving end to produce a final image with higher dynamic range that is of a higher quality.
Abstract:
Methods and systems for image processing and delivery of higher dynamic range cinema content are disclosed. A digital cinema signal with a lower dynamic range is obtained from a digital cinema signal with a higher dynamic range, for example through mapping. The lower dynamic range digital cinema signal is encoded and decoded at the transmitting end. The decoded lower dynamic range digital cinema signal is normalized to produce a set of normalization parameters which enable the mapping process at the receiving end to produce a final image with higher dynamic range that is of a higher quality. Alternatively, the higher dynamic range digital cinema signal is also encoded and decoded at the transmitting end, to produce a set of normalization parameters which enable the mapping process at the receiving end to produce a final image with higher dynamic range that is of a higher quality.
Abstract:
Methods and systems for frame rate scalability are described. Support is provided for input and output video sequences with variable frame rate and variable shutter angle across scenes, or for input video sequences with fixed input frame rate and input shutter angle, but allowing a decoder to generate a video output at a different output frame rate and shutter angle than the corresponding input values. Techniques allowing a decoder to decode more computationally-efficiently a specific backward compatible target frame rate and shutter angle among those allowed are also presented.
Abstract:
Methods are described to communicate source color volume information in a coded bitstream using SEI messaging. Such data include at least the minimum, maximum, and average luminance values in the source data plus optional data that may include the color volume x and y chromaticity coordinates for the input color primaries (e.g., red, green, and blue) of the source data, and the color x and y chromaticity coordinates for the color primaries corresponding to the minimum, average, and maximum luminance values in the source data. Messaging data signaling an active region in each picture may also be included.
Abstract:
Given a sequence of images in a first codeword representation, methods, processes, and systems are presented for integrating reshaping into a next generation video codec for encoding and decoding the images, wherein reshaping allows part of the images to be coded in a second codeword representation which allows more efficient compression than using the first codeword representation. A variety of architectures are discussed, including: an out-of-loop reshaping architecture, an in-loop-for intra pictures only reshaping architecture, an in-loop architecture for prediction residuals, and a hybrid in-loop reshaping architecture. Syntax methods for signaling reshaping parameters, and image-encoding methods optimized with respect to reshaping are also presented.
Abstract:
Methods and systems for frame rate scalability are described. Support is provided for input and output video sequences with variable frame rate and variable shutter angle across scenes, or for input video sequences with fixed input frame rate and input shutter angle, but allowing a decoder to generate a video output at a different output frame rate and shutter angle than the corresponding input values. Techniques allowing a decoder to decode more computationally-efficiently a specific backward compatible target frame rate and shutter angle among those allowed are also presented.
Abstract:
Methods and systems for frame rate scalability are described. Support is provided for input and output video sequences with variable frame rate and variable shutter angle across scenes, or for input video sequences with fixed input frame rate and input shutter angle, but allowing a decoder to generate a video output at a different output frame rate and shutter angle than the corresponding input values. Techniques allowing a decoder to decode more computationally-efficiently a specific backward compatible target frame rate and shutter angle among those allowed are also presented.
Abstract:
Methods and systems for frame rate scalability are described. Support is provided for input and output video sequences with variable frame rate and variable shutter angle across scenes, or for input video sequences with fixed input frame rate and input shutter angle, but allowing a decoder to generate a video output at a different output frame rate and shutter angle than the corresponding input values. Techniques allowing a decoder to decode more computationally-efficiently a specific backward compatible target frame rate and shutter angle among those allowed are also presented.
Abstract:
Methods and systems for canvas size scalability across the same or different bitstream layers of a video coded bitstream are described. Offset parameters for a conformance window, a reference region of interest (ROI) in a reference layer, and a current ROI in a current layer are received. The width and height of a current ROI and a reference ROI are computed based on the offset parameters and they are used to generate a width and height scaling factor to be used by a reference picture resampling unit to generate an output picture based on the current ROI and the reference ROI.
Abstract:
Methods and systems for frame rate scalability are described. Support is provided for input and output video sequences with variable frame rate and variable shutter angle across scenes, or for input video sequences with fixed input frame rate and input shutter angle, but allowing a decoder to generate a video output at a different output frame rate and shutter angle than the corresponding input values. Techniques allowing a decoder to decode more computationally-efficiently a specific backward compatible target frame rate and shutter angle among those allowed are also presented.