摘要:
The present invention provides loosely-coupled cluster systems comprising a plurality of servers based on storage attached to the plurality of servers. Videos, or other assets, are automatically replicated within the server system to increase the number of concurrent play requests serviceable. The server systems can detect spikes in demand that may exceed the guaranteed number of concurrent play requests serviceable and dynamically transfer the high-in-demand or ‘hot’ asset to servers in the cluster that do not have the video. Alternatively, instead of transferring the entire asset, varying length prefixes of the asset may be transferred depending on the availability of resources. The remainder of the asset is transferred in some embodiments on demand with sufficient buffering or other storage to guarantee playback to the user or subscriber according to the required quality of service (QOS).
摘要:
System, method, and computer program products for implementing techniques for efficient delivery of variable bit rate streaming media assets having a variety of data formats. An embodiment provides delivery system for use in client server computer architecture in which server provides streaming media assets to at least one client over computer network, wherein media assets can have plurality of data formats, including a packet producer that acquires a streaming media asset in packetized form and places time stamps on packets that specify delivery time for each packet, a time stamp packet queue containing the packets with time stamps in a first in, first out order; and a feeder module that removes packets from the time stamp packet queue and transmits the removed packets to a client via the computer network, transmission for each packet concluded at least by the specified delivery time in each packet.
摘要:
Method, system, computer program and computer program product for a metadata enabled push-pull model and method for efficient low-latency video-content distribution over a network. Metadata is used as a vehicle and mechanism to enable intelligent decisions to be made on content distribution system operation. Metadata is data that contains information about the actual content, and in some cases, the metadata may also contain portions of the content or a low-resolution preview of the content. Aspects of the invention are directed toward the distribution of metadata throughout the network in a way that facilitates efficient system operation as well as optionally but advantageously providing set of services such as tracking, reporting, personalization, and the like.
摘要:
An indexing method for allowing a viewer to control the mode of delivery of program material. By mapping from time to data position, data delivery can begin at any selected time in the program material. The indexing method also provides for controlling data delivery to begin at the beginning of a frame of data. A synchronizing method is provided to minimize a time offset between audio and vide data, particularly in environments using groups of pictures.
摘要:
An indexing method for allowing a viewer to control the mode of delivery of program material. By mapping from time to data position, data delivery can begin at any selected time in the program material. The indexing method also provides for controlling data delivery to begin at the beginning of a frame of data. A synchronizing method is provided to minimize a time offset between audio and vide data, particularly in environments using groups of pictures.
摘要:
Method and system for reducing switching delays between digital video feeds using multicast slotted transmission technique. Method, system, computer program stored on a computer readable medium for reducing switching delays between digital video feeds or different video or data channels using a slotted distribution and transmission technique. Method and system for performing a fast channel change operation. A computer propagated data signal. An article of manufacture comprising a digital video signal set.
摘要:
The present invention provides loosely-coupled cluster systems comprising a plurality of servers based on storage attached to the plurality of servers. Videos, or other assets, are automatically replicated within the server system to increase the number of concurrent play requests serviceable. The server systems can detect spikes in demand that may exceed the guaranteed number of concurrent play requests serviceable and dynamically transfer the high-in-demand or ‘hot’ asset to servers in the cluster that do not have the video. Alternatively, instead of transferring the entire asset, varying length prefixes of the asset may be transferred depending on the availability of resources. The remainder of the asset is transferred in some embodiments on demand with sufficient buffering or other storage to guarantee playback to the user or subscriber according to the required quality of service (QOS).
摘要:
A method, system, and computer readable medium for delivering media object to a user over a computer network. Media object is divided into first portions and remaining portions, and the first portions are stored on edge server computers in communication with client computers. Upon receiving a request for delivery from a user, the edge server computer transmits the first portion of the media object to the client computer. The edge server computer then requests delivery of the remaining portion of the media object from the origin server computer. Upon receipt of the remaining portion of the media object from the origin server computer, the edge server computer transmits the remaining portion of the media object to the user such that delivery of both portions of the media object to the client computer is continuous and uninterrupted.
摘要:
An indexing method for allowing a viewer to control the mode of delivery of program material. By mapping from time to data position, data delivery can begin at any selected time in the program material. The indexing method also provides for controlling data delivery to begin at the beginning of a frame of data. A synchronizing method is provided to minimize a time offset between audio and vide data, particularly in environments using groups of pictures.
摘要:
A media server system and process are disclosed that have device independent near-online storage support. A plurality of media assets are stored in online storage, and a plurality of media assets are stored on tertiary storage devices in tertiary storage to provide near-online storage. A media server, having access to the online storage and the tertiary storage, receives a user request for a media asset. The media server then determines whether the requested media asset needs to be loaded from the tertiary storage. If so, the media server allocates space in the online storage for the requested media asset. A transfer process specific to the tertiary storage devices is then used to transfer content of the requested media asset to the online storage.