SERVER AND METHOD FOR REMOTELY PROVIDING VIDEO SERVICE AMONG PLURALITY OF PARTICIPANTS EXPOSED TO MULTI-CAMERA ENVIRONMENT

    公开(公告)号:US20240089409A1

    公开(公告)日:2024-03-14

    申请号:US17944277

    申请日:2022-09-14

    申请人: Daekyeong MOON

    发明人: Daekyeong MOON

    IPC分类号: H04N7/15 H04L12/18 H04N7/14

    摘要: Provided are a system and method for remotely providing a video service among a plurality of participants exposed to a multi-camera environment by a server. The method includes receiving first participant videos from two or more cameras of a first participant, receiving second participant videos from at least one camera of a second participant, and transmitting the first participant videos to a second participant terminal and transmitting the second participant videos to a first participant terminal to output all the first and second participant videos to the first and second participants. The first or second participant videos are changed by an input manipulation made through at least one of the first participant terminal and the second participant terminal and output to the first and second participants.

    Method and apparatus for thwarting traffic analysis in online games
    3.
    发明授权
    Method and apparatus for thwarting traffic analysis in online games 有权
    阻止在线游戏流量分析的方法和装置

    公开(公告)号:US08719336B2

    公开(公告)日:2014-05-06

    申请号:US12364913

    申请日:2009-02-03

    IPC分类号: G06F15/16

    摘要: The subject disclosure relates to a method and apparatus for routing data in a network-based computer game via proxy computers. The method and system includes a set of techniques that utilizes the proxy computers to thwart traffic analysis in high-speed games while continuing to satisfy the games' latency requirements. The method and apparatus facilitates thwarting multiple classes of traffic analysis, including inspection of unencrypted header fields, observation of packet size, correlation of packet timing, and collusion among players. A matchmaking system for matching players in a network-based computer game in a manner that resists traffic analysis is also provided.

    摘要翻译: 本公开涉及一种用于经由代理计算机在基于网络的计算机游戏中路由数据的方法和装置。 该方法和系统包括利用代理计算机在继续满足游戏等待时间要求的同时阻止高速游戏中的流量分析的一套技术。 该方法和装置有助于阻止多类业务分析,包括对未加密报头字段的检查,分组大小的观察,分组定时的相关性和播放器之间的串通。 还提供了一种用于以抵抗流量分析的方式在基于网络的计算机游戏中匹配玩家的配对系统。

    METHOD AND APPARATUS FOR THWARTING TRAFFIC ANALYSIS IN ONLINE GAMES
    4.
    发明申请
    METHOD AND APPARATUS FOR THWARTING TRAFFIC ANALYSIS IN ONLINE GAMES 有权
    在线游戏中进行交通分析的方法和装置

    公开(公告)号:US20100197405A1

    公开(公告)日:2010-08-05

    申请号:US12364913

    申请日:2009-02-03

    IPC分类号: A63F9/24

    摘要: The subject disclosure relates to a method and apparatus for routing data in a network-based computer game via proxy computers. The method and system includes a set of techniques that utilizes the proxy computers to thwart traffic analysis in high-speed games while continuing to satisfy the games' latency requirements. The method and apparatus facilitates thwarting multiple classes of traffic analysis, including inspection of unencrypted header fields, observation of packet size, correlation of packet timing, and collusion among players. A matchmaking system for matching players in a network-based computer game in a manner that resists traffic analysis is also provided.

    摘要翻译: 本公开涉及一种用于经由代理计算机在基于网络的计算机游戏中路由数据的方法和装置。 该方法和系统包括利用代理计算机在继续满足游戏等待时间要求的同时阻止高速游戏中的流量分析的一套技术。 该方法和装置有助于阻止多类业务分析,包括对未加密报头字段的检查,分组大小的观察,分组定时的相关性和播放器之间的串通。 还提供了一种用于以抵抗流量分析的方式在基于网络的计算机游戏中匹配玩家的配对系统。