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71.
公开(公告)号:US10671843B2
公开(公告)日:2020-06-02
申请号:US15883850
申请日:2018-01-30
Applicant: Intel Corporation
Inventor: Srenivas Varadarajan , Selvakumar Panneer , Omesh Tickoo , Giuseppe Raffa , Carl Marshall
Abstract: Technologies for detecting interactions with surfaces from a spherical view of a room include a compute device. The compute device includes an image capture manager to obtain one or more images that depict a spherical view of a room that includes multiple surfaces. Additionally, the compute device includes a surface interaction detection manager to detect, from the one or more images, a person in the room, generate a bounding box around the person, preprocess the bounding box to represent the person in an upright orientation, determine a pose of the person from the preprocessed bounding box, detect an outstretched hand from the determined pose, and determine, from the detected outstretched hand, a surface of interaction in the room.
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公开(公告)号:US20200160606A1
公开(公告)日:2020-05-21
申请号:US16680118
申请日:2019-11-11
Applicant: Intel Corporation
Inventor: Carl S. Marshall , Glen J. Anderson , Selvakumar Panneer
Abstract: Various systems and methods for virtual reality transitions are described herein. A head-mounted display system for providing virtual reality transitions includes a virtual reality transition engine to detect a trigger event initiated by a user of the head-mounted display; a sensor array to determine a real-world environmental condition; and a graphics driver to present virtual reality content in a format based on the real-world environmental condition
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公开(公告)号:US10511818B2
公开(公告)日:2019-12-17
申请号:US15472497
申请日:2017-03-29
Applicant: Intel Corporation
Inventor: Giuseppe Raffa , Carl S. Marshall , Selvakumar Panneer , Glen J. Anderson , Meng Shi , Sangita Ravi Sharma
IPC: H04N9/31 , G06F3/042 , G06F3/16 , G10L25/78 , G10L15/18 , G10L15/02 , G06F21/10 , G06F16/58 , G06F3/0488 , G10L25/00
Abstract: In some embodiments, the disclosed subject matter involves a system for mapping projection of content to surfaces in an environment. Groups of users in the environment are identified and surfaces in the environment are selected/assigned for projection and/or touch input based on user preferences, ranking of surfaces for projectability or touchability, content to be displayed, proximity of user groups to one another and surfaces, and user feedback and control. Other embodiments are described and claimed.
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公开(公告)号:US10395414B2
公开(公告)日:2019-08-27
申请号:US15984616
申请日:2018-05-21
Applicant: INTEL CORPORATION
Inventor: Selvakumar Panneer , Carl S. Marshall
IPC: G06T15/00
Abstract: Techniques to patch a shader program after the shader has been compiled and/or while the shader is in an execution pipeline are described. The shader may be patched based on references to global constants in a global constant buffer. For example, the reference to the global constant buffer may be patched with the value of the global constant, conditional statements based on references to the global constant buffer may be replaced with unconditional statements based on the value of the global constant in the global constant buffer, to optimize the shader or increase computational efficiency of the shader.
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公开(公告)号:US10291890B2
公开(公告)日:2019-05-14
申请号:US15404371
申请日:2017-01-12
Applicant: Intel Corporation
Inventor: Selvakumar Panneer , Carl S. Marshall
Abstract: In one example, a projection device includes a first light source to provide visible optical radiation. Additionally, the projection device includes a second light source to provide invisible optical radiation. Further, the projection device includes a projection mechanism. Also, the projection device includes a depth receiver. The projection device further includes a processor to cause the projection mechanism to project each of a group of pixels in a frame of an image using optical radiation provided by both the first light source and the second light source.
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76.
公开(公告)号:US20190042834A1
公开(公告)日:2019-02-07
申请号:US16023967
申请日:2018-06-29
Applicant: Intel Corporation
Inventor: Brandon Gavino , Abhay Dharmadhikari , Selvakumar Panneer , Carl Marshall , Vinay Nooji , Fan Chen , Alexandra Warlen
Abstract: Methods, apparatus, systems, and articles of manufacture for real-time interactive anamorphosis projection via face detection and tracking are disclosed. An example system includes a sensor to capture an image of a face of a user. An augmented reality controller is to access the image from the sensor, determine a position of the face of the user relative to a display surface, and apply a perspective correction to an anamorphic camera representing a vantage point of the active user. A user application is to generate a scene based on the position of the anamorphic camera. A display is to present, at the display surface, the scene based on the vantage point of the active user.
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77.
公开(公告)号:US20190028683A1
公开(公告)日:2019-01-24
申请号:US16139939
申请日:2018-09-24
Applicant: Intel Corporation
Inventor: Srenivas Varadarajan , Selvakumar Panneer , Carl S. Marshall
IPC: H04N9/31
CPC classification number: H04N9/3155 , H04N9/3141 , H04N9/3147 , H04N9/3185 , H04N9/3194
Abstract: Methods and apparatus for controlled shadow casting to increase the perceptual quality of projected content are disclosed. In some examples, an apparatus is to increase a perceptual quality of content projected onto a projection surface. In some examples, the apparatus includes a processor and memory. In some examples, the memory includes computer readable instructions. In some examples, the instructions, when executed, cause the processor to determine a target shutter position for a shutter based on a location of a light source and a location of a projection surface. In some examples, the instructions, when executed, further cause the processor to move the shutter to the target shutter position to cast a shadow onto the projection surface around a portion of content projected onto the projection surface.
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78.
公开(公告)号:US20180285634A1
公开(公告)日:2018-10-04
申请号:US15883850
申请日:2018-01-30
Applicant: Intel Corporation
Inventor: Srenivas Varadarajan , Selvakumar Panneer , Omesh Tickoo , Giuseppe Raffa , Carl Marshall
CPC classification number: G06K9/00355 , G06K9/00375 , G06K9/00771 , G06K9/209 , G06K9/6256 , G06K9/6274 , G06K9/78 , G06T7/73 , G06T2207/30196 , G06T2210/12
Abstract: Technologies for detecting interactions with surfaces from a spherical view of a room include a compute device. The compute device includes an image capture manager to obtain one or more images that depict a spherical view of a room that includes multiple surfaces. Additionally, the compute device includes a surface interaction detection manager to detect, from the one or more images, a person in the room, generate a bounding box around the person, preprocess the bounding box to represent the person in an upright orientation, determine a pose of the person from the preprocessed bounding box, detect an outstretched hand from the determined pose, and determine, from the detected outstretched hand, a surface of interaction in the room.
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公开(公告)号:US20240385901A1
公开(公告)日:2024-11-21
申请号:US18785494
申请日:2024-07-26
Applicant: Intel Corporation
Inventor: Selvakumar Panneer , Pradeep Pappachan , Reshma Lal
Abstract: A computing platform is disclosed. The computing platform includes a first computer system comprising a first graphics processing unit (GPU), a network coupled to the first computer system and a second computer system, coupled to the first computer system via the network, comprising a second GPU, wherein the first and second computer system are configured to perform distributed processing of graphics workloads between the first GPU and the second GPU.
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公开(公告)号:US20240325885A1
公开(公告)日:2024-10-03
申请号:US18194326
申请日:2023-03-31
Applicant: Intel Corporation
Inventor: Selvakumar Panneer , Yunbiao Lin , Fan He , Chao Hu , Sarthak Rajesh Shah , Changliang Wang
IPC: A63F13/355 , G06T1/20
CPC classification number: A63F13/355 , G06T1/20
Abstract: Described herein is a network and renderer aware split rendering technique that enables a cloud gaming service to split execution of cloud gaming workloads between a graphics processor of a cloud gaming server and a graphics processor of a client of the cloud gaming service. The split rendering technique enables portions of a frame that most vulnerable to quality degradation at low bitrates to be rendered on the client, which results in an improvement of the quality of the final frame that is presented at the client device.
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