Client-to service compatibility framework
    1.
    发明授权
    Client-to service compatibility framework 有权
    客户端到服务兼容性框架

    公开(公告)号:US08812374B1

    公开(公告)日:2014-08-19

    申请号:US12165188

    申请日:2008-06-30

    IPC分类号: G06Q30/00

    CPC分类号: H04N21/2542 H04N21/47815

    摘要: A client-to-service compatibility framework is described that allows online entities to provide a single set of service offerings for client devices of multiple different brands and/or models, such as televisions, set-top-boxes, game consoles, and portable media players, for example. Generally, the client-to-service compatibility framework comprises a plurality of plug-ins or adapters that translate communications from client devices to a form compatible with the online entity's service offerings and vice versa. In this manner, online entities are able to insulate their service offerings from the changing communication needs of client devices.

    摘要翻译: 描述了客户到服务兼容性框架,其允许在线实体为多个不同品牌和/或模型的客户端设备提供单一服务产品,例如电视机,机顶盒,游戏机和便携式媒体 玩家,例如。 通常,客户端到服务兼容性框架包括多个插件或适配器,其将来自客户端设备的通信转换为与在线实体的服务提供兼容的形式,反之亦然。 以这种方式,在线实体能够将其服务产品与客户端设备的不断变化的通信需求隔离开来。

    Executing applications in remotely emulated computing devices
    2.
    发明授权
    Executing applications in remotely emulated computing devices 有权
    在远程仿真的计算设备中执行应用程序

    公开(公告)号:US08572178B1

    公开(公告)日:2013-10-29

    申请号:US13174995

    申请日:2011-07-01

    IPC分类号: G06F15/16

    摘要: Disclosed are various embodiments that facilitate execution of applications through remotely emulated computing devices. An application is executed in a hosted environment. A video signal of the application is encoded into a media stream, which is sent to a client computing device. In various embodiments, access to data that is locally available to the client computing device is facilitated. In various embodiments, data related to the operation of the application is recorded.

    摘要翻译: 公开了促进通过远程仿真计算设备执行应用的各种实施例。 应用程序在托管环境中执行。 应用的视频信号被编码成媒体流,其被发送到客户端计算设备。 在各种实施例中,便于对客户端计算设备本地可用的数据的访问。 在各种实施例中,记录与应用的操作有关的数据。

    REMOTE DOWNLOAD OF CONTENT
    4.
    发明申请
    REMOTE DOWNLOAD OF CONTENT 有权
    远程下载内容

    公开(公告)号:US20120324052A1

    公开(公告)日:2012-12-20

    申请号:US13598459

    申请日:2012-08-29

    IPC分类号: G06F15/16

    摘要: A system and method for delivering content is disclosed. A content download service initially registers client computing devices to receive content. Therefore, when the content download service receives a request from a requesting client computing device to download content to a receiving client computing device, the content or download instructions are sent to the receiving client computing device. Downloading is controlled by the content download service and a software agent installed on the receiving client computing devices when they are registered. Content request and content download occur over a computer network, such as the Internet. The content may be stored by the content download service and supplied to the receiving client computing device by the download service, or stored by a content supply service and supplied to the receiving client computing device either directly or via the content download service.

    摘要翻译: 公开了一种用于传送内容的系统和方法。 内容下载服务最初注册客户端计算设备来接收内容。 因此,当内容下载服务从请求客户端计算设备接收到向接收客户端计算设备下载内容的请求时,将内容或下载指令发送到接收客户端计算设备。 下载由内容下载服务和在接收客户端计算设备上注册时安装的软件代理进行控制。 内容请求和内容下载通过计算机网络(如Internet)进行。 内容可以由内容下载服务存储并由下载服务提供给接收客户端计算设备,或由内容供应服务存储,并且直接地或经由内容下载服务提供给接收客户端计算设备。

    Time based content management for disconnected devices
    5.
    发明授权
    Time based content management for disconnected devices 有权
    断开连接的设备的基于时间的内容管理

    公开(公告)号:US07822876B1

    公开(公告)日:2010-10-26

    申请号:US12165536

    申请日:2008-06-30

    IPC分类号: G06F15/16

    摘要: Systems and methods for time based management of digital content used with electronic devices lacking a connection to a common reference time keeping device are provided. Timing calibrations are used that, when applied to times measured by such disconnected electronic devices, allow the devices to calculate modified time measurements that are approximately equal to that of the reference time keeping device. The calibration time and other calibration information for the disconnected electronic devices may be stored by a digital content service and conveyed with digital content transferred from the digital content service to the disconnected electronic devices via portable data storage devices. In this manner, digital content may be consumed by a user on a plurality of disconnected electronic devices without violating license agreements associated with the digital content.

    摘要翻译: 提供了与通用参考时间保持装置连接的电子设备使用的数字内容的时间管理系统和方法。 使用定时校准,当应用于由这种断开的电子设备测量的时间时,允许设备计算大约等于参考时间保持设备的修改时间测量值。 断开的电子设备的校准时间和其他校准信息可以由数字内容服务存储,并且经由便携式数据存储设备被传送到从数字内容服务传送到断开的电子设备的数字内容。 以这种方式,数字内容可以在多个断开的电子设备上被用户消费,而不违反与数字内容相关联的许可协议。

    Automated selection of quality control tests to run on a software application
    6.
    发明授权
    Automated selection of quality control tests to run on a software application 有权
    自动选择在软件应用程序上运行的质量控制测试

    公开(公告)号:US09244818B1

    公开(公告)日:2016-01-26

    申请号:US13074723

    申请日:2011-03-29

    申请人: Ameesh Paleja

    发明人: Ameesh Paleja

    摘要: This disclosure describes systems and associated processes that enable an application provider to tailor the testing of an application provided by a developer based on a developer trust level or confidence level. Based, at least in part, on the developer trust level, the application provider can automatically determine tests to run on the application. Advantageously, in certain embodiments, tailoring testing based at least in part on the developer trust level enables the application provider to reduce the amount of resources expended on testing while maintaining customer confidence and satisfaction.

    摘要翻译: 本公开描述了允许应用提供商基于开发者信任级别或置信水平来定制由开发者提供的应用的测试的系统和相关联的过程。 至少部分基于开发者信任级别,应用程序提供者可以自动确定在应用程序上运行的测试。 有利地,在某些实施例中,至少部分地基于开发者信任级别的定制测试使得应用提供商能够减少在测试时消耗的资源量,同时保持客户的信心和满意度。

    Native web server for cross-platform mobile apps
    7.
    发明授权
    Native web server for cross-platform mobile apps 有权
    用于跨平台移动应用的本地Web服务器

    公开(公告)号:US08640093B1

    公开(公告)日:2014-01-28

    申请号:US13168887

    申请日:2011-06-24

    IPC分类号: G06F9/44

    CPC分类号: G06F9/44 G06Q30/02

    摘要: Hosted applications are developed to be run in a hosted network environment and with access to host resources such as server databases and messaging systems. The host applications may include tag based requests for host resources. A platform-specific native host is used on a mobile device which interacts with a hosted application and identifies content-based request for host resources. The native host then determines and performs appropriate functionality in the context of a mobile platform to satisfy the host resource request. Hosted applications may thereby be run natively on mobile devices of various mobile platforms and accessed even when the mobile devices lack network connections.

    摘要翻译: 托管应用程序被开发为在托管网络环境中运行,并且访问诸如服务器数据库和消息系统之类的主机资源。 主机应用可以包括用于主机资源的基于标签的请求。 在与移动设备交互的移动设备上使用特定于平台的本机主机,并标识基于内容的主机资源请求。 然后,本地主机在移动平台的上下文中确定并执行适当的功能以满足主机资源请求。 因此,托管的应用可以在各种移动平台的移动设备上本机地运行,并且即使当移动设备缺少网络连接时也可访问。

    Personalized recommendations based on item usage
    8.
    发明授权
    Personalized recommendations based on item usage 有权
    基于项目使用的个性化建议

    公开(公告)号:US08452797B1

    公开(公告)日:2013-05-28

    申请号:US13044196

    申请日:2011-03-09

    IPC分类号: G06F17/30

    CPC分类号: G06Q30/02

    摘要: This disclosure describes systems and associated processes for generating recommendations for users based on usage, among other things. These systems and processes are described in the context of an interactive computing system that enables users to download applications for mobile devices (such as phones) or for other computing devices. Users' interactions with applications once they are downloaded can be observed and tracked, with such usage data being collected and provided to the interactive computing system. The interactive computing system can include a recommendation system or service that processes the usage data from a plurality of users to detect usage patterns. Using these usage patterns, among possibly other data, the recommendation system can recommend applications to users for download.

    摘要翻译: 本公开描述了用于基于使用而为用户生成推荐的系统和相关联的过程。 在交互式计算系统的上下文中描述了这些系统和过程,其使用户能够下载移动设备(例如电话)或其他计算设备的应用。 用户与下载应用程序的交互可以被观察和跟踪,并将这些使用数据收集并提供给交互式计算系统。 交互式计算系统可以包括处理来自多个用户的使用数据以检测使用模式的推荐系统或服务。 使用这些使用模式,在可能的其他数据中,推荐系统可以向用户推荐应用以进行下载。

    TRACKING GAME PROGRESS USING PLAYER PROFILES
    9.
    发明申请
    TRACKING GAME PROGRESS USING PLAYER PROFILES 有权
    使用播放器配置文件跟踪游戏进度

    公开(公告)号:US20130012310A1

    公开(公告)日:2013-01-10

    申请号:US13620648

    申请日:2012-09-14

    IPC分类号: G06F17/40

    摘要: In certain embodiments, computer systems and methods are provided that allow a game distribution platform to distribute, update and/or control copies of games published across multiple game portals. In some embodiments, copies of the games are maintained in data storage on the game distribution platform and distributed to game portals and/or gaming devices. Additional content for purchase may also be stored on the data storage and available for purchase during a gaming session. Advantageously, in certain embodiments the game distribution platform enables game portals and/or gaming devices to receive the latest version of a game and/or a player's purchased content when a player selects to play the game.

    摘要翻译: 在某些实施例中,提供了允许游戏分发平台分发,更新和/或控制在多个游戏门户上发布的游戏的副本的计算机系统和方法。 在一些实施例中,游戏的副本被保存在游戏分发平台上的数据存储中,并被分发到游戏门户和/或游戏设备。 用于购买的附加内容也可以存储在数据存储器中并且可以在游戏会话期间购买。 有利地,在某些实施例中,当玩家选择玩游戏时,游戏分配平台使得游戏门户和/或游戏设备能够接收游戏的最新版本和/或玩家的购买内容。

    Tracking game progress using player profiles
    10.
    发明授权
    Tracking game progress using player profiles 有权
    使用玩家资料追踪游戏进度

    公开(公告)号:US09005017B2

    公开(公告)日:2015-04-14

    申请号:US13620648

    申请日:2012-09-14

    IPC分类号: A63F13/12 A63F13/40 A63F13/30

    摘要: In certain embodiments, computer systems and methods are provided that allow a game distribution platform to distribute, update and/or control copies of games published across multiple game portals. In some embodiments, copies of the games are maintained in data storage on the game distribution platform and distributed to game portals and/or gaming devices. Additional content for purchase may also be stored on the data storage and available for purchase during a gaming session. Advantageously, in certain embodiments the game distribution platform enables game portals and/or gaming devices to receive the latest version of a game and/or a player's purchased content when a player selects to play the game.

    摘要翻译: 在某些实施例中,提供了允许游戏分发平台分发,更新和/或控制在多个游戏门户上发布的游戏的副本的计算机系统和方法。 在一些实施例中,游戏的副本被保存在游戏分发平台上的数据存储中,并被分发到游戏门户和/或游戏设备。 用于购买的附加内容也可以存储在数据存储器中并且可以在游戏会话期间购买。 有利地,在某些实施例中,当玩家选择玩游戏时,游戏分配平台使得游戏门户和/或游戏设备能够接收游戏的最新版本和/或玩家的购买内容。