VIDEO PROCESSING
    2.
    发明公开
    VIDEO PROCESSING 审中-公开

    公开(公告)号:US20230252785A1

    公开(公告)日:2023-08-10

    申请号:US18300310

    申请日:2023-04-13

    发明人: Baohan XU Peiyi LI

    IPC分类号: G06V20/40 G06V10/80

    摘要: A video processing method and apparatus is provided, the video processing method includes: dividing a received initial video into at least one video segment; obtaining, based on a feature extraction model, a first modal feature, a second modal feature, and a third modal feature that correspond to each video segment in the at least one video segment; and inputting, into a recognition model, the first modal feature, the second modal feature, and the third modal feature that correspond to each video segment, to obtain a video score corresponding to each video segment, and determining a target video segment in the initial video based on the video score.

    SCREEN PROJECTION METHOD AND SYSTEM

    公开(公告)号:US20210349382A1

    公开(公告)日:2021-11-11

    申请号:US17308600

    申请日:2021-05-05

    IPC分类号: G03B21/56 H04N9/31

    摘要: The embodiment of the present application provides screen projection techniques applied in a computer device, and the techniques comprise obtaining first information indicative of a capability of the computer device; obtaining second information indicative of a capability of a target terminal, wherein the target terminal is configured as a projection object of the computer device; determining a performer of performing rendering operations on multimedia content based on the first information and the second information; performing the rendering operations on the multimedia content by the computer device and sending rendered multimedia content to the target terminal when the computer device is the performer. The screen projection techniques described in the embodiment may dynamically determine a performer of performing special effect rendering operations based on the capability of the computer devices and the capability of the target terminal.

    METHOD AND SYSTEM OF DISPLAYING A VIDEO

    公开(公告)号:US20210160553A1

    公开(公告)日:2021-05-27

    申请号:US16952373

    申请日:2020-11-19

    发明人: Lulu YU Guoyao SUN

    摘要: The present invention discloses techniques of displaying a video. The disclosed techniques comprises receiving comment text information from a user, the comment text information is associated with the video; determining that the comment text information corresponds to a predetermined type of bullet screen based on parsing the comment text information; displaying a target bullet screen being generated based on the comment text information; displaying at least one interface element each of which is selectable and corresponds to an operation associated with the target bullet screen in response to detecting a selection of the target bullet screen on a first interface for playback of the video; and controlling the video to jump to a target interface for playback of the video in response to detecting a selection of one of the at least one interface element.

    GAME PLOT INTERACTION METHOD, APPARATUS, AND SYSTEM

    公开(公告)号:US20240033626A1

    公开(公告)日:2024-02-01

    申请号:US18226212

    申请日:2023-07-25

    IPC分类号: A63F13/53 A63F13/85

    CPC分类号: A63F13/53 A63F13/85

    摘要: This application provides techniques for implementing interactions in games. The techniques comprise in response to detecting that a client device associated with a player enters a plot stage of a target game, capturing a current game picture at intervals of a preset duration; obtaining a screen recording video corresponding to the target game from a video platform; determining a plot video frame that is in the screen recording video and that matches the current game picture; obtaining target bullet-screen comment information corresponding to the plot video frame from the video platform; and synchronously displaying target bullet screens in the current game picture on the client device, wherein the target bullet screens correspond to the target bullet-screen comment information.

    Live video interaction method and apparatus, and computer device

    公开(公告)号:US11889127B2

    公开(公告)日:2024-01-30

    申请号:US17783622

    申请日:2020-08-18

    发明人: Zixin Tang Dewei Xue

    摘要: The present application discloses techniques for interaction during live video streaming. The techniques comprise obtaining and playing streamer-end video data, and user-end video data captured by a user terminal in real time; monitoring and recognizing whether the streamer-end video data comprise a preset voice instruction; determining whether the user-end video data comprises a target audio or a target video when the streamer-end video data comprises the preset voice instruction; and displaying a video special effect corresponding to the preset voice instruction in a user video when the user-end video data comprise the target audio or the target video. By means of the present application, a video special effect can be played for a user video according to a result of interaction between a streamer and a user, which enriches the way of interaction presentation and enhances the sense of participation in interaction.

    GAME LOGIN METHOD AND DEVICE
    7.
    发明公开

    公开(公告)号:US20240001247A1

    公开(公告)日:2024-01-04

    申请号:US18037753

    申请日:2021-09-24

    发明人: Zhiyun LUO

    IPC分类号: A63F13/79 G06F21/62 H04L9/40

    摘要: This application provides a game login method. The game login method includes receiving a login request sent by a client computing device, where the login request carries a login account; determining at least two groups of corresponding network addresses based on the login account; determining whether the client computing device belongs to a lock region based on lock region configuration corresponding to the login request and the at least two groups of network addresses; and in response to determining that the client computing device does not belong to the lock region, performing login based on the login request.

    SCREEN PROJECTION METHOD AND SYSTEM
    8.
    发明公开

    公开(公告)号:US20230161541A1

    公开(公告)日:2023-05-25

    申请号:US17923213

    申请日:2020-12-29

    IPC分类号: G06F3/14 H04W8/00

    CPC分类号: G06F3/1454 H04W8/005

    摘要: This application provides techniques for projecting content from a device to other device. The techniques comprise performing a first device discovery operation by using a first network, wherein the first network comprises a local area network, and wherein the performing a first device discovery operation by using a first network further comprises sending broadcast information in the local area network; performing a second device discovery operation by using a second network, wherein the second network comprises a wide area network, and wherein the performing a second device discovery operation by using a second network further comprises communicating with a server via the wide area network; determining the other device to which the content is to be projected based on the first device discovery operation and the second device discovery operation; and establishing a network connection with the other device for content projection.

    BURST TRAFFIC PROCESSING METHOD, COMPUTER DEVICE AND READABLE STORAGE MEDIUM

    公开(公告)号:US20220272392A1

    公开(公告)日:2022-08-25

    申请号:US17628444

    申请日:2020-04-16

    发明人: Hailin ZHAO

    摘要: The present disclosure describes techniques of processing burst traffic. In the present application, when a service request is received, it is determined whether there is service data corresponding to the service request in a buffer unit. If so, the corresponding service data in the buffer unit is directly sent to a client computer so as to reduce access pressure of a second service layer; if not, determining whether a request frequency associated with the service request is greater than a frequency threshold; when the request frequency of the service request is greater than the frequency threshold, it indicates that the second service layer of the service type corresponding to the service request reaches the upper limit of capacity. In this case, the service request is sent to a first service layer so as to acquire corresponding service data.