Method and system for issuing gaming machine receipts
    41.
    发明申请
    Method and system for issuing gaming machine receipts 审中-公开
    发行游戏机收据的方法和系统

    公开(公告)号:US20060194631A1

    公开(公告)日:2006-08-31

    申请号:US11336398

    申请日:2006-01-19

    Abstract: The invention comprises a gaming system including at least one gaming machine arranged to accept and print receipts. In one embodiment of a method, a player playing a gaming machine is issued a receipt which represents credit or value belonging to the player, and includes secondary information. The secondary information may comprise promotional award information, such as a matching bet for use in playing another game or a prize, or information unrelated to the games, such as a horoscope. In another embodiment of the invention, a method comprises issuing a first receipt at a first location, such as a parking garage, accepting the first receipt at a gaming machine, issuing a second receipt at the gaming machine and then accepting the second receipt at another location, such as a parking garage exit. In this method, the gaming machine serves as a validation mechanism to a player activity or event.

    Abstract translation: 本发明包括游戏系统,其包括布置成接收和打印收据的至少一个游戏机。 在一种方法的一个实施例中,播放玩游戏机的玩家发出表示属于玩家的信用或价值的收据,并且包括次要信息。 次要信息可以包括促销奖励信息,例如用于玩另一游戏或奖品的匹配赌注,或与游戏无关的信息,例如星座。 在本发明的另一个实施例中,一种方法包括在诸如停车库的第一位置发出第一个收据,接受游戏机的第一个收据,在游戏机上发出第二个收据,然后在另一个接收第二个收据 位置,如停车库出口。 在该方法中,游戏机作为玩家活动或事件的验证机制。

    Method and system for verifying entitlement to play a game using biometric identifier
    42.
    发明授权
    Method and system for verifying entitlement to play a game using biometric identifier 失效
    用于验证使用生物识别标识来玩游戏的权利的方法和系统

    公开(公告)号:US06979264B2

    公开(公告)日:2005-12-27

    申请号:US10244156

    申请日:2002-09-12

    Abstract: A player is permitted to participate in an interactive gaming event from a remote location, such as a hotel room or home computer, once the player's entitlement to participate has been confirmed using a biometric identifier. One method of the invention includes first verifying the identity of a potential player of a gaming event, such as by verifying the age of the player. If verified, the fingerprint of the player is obtained and the fingerprint is stored in association with an assigned identification code. When a player requests to participate in a gaming event from a remote location, the player's identification code is received from the player and is used to locate the corresponding stored fingerprint. The player then transmits their scanned fingerprint. If the transmitted fingerprint and stored fingerprint match, the player is verified as entitled to participate in the gaming event.

    Abstract translation: 一旦使用生物识别标识确认了玩家的参与权利,就允许玩家参与远程位置的交互式游戏活动,例如酒店房间或家庭计算机。 本发明的一种方法包括首先验证游戏事件的潜在玩家的身份,例如通过验证玩家的年龄。 如果验证,则获得播放器的指纹,并且与指定的识别码相关联地存储指纹。 当玩家请求从远程位置参与游戏事件时,从玩家接收玩家的识别码,并用于定位对应的存储的指纹。 播放器然后发送其扫描的指纹。 如果发送的指纹和存储的指纹匹配,则玩家被证实有权参与游戏事件。

    Method and apparatus for supporting wide area gaming network

    公开(公告)号:US06830515B2

    公开(公告)日:2004-12-14

    申请号:US10241404

    申请日:2002-09-10

    Applicant: Rick Rowe

    Inventor: Rick Rowe

    CPC classification number: G07F17/32 G07F17/3223 G07F17/3234

    Abstract: A method of monitoring and providing support to a gaming device that includes monitoring the gaming device to determine an occurrence of an event, generating a message regarding the event, encoding the message, transmitting the message to a remote location over a communication link, receiving the message at the remote location, decoding the message, analyzing the message, and initiating a response to the message. In one embodiment, the event comprises an error or fault and the message regarding the event is transmitted using the simple mail transfer protocol (SMTP). Embodiments of the invention comprise apparatus forming a part of a gaming network or system including gaming devices such as gaming machines. In one embodiment, the apparatus comprises servers associated with a remote service center and message data storage.

    Gaming environment including portable transaction devices for rating players
    44.
    发明授权
    Gaming environment including portable transaction devices for rating players 有权
    游戏环境包括用于评级玩家的便携式交易设备

    公开(公告)号:US06800029B2

    公开(公告)日:2004-10-05

    申请号:US10115164

    申请日:2002-04-02

    Abstract: A gaming environment includes portable transaction/tracking devices for rendering services and tracking game play. In one embodiment, the gaming environment includes at least one table game and a portable transaction interface capable of receiving and sending information over a wireless communication link to/from a player tracking server adapted to store player identification and player game play data. One embodiment of a method comprises the tracking of player game play in such a gaming environment using the portable transaction device or interface. Player identification information and player game play data is input to the portable transaction device and transmitted to the player tracking server for association with a player's rating file. Graphical information may be generated and displayed to the user of the portable transaction device regarding the gaming environment. This information may be used by the user to identify players or their location.

    Abstract translation: 游戏环境包括用于呈现服务和跟踪游戏的便携式交易/跟踪装置。 在一个实施例中,游戏环境包括能够通过适于存储玩家识别和玩家游戏数据的玩家跟踪服务器的无线通信链接来接收和发送信息的至少一个桌面游戏和便携式交易界面。 方法的一个实施例包括使用便携式交易设备或接口在这样的游戏环境中跟踪玩家游戏。 播放器识别信息和玩家游戏数据被输入到便携式交易设备,并被发送到玩家跟踪服务器以与玩家的评级文件相关联。 可以生成关于游戏环境的便携式交易设备的用户的图形信息。 该信息可以由用户用来识别玩家或者他们的位置。

    Gaming system for multiple progressive games
    45.
    发明授权
    Gaming system for multiple progressive games 失效
    多进程游戏的游戏系统

    公开(公告)号:US5885158A

    公开(公告)日:1999-03-23

    申请号:US716823

    申请日:1996-09-10

    CPC classification number: G07F17/32 A63F2003/0017

    Abstract: A progressive gaming system is configured to run many progressive prizes on one central system. The relationship between progressive group and prize with a particular game is designed so that the odds and bet on a particular game need not be identical throughout a group. In one embodiment, prize definition is in terms of number of coins expected to be played between prize hits, independent of denomination, and minimum number of coins returned to players, regardless of odds or denominations. When a progressive game is designed, the coins bet and odds related to the logic of the game are verified as compatible with the prize definitions coins expected to be played between prize hits. The prize definition is used to validate an association between a particular game and a particular progressive prize. Preferably the event that triggers a progressive prize may be unrelated to the events on any game.

    Abstract translation: 逐行游戏系统被配置为在一个中央系统上运行许多进阶奖品。 进行组与特定游戏的奖励之间的关系被设计成使得特定游戏的赔率和赌注在整个组中不必相同。 在一个实施例中,奖励定义是指在奖励命中之间预期要玩的硬币的数量,独立于面额,以及返回给玩家的最小硬币数量,不论赔率或面额如何。 当设计渐进式游戏时,与游戏逻辑相关的硬币投注和赔率被验证为与预期在奖品命中之间玩的奖品定义硬币兼容。 奖励定义用于验证特定游戏和特定进阶奖品之间的关联。 优选地,触发渐进奖的事件可能与任何游戏上的事件无关。

    Casino patron tracking and information use
    46.
    发明授权
    Casino patron tracking and information use 有权
    赌场顾客跟踪和信息使用

    公开(公告)号:US08979646B2

    公开(公告)日:2015-03-17

    申请号:US11565424

    申请日:2006-11-30

    Abstract: Methods and devices are described that allow a casino to dynamically service patrons. The dynamic systems and methods collect data related to the behavior of multiple people in a gaming establishment, and collect data for entertainment resources in the gaming establishment, such as gaming devices and services. The data may be flexibly used. In one embodiment, a person is at least partially identified in the casino. The gaming establishment uses a model that selects tailor offerings for a person, such as advertisements for services that the person may enjoy or games on gaming machines that the person may enjoy. The model selects a tailored offering for the person based on the at least partial identification and the data previously obtained for multiple people and entertainment resources. The identification, selection and offering may be performed in real time. In another embodiment, the gaming establishment uses the data to reconfigure its entertainment resources to better deploy its resources relative to the behavior of people in that specific gaming establishment.

    Abstract translation: 描述允许娱乐场动态地服务顾客的方法和设备。 动态系统和方法收集与游戏机构中的多个人的行为有关的数据,并且在游戏机构中收集用于娱乐资源的数据,例如游戏设备和服务。 可以灵活地使用数据。 在一个实施例中,一个人至少在娱乐场中被识别。 游戏机构使用选择针对人的定制产品的模型,例如人可以享受的服务的广告或人可以享受的游戏机上的游戏。 该模型基于至少部分识别和先前为多人和娱乐资源获得的数据来选择针对人的定制产品。 识别,选择和提供可以实时执行。 在另一个实施例中,游戏机构使用数据来重新配置其娱乐资源,以相对于该特定游戏机构中的人的行为更好地部署其资源。

    Method and apparatus for facilitating and monitoring monetary transactions and rewards in a gaming environment

    公开(公告)号:US08452687B2

    公开(公告)日:2013-05-28

    申请号:US10210174

    申请日:2002-07-31

    Applicant: Rick Rowe

    Inventor: Rick Rowe

    Abstract: Methods and apparatus for facilitating and monitoring player financial and player tracking/reward transactions, including the tracking of player losses, are disclosed. In one embodiment, a system includes at least one server and a plurality of gaming machines and/or a game generator for transmitting game information to a remote game play location. The server has a memory containing data files corresponding to players. The data files contain information such as credits or monies in an account which belong to the player and which may be used by the player to play games. The data files also contain player tracking information, such as points awarded to a player based upon their game play and/or information regarding player expenditures or deductions, such as amounts wagered by a player. In one embodiment, a player and a casino may manage the player's accounts, such as by placing criteria upon the account(s), tracking a player's gain or loss while playing games, awarding awards such as prizes and credits for free game play or redeemable awards.

    Method and apparatus for managing gaming machine code downloads
    48.
    发明授权
    Method and apparatus for managing gaming machine code downloads 有权
    用于管理游戏机代码下载的方法和装置

    公开(公告)号:US08079909B2

    公开(公告)日:2011-12-20

    申请号:US12135981

    申请日:2008-06-09

    Applicant: Rick Rowe

    Inventor: Rick Rowe

    CPC classification number: G07F17/3239 G06F8/656 G07F17/32 G07F17/323

    Abstract: A gaming machine is arranged with a gaming machine controller and a secondary “queuing” device, preferably a player tracking controller having a memory. A communication link is provided between the player tracking controller and gaming machine controller, and the player tracking controller and a player tracking network including a player tracking host or server. A game code server is connected to the player tracking network. In accordance with a method, gaming machine code or data, such as game or other control code, is transmitted from the game code server over the player tracking network to the player tracking controller. The code may be processed by the player tracking controller, including by storing it in the player tracking controller memory. The code may then be transmitted to the gaming machine controller for storage and execution.

    Abstract translation: 游戏机配置有游戏机控制器和辅助“排队”装置,优选地具有存储器的玩家跟踪控制器。 在玩家跟踪控制器和游戏机控制器之间提供通信链接,以及玩家跟踪控制器和包括玩家跟踪主机或服务器的玩家跟踪网络。 游戏代码服务器连接到玩家跟踪网络。 根据一种方法,游戏机代码或诸如游戏或其他控制代码的数据通过玩家跟踪网络从游戏代码服务器发送到玩家跟踪控制器。 代码可以由玩家跟踪控制器处理,包括通过将其存储在玩家跟踪控制器存储器中。 然后可以将代码传送到游戏机控制器以进行存储和执行。

    PARKING LOCATOR SYSTEM PROVIDING VARIABLY PRICED PARKING FEES
    49.
    发明申请
    PARKING LOCATOR SYSTEM PROVIDING VARIABLY PRICED PARKING FEES 有权
    停车定位系统提供可变价格的停车费

    公开(公告)号:US20110270669A1

    公开(公告)日:2011-11-03

    申请号:US13183242

    申请日:2011-07-14

    Abstract: A parking locator system providing variably priced parking includes one or more parking sensors and one or more parking kiosks. The parking sensors may generate parking information identifying one or more occupied parking spaces and one or more unoccupied parking spaces within a vicinity. Promotion information including one or more discounts to parking fees may be received at the parking kiosks. The parking kiosks may display the discounted parking fees and receive payment of the same. The discounts to parking fees may expire at particular times. The size of the discounts may be set based on traffic congestion, which may be determined based on the number of occupied parking spaces within the vicinity.

    Abstract translation: 提供价格可变的停车场的停车定位系统包括一个或多个停车传感器和一个或多个停车亭。 停车传感器可以产生识别一个或多个占用的停车位和附近的一个或多个空闲停车位的停车信息。 在停车亭可以收到包括一个或多个停车费优惠的促销信息。 停车亭可能会显示优惠的停车费,并收取相同的付款。 停车费的折扣可能会在特定时间过期。 折扣的大小可以基于交通拥堵来设定,这可以根据附近的占用停车位的数量来确定。

    Games and gaming devices utilizing game cards with bonus symbols
    50.
    发明申请
    Games and gaming devices utilizing game cards with bonus symbols 审中-公开
    使用带有奖金符号的游戏卡的游戏和游戏设备

    公开(公告)号:US20110074107A1

    公开(公告)日:2011-03-31

    申请号:US12657777

    申请日:2010-01-26

    Applicant: Rick Rowe

    Inventor: Rick Rowe

    CPC classification number: A63F1/00 A63F1/04 A63F2001/0475

    Abstract: A game utilizes cards or similar game elements having at least primary indicia or symbols and in some instances at least a secondary or bonus indicia or symbol. The primary indicia may comprise card rank and suit indicia. The cards may include a secondary slot or bonus symbol. A deck of cards may comprise multiple cards having primary indicia with one or more or all of the cards including a secondary or bonus symbol. The primary indicia may be evaluated in the play of a primary game such as a poker game, while the secondary symbols may be used in a secondary slot game or may trigger one or more bonus events. In other embodiments, the game cards may include game symbol primary indicia, game suit secondary indicia and slot line tertiary indicia. A deck of slot cards may be formed from individual cards each bearing unique combinations of the indicia. In game play, slot cards may be dealt in a row and, after any discard and replacement, the resulting slot cards may be evaluated against a pay table which defines winning combinations of slot cards and associated awards.

    Abstract translation: 游戏利用具有至少主要标记或符号的卡或类似游戏元件,并且在一些情况下至少使用次要或奖励标记或符号。 主要标记可以包括卡牌和西装标记。 卡可以包括辅助插槽或奖励符号。 卡片可以包括具有主要标记的多个卡,其中一个或多个或所有卡包括次要或奖励符号。 主要标记可以在诸如扑克游戏之类的主要游戏的游戏中进行评估,而辅助符号可以用于辅助老虎机游戏或者可以触发一个或多个奖励事件。 在其他实施例中,游戏卡可以包括游戏符号主标记,游戏适配次级标记和时隙线第三标记。 可以由各自承载标记的独特组合的各个卡形成一叠槽卡。 在游戏中,插槽卡片可以一行处理,并且在任何丢弃和更换之后,可以根据定义插槽卡和相关奖励的获胜组合的支付表来评估所得到的插槽卡。

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