GAMING SYSTEM AND METHOD FOR ACCUMULATING AND REDEEMING COMMUNITY GAME TOKENS
    61.
    发明申请
    GAMING SYSTEM AND METHOD FOR ACCUMULATING AND REDEEMING COMMUNITY GAME TOKENS 有权
    用于积累和修复社区游戏玩具的游戏系统和方法

    公开(公告)号:US20150228147A1

    公开(公告)日:2015-08-13

    申请号:US14179159

    申请日:2014-02-12

    Applicant: IGT

    Abstract: A gaming system which displays a community game to one or more participating players. During the community game, the gaming system accumulates one or more community game tokens for one or more participating players. The gaming system subsequently assigns a value to each community game token redeemed by each participating player.

    Abstract translation: 向一个或多个参与者显示社区游戏的游戏系统。 在社区游戏期间,游戏系统为一个或多个参与玩家积累一个或多个社区游戏令牌。 游戏系统随后为每个参与的玩家兑换的每个社区游戏令牌分配一个值。

    ENHANCED GAMING DISPLAY THROUGH PERSONAL GAMING DEVICE
    63.
    发明申请
    ENHANCED GAMING DISPLAY THROUGH PERSONAL GAMING DEVICE 有权
    通过个人游戏设备的增强游戏显示

    公开(公告)号:US20150065219A1

    公开(公告)日:2015-03-05

    申请号:US14012390

    申请日:2013-08-28

    Applicant: IGT

    Abstract: Gaming machines and methods for transmitting hidden elements to a portable electronic device are described. The gaming machine includes a cabinet, a display, and a user input mechanism. The gaming machine further includes an interface, wherein the interface is configured to wirelessly communicate with a portable electronic device. The gaming machine includes a game controller. The game controller is configured to provide game play of a wager-based game, including generating gaming information including a hidden element. The game controller is further configured to display at least a portion of the gaming information to the player through the display, wherein the hidden element is not displayed. The game controller is configured to facilitate a data connection between the gaming machine and the portable electronic device through the interface. The game controller is further configured to transmit the hidden element to the portable electronic device.

    Abstract translation: 描述用于将隐藏元件发送到便携式电子设备的游戏机和方法。 游戏机包括机柜,显示器和用户输入机构。 游戏机还包括接口,其中该接口被配置为与便携式电子设备进行无线通信。 游戏机包括游戏控制器。 游戏控制器被配置为提供基于赌注的游戏的游戏,包括生成包括隐藏元素的游戏信息。 游戏控制器还被配置为通过显示器向玩家显示游戏信息的至少一部分,其中不显示隐藏元素。 游戏控制器被配置为便于通过接口在游戏机和便携式电子设备之间进行数据连接。 游戏控制器还被配置为将隐藏元件发送到便携式电子设备。

    GAMING SYSTEM AND METHOD FOR PROVIDING TEAM PLAY BENEFITS
    64.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING TEAM PLAY BENEFITS 有权
    用于提供团队优势的游戏系统和方法

    公开(公告)号:US20150024830A1

    公开(公告)日:2015-01-22

    申请号:US13944510

    申请日:2013-07-17

    Applicant: IGT

    Abstract: A gaming system and method which forms, tracks and maintains one or more groups, teams or pools of players. Each group, team or pool includes one or more players (i.e., team members). A player's participation or involvement with the group or team enables the player to access one or more benefits otherwise not available to players unaffiliated with the group or team. That is, based on a player's association with a formed group or team, the gaming system provides the player with one or more benefits, such as an award, an opportunity to win an award, or a modified probability of winning an award.

    Abstract translation: 形成,跟踪和维护一个或多个组,团队或游戏池的游戏系统和方法。 每个团队,团队或游泳池包括一个或多个玩家(即团队成员)。 玩家参与或参与团队或团队,使玩家能够获得一个或多个优点,否则不适用于与该团队或团队无关的玩家。 也就是说,根据玩家与成立的团队或团队的关联,游戏系统为玩家提供一个或多个益处,例如奖励,赢得奖励的机会,或获得奖励的修改概率。

    DIRECTIONAL WIRELESS COMMUNICATION
    65.
    发明申请
    DIRECTIONAL WIRELESS COMMUNICATION 有权
    方向无线通信

    公开(公告)号:US20140113729A1

    公开(公告)日:2014-04-24

    申请号:US14139761

    申请日:2013-12-23

    Applicant: IGT

    Abstract: A method for establishing communication between a portable electronic device and an electronic gaming machine within a gaming environment includes receiving wireless signal data transmitted from the portable electronic device, determining a wireless signal strength relative to the electronic gaming machine based on the wireless signal data, and based on a determination that the wireless signal strength relative to the electronic gaming machine has increased, exceeded a predetermined threshold level, and leveled off for an amount of time exceeding a time threshold after becoming stronger, initiating a wireless communication link between the electronic gaming machine and the portable electronic device.

    Abstract translation: 用于在游戏环境内建立便携式电子设备和电子游戏机之间的通信的方法包括接收从便携式电子设备发送的无线信号数据,基于无线信号数据确定相对于电子游戏机的无线信号强度,以及 基于相对于电子游戏机的无线信号强度的增加的判断超过预定阈值水平,并且在变得更强之后超过时间阈值的时间量化,启动电子游戏机之间的无线通信链路 和便携式电子设备。

    GAME REMOVAL WITH GAME HISTORY
    66.
    发明申请
    GAME REMOVAL WITH GAME HISTORY 有权
    游戏移除游戏历史

    公开(公告)号:US20140038727A1

    公开(公告)日:2014-02-06

    申请号:US14047847

    申请日:2013-10-07

    Applicant: IGT

    CPC classification number: G07F17/3234

    Abstract: Systems and methods for replaying a prior game play cycle of a game on a gaming terminal, wherein the game has been deactivated from the gaming terminal, are disclosed. The method includes deactivating the game from the gaming terminal, wherein the game includes a game logic component and an accumulative data component, the accumulative data component including minimal state information required to recreate a prior game play cycle of the game on the gaming terminal. Deactivating the game includes removing the game logic component from the gaming terminal and preserving the accumulative data component of the game. The method further includes receiving an indication that the prior game play cycle is to be recreated, downloading the game logic component to the gaming terminal, and recreating the prior game play cycle on the gaming terminal with the game logic component and the accumulative data component.

    Abstract translation: 公开了在游戏终端上重放游戏的游戏的先前游戏循环的系统和方法,其中已经从游戏终端停用游戏。 该方法包括从游戏终端停用游戏,其中游戏包括游戏逻辑组件和累积数据组件,累积数据组件包括在游戏终端上重新创建游戏的先前游戏循环所需的最小状态信息。 停止游戏包括从游戏终端移除游戏逻辑组件并保存游戏的累积数据组件。 该方法还包括:接收将要重新创建先前游戏循环的指示,将游戏逻辑组件下载到游戏终端,以及利用游戏逻辑组件和累积数据组件在游戏终端上重新创建先前的游戏循环。

Patent Agency Ranking