Wearable display device calibration
    82.
    发明授权
    Wearable display device calibration 有权
    可穿戴式显示设备校准

    公开(公告)号:US08810600B2

    公开(公告)日:2014-08-19

    申请号:US13356545

    申请日:2012-01-23

    IPC分类号: G09G5/00

    摘要: In embodiments of wearable display device calibration, a first display lens system forms an image of an environment viewed through the first display lens system. A second display lens system also forms the image of the environment viewed through the second display lens system. The first display lens system emits a first reference beam and the second display lens system emits a second reference beam. The first display lens system then captures a reflection image of the first and second reference beams. The second display lens system also captures a reflection image of the first and second reference beams. An imaging application is implemented to compare the reflection images to determine a misalignment between the first and second display lens systems, and then apply an alignment adjustment to align the image of the environment formed by each of the first and second display lens systems.

    摘要翻译: 在可穿戴显示装置校准的实施例中,第一显示透镜系统形成通过第一显示镜头系统观看的环境的图像。 第二显示透镜系统还形成通过第二显示透镜系统观看的环境的图像。 第一显示透镜系统发射第一参考光束,第二显示透镜系统发射第二参考光束。 第一显示透镜系统然后捕获第一和第二参考光束的反射图像。 第二显示透镜系统还捕获第一和第二参考光束的反射图像。 实现成像应用以比较反射图像以确定第一和第二显示镜头系统之间的未对准,然后施加对准调整以对准由第一和第二显示镜头系统中的每一个形成的环境的图像。

    Gesture recognizer system architecture
    83.
    发明授权
    Gesture recognizer system architecture 有权
    手势识别系统架构

    公开(公告)号:US08782567B2

    公开(公告)日:2014-07-15

    申请号:US13289731

    申请日:2011-11-04

    摘要: Systems, methods and computer readable media are disclosed for a gesture recognizer system architecture. A recognizer engine is provided, which receives user motion data and provides that data to a plurality of filters. A filter corresponds to a gesture, that may then be tuned by an application receiving information from the gesture recognizer so that the specific parameters of the gesture—such as an arm acceleration for a throwing gesture—may be set on a per-application level, or multiple times within a single application. Each filter may output to an application using it a confidence level that the corresponding gesture occurred, as well as further details about the user motion data.

    摘要翻译: 公开了用于手势识别器系统架构的系统,方法和计算机可读介质。 提供识别引擎,其接收用户运动数据并将该数据提供给多个滤波器。 过滤器对应于手势,然后可以通过应用从手势识别器接收信息进行调整,使得手势的特定参数(例如用于投掷手势的手臂加速度)可以在每个应用程序级设置, 或在单个应用程序中多次。 每个滤波器可以使用它来输出相应手势发生的置信水平的应用,以及关于用户运动数据的进一步细节。

    MULTIPLE SENSOR GESTURE RECOGNITION

    公开(公告)号:US20130328763A1

    公开(公告)日:2013-12-12

    申请号:US13689524

    申请日:2012-11-29

    IPC分类号: G06F3/01

    CPC分类号: G06F3/017

    摘要: Methods for recognizing gestures using adaptive multi-sensor gesture recognition are described. In some embodiments, a gesture recognition system receives a plurality of sensor inputs from a plurality of sensor devices and a plurality of confidence thresholds associated with the plurality of sensor inputs. A confidence threshold specifies a minimum confidence value for which it is deemed that a particular gesture has occurred. Upon detection of a compensating event, such as excessive motion involving one of the plurality of sensor devices, the gesture recognition system may modify the plurality of confidence thresholds based on the compensating event. Subsequently, the gesture recognition system generates a multi-sensor confidence value based on whether at least a subset of the plurality of confidence thresholds has been satisfied. The gesture recognition system may also modify the plurality of confidence thresholds based on the plugging and unplugging of sensor inputs from the gesture recognition system.

    USER CONTROLLED REAL OBJECT DISAPPEARANCE IN A MIXED REALITY DISPLAY
    86.
    发明申请
    USER CONTROLLED REAL OBJECT DISAPPEARANCE IN A MIXED REALITY DISPLAY 有权
    用户在混合现实显示中控制实际对象失真

    公开(公告)号:US20130093788A1

    公开(公告)日:2013-04-18

    申请号:US13274136

    申请日:2011-10-14

    IPC分类号: G09G5/00

    摘要: The technology causes disappearance of a real object in a field of view of a see-through, mixed reality display device system based on user disappearance criteria. Image data is tracked to the real object in the field of view of the see-through display for implementing an alteration technique on the real object causing its disappearance from the display. A real object may satisfy user disappearance criteria by being associated with subject matter that the user does not wish to see or by not satisfying relevance criteria for a current subject matter of interest to the user. In some embodiments, based on a 3D model of a location of the display device system, an alteration technique may be selected for a real object based on a visibility level associated with the position within the location. Image data for alteration may be prefetched based on a location of the display device system.

    摘要翻译: 该技术在基于用户消失标准的透视,混合现实显示设备系统的视野中导致真实对象的消失。 图像数据被跟踪到透明显示器的视野中的真实对象,用于对真实对象实现改变技术,导致其从显示器消失。 真正的对象可以通过与用户不希望看到的主题相关联或者通过不满足用户感兴趣的当前主题的相关性标准来满足用户消失标准。 在一些实施例中,基于显示设备系统的位置的3D模型,可以基于与位置内的位置相关联的可见性级别为真实对象选择改变技术。 可以基于显示设备系统的位置来预取用于改变的图像数据。

    PHYSICAL INTERACTION WITH VIRTUAL OBJECTS FOR DRM
    88.
    发明申请
    PHYSICAL INTERACTION WITH VIRTUAL OBJECTS FOR DRM 有权
    与DRM的虚拟对象的物理交互

    公开(公告)号:US20130042296A1

    公开(公告)日:2013-02-14

    申请号:US13212673

    申请日:2011-08-18

    IPC分类号: G06F21/00

    摘要: Technology is provided for transferring a right to a digital content item based on one or more physical actions detected in data captured by a see-through, augmented reality display device system. A digital content item may be represented by a three-dimensional (3D) virtual object displayed by the device system. A user can hold the virtual object in some examples, and transfer a right to the content item the object represents by handing the object to another user within a defined distance, who indicates acceptance of the right based upon one or more physical actions including taking hold of the transferred object. Other examples of physical actions performed by a body part of a user may also indicate offer and acceptance in the right transfer. Content may be transferred from display device to display device while rights data is communicated via a network with a service application executing remotely.

    摘要翻译: 技术被提供用于基于在透视增强现实显示设备系统捕获的数据中检测到的一个或多个物理动作来传送数字内容项目的权利。 数字内容项目可以由设备系统显示的三维(3D)虚拟对象来表示。 用户可以在一些示例中保存虚拟对象,并且通过将对象传递给定义的距离内的另一用户来传送对象所表示的内容的权利,所述对象指示基于一个或多个身体动作(包括保持)接受该权利 的转移对象。 用户的身体部位执行的身体动作的其他示例也可以指示在正确传送中的提议和接受。 内容可以从显示设备传送到显示设备,而通过远程执行服务应用的网络传送权限数据。

    PROVIDING ELECTRONIC COMMUNICATIONS IN A PHYSICAL WORLD
    89.
    发明申请
    PROVIDING ELECTRONIC COMMUNICATIONS IN A PHYSICAL WORLD 有权
    在物理世界中提供电子通信

    公开(公告)号:US20130016033A1

    公开(公告)日:2013-01-17

    申请号:US13181156

    申请日:2011-07-12

    IPC分类号: G09G5/00

    摘要: Techniques are provided for displaying electronic communications using a head mounted display (HMD). Each electronic communication may be displayed to represent a physical object that indentifies it as a specific type or nature of electronic communication. Therefore, the user is able to process the electronic communications more efficiently. In some aspects, computer vision allows a user to interact with the representation of the physical objects. One embodiment includes accessing electronic communications, and determining physical objects that are representative of at least a subset of the electronic communications. A head mounted display (HMD) is instructed how to display a representation of the physical objects in this embodiment.

    摘要翻译: 提供了使用头戴显示器(HMD)显示电子通信的技术。 可以显示每个电子通信以表示将其识别为电子通信的特定类型或性质的物理对象。 因此,用户能够更有效地处理电子通信。 在某些方面,计算机视觉允许用户与物理对象的表示进行交互。 一个实施例包括访问电子通信,以及确定表示电子通信的至少一个子集的物理对象。 在本实施例中,头戴显示器(HMD)被指示如何显示物理对象的表示。

    Directed Performance In Motion Capture System
    90.
    发明申请
    Directed Performance In Motion Capture System 有权
    运动捕捉系统中的定向性能

    公开(公告)号:US20120326976A1

    公开(公告)日:2012-12-27

    申请号:US13603912

    申请日:2012-09-05

    IPC分类号: G09G5/00

    摘要: Techniques for enhancing the use of a motion capture system are provided. A motion capture system tracks movement and audio inputs from a person in a physical space, and provides the inputs to an application, which displays a virtual space on a display. Bodily movements can be used to define traits of an avatar in the virtual space. The person can be directed to perform the movements by a coaching avatar, or visual or audio cues in the virtual space. The application can respond to the detected movements and voice commands or voice volume of the person to define avatar traits and initiate pre-scripted audio-visual events in the virtual space to provide an entertaining experience. A performance in the virtual space can be captured and played back with automatic modifications, such as alterations to the avatar's voice or appearance, or modifications made by another person.

    摘要翻译: 提供了用于增强运动捕捉系统的使用的技术。 运动捕捉系统跟踪来自物理空间中的人的移动和音频输入,并将输入提供给在显示器上显示虚拟空间的应用。 身体动作可用于定义虚拟空间中化身的特征。 可以通过辅导化身或虚拟空间中的视觉或音频提示来指导人员执行动作。 应用程序可以响应检测到的人的移动和语音命令或语音量来定义化身特征,并在虚拟空间中发起预先编写的视听事件以提供娱乐体验。 可以通过自动修改(例如对化身的声音或外观的更改)或其他人进行的修改来捕获和播放虚拟空间中的演奏。