PROGRAM, SERVER APPARATUS, AND GAME SYSTEM

    公开(公告)号:US20220219079A1

    公开(公告)日:2022-07-14

    申请号:US17705698

    申请日:2022-03-28

    申请人: GREE, Inc.

    发明人: Satoshi FUKUDA

    摘要: A server apparatus, which may be configured to execute a step of storing one or more first game content associated with a plurality of users, a step of selecting two or more users from among the plurality of users, an establishment step of establishing association between each user and a second game content, and a step of executing a first game part on the basis of the second game content of which association with each user may be established and a user operation on the terminal device used by each user. The second game content associated with the first user among the two or more users may be selected from among one or more first game content associated with the first user and one or more first game content associated with the second user among the two or more users.

    GAME PROCESSING PROGRAM, GAME PROCESSING METHOD, AND GAME PROCESSING DEVICE

    公开(公告)号:US20220219074A1

    公开(公告)日:2022-07-14

    申请号:US17710308

    申请日:2022-03-31

    申请人: GREE, INC.

    发明人: Masato NOZAKI

    摘要: A game processing device includes a scene determination portion, a sound recognition portion, a conformity determination portion, and an action controller. The scene determination portion determines whether a scene is an input scene in which sound input information can be input. The sound recognition portion, at an input scene, recognizes sound that is input as the sound input information. The conformity determination portion determines a degree of conformity between (a) the sound input information that is recognized and (b) reference information. The action controller changes an action effect according to the degree of conformity.

    PROGRAM, SERVER DEVICE, AND CONTROL METHOD

    公开(公告)号:US20220161142A1

    公开(公告)日:2022-05-26

    申请号:US17670901

    申请日:2022-02-14

    申请人: GREE, INC.

    发明人: Jun SAITO

    摘要: A server device that provides a plurality of client devices with a game obtains a first request from a first client device of a first user. Responsive to obtaining the first request, the server device outputs first identification information corresponding to the first user. The server device obtains a second request including the first identification information from a second client device of a second user. Responsive to obtaining the second request, the server device corrects second user information on the second user using correction data based on first user information on the first user. The server device causes the second client device to display at least part of the corrected second user information.

    Game processing program, game processing method, and game processing device

    公开(公告)号:US11318372B2

    公开(公告)日:2022-05-03

    申请号:US16420815

    申请日:2019-05-23

    申请人: GREE, Inc.

    发明人: Masato Nozaki

    摘要: A game processing device includes a scene determination portion, a sound recognition portion, a conformity determination portion, and an action controller. The scene determination portion determines whether a scene is an input scene in which sound input information can be input. The sound recognition portion, at an input scene, recognizes sound that is input as the sound input information. The conformity determination portion determines a degree of conformity between (a) the sound input information that is recognized and (b) reference information. The action controller changes an action effect according to the degree of conformity.

    SERVER DEVICE, METHOD FOR CONTROLLING THE SAME, AND COMPUTER-READABLE RECORDING MEDIUM

    公开(公告)号:US20220096939A1

    公开(公告)日:2022-03-31

    申请号:US17548290

    申请日:2021-12-10

    申请人: GREE, INC.

    发明人: Koichi SUZUKI

    IPC分类号: A63F13/822 A63F13/795

    摘要: Provided is a social game capable of, when a new group is created, allowing such a group to progress a game smoothly. A server device that provides a game, in which a plurality of players can participate, is connected to terminal devices operated by the players via a communication line, and comprises: an information storage unit; and a control unit. The information storage unit stores information on a first group, in which the players participate, and information on a second group, in which the players are supposed to participate; the control unit receives notification on acceptance of participation in the second group from the terminal devices, and when it is determined that the number of players in the second group reaches a certain number, stores the second group as a new first group at the information storage unit.

    Shooting game control method and game system

    公开(公告)号:US11278794B2

    公开(公告)日:2022-03-22

    申请号:US16719917

    申请日:2019-12-18

    申请人: GREE, Inc.

    摘要: A shooting game control method, which is executed by a computer incorporated in a device including a display and a touch panel, includes accepting a touch operation on the touch panel; displaying a first frame indicative of a shooting effective range on the display in accordance with a position of the touch operation; accepting an instruction for an attack on an attack target in a state in which the first frame is displayed; determining whether the attack target in a game image displayed on the display is within the first frame or not, at a time point when the instruction for the attack has been accepted; and controlling the attack on the attack target in the game image in accordance with a result of the determining.

    INFORMATION PROCESSING DEVICE AND CONTROL METHOD FOR EXECUTING A BATTLE GAME INCLUDING A FIELD

    公开(公告)号:US20220072434A1

    公开(公告)日:2022-03-10

    申请号:US17528512

    申请日:2021-11-17

    申请人: GREE, Inc.

    发明人: Makiko TAMURA

    摘要: Instructions recorded on a non-transitory recording medium cause an information processing device that executes a battle game to execute the steps of storing different attribute information in association with each of at least two players; displaying a field including a plurality of regions, a predetermined event being set for each region, and attribute information being associable with each region; upon a player selecting at least one region from among the plurality of regions, executing processing for the event of the selected region; based on a processing result for the event, determining whether newly to associate the attribute information of the player with the selected region; and determining victory and defeat for the plurality of players based on at least one of a count, a total area, and a total volume of regions with which each piece of attribute information is associated.

    Non-transitory computer-readable medium storing game program, game processing method, and information processing apparatus

    公开(公告)号:US11263652B2

    公开(公告)日:2022-03-01

    申请号:US16893908

    申请日:2020-06-05

    申请人: GREE, INC.

    发明人: Kenji Inoue

    IPC分类号: G06Q30/02 G06Q50/00

    摘要: A non-transitory computer-readable medium storing a game program for a game which is played through a network causes a computer to realize a selection receiving function of receiving, from one user, the selection of whether to transmit a message to other user, an extraction function of extracting at least one other user to which the message is transmitted, on the basis of a certain condition, a message transmitting function of transmitting the message to the at least one other user extracted by the extraction function when the selection receiving function receives the selection indicating that the message is transmitted to the other user, and a reward giving function of giving a reward to the one user when the message transmitting function transmits the message to the at least one other user extracted by the extraction function.

    Reward giving method, computer-readable recording medium, server device, and game system

    公开(公告)号:US11263651B2

    公开(公告)日:2022-03-01

    申请号:US16573125

    申请日:2019-09-17

    申请人: GREE, INC.

    发明人: Keiya Ohashi

    摘要: A server device determines a first item number by specifying a first object correlated with an item number of items defined in a game and determines a change value by specifying a second object correlated with the change value for changing the first item number. The server device changes the first item number to a second item number on the basis of the determined first item number and the determined change value and gives a reward on the basis of the second item number.