-
公开(公告)号:US20120112500A1
公开(公告)日:2012-05-10
申请号:US12744197
申请日:2008-11-21
申请人: Timothy Graham Rundle , Lauren Mary Grace Van Uden , Andrew Bissett , Gavin Edward Balasingam , Mitchell Hughes , Kerry Alan Reeves , Victoria Anne Bamford , Matthew James Cooper , Glen Wilson Porter , Stephen Lee Kim , Leslie Rae Witt , Stacey Hsu-Wen Chang , Jeremy John Sutherland , Daniel McLaughlin
发明人: Timothy Graham Rundle , Lauren Mary Grace Van Uden , Andrew Bissett , Gavin Edward Balasingam , Mitchell Hughes , Kerry Alan Reeves , Victoria Anne Bamford , Matthew James Cooper , Glen Wilson Porter , Stephen Lee Kim , Leslie Rae Witt , Stacey Hsu-Wen Chang , Jeremy John Sutherland , Daniel McLaughlin
CPC分类号: B64D11/00 , B64D11/06 , B64D11/0601 , B64D11/0638 , B64D11/0643
摘要: The invention comprises a vehicle and seating arrangement having a central hub with four sides surrounded by four seats. The seats are arranged adjacent a respective side of the hub and facing substantially parallel to the side of the hub. In at least one embodiment, the arrangement provides access for each passenger to the aisle.
摘要翻译: 本发明包括车辆和座椅装置,其具有四个侧面被四个座椅包围的中心轮毂。 所述座位布置在所述轮毂的相应侧部附近并且基本上平行于所述轮毂的侧面。 在至少一个实施例中,该布置为每个乘客提供通向通道的通道。
-
公开(公告)号:USD652644S1
公开(公告)日:2012-01-24
申请号:US29387188
申请日:2011-03-10
-
公开(公告)号:US20100252680A1
公开(公告)日:2010-10-07
申请号:US12729335
申请日:2010-03-23
申请人: Glen Wilson Porter
发明人: Glen Wilson Porter
CPC分类号: B64D11/0646 , B60N2/01 , B60N2/77 , B60N2/79 , B60N2/793 , B60N2/879 , B60N3/001 , B60N3/002 , B60N3/004 , B60N2002/905 , B60R7/043 , B64D11/0015 , B64D11/00151 , B64D11/06 , B64D11/0601 , B64D11/0604 , B64D11/0606 , B64D11/0636 , B64D11/0638 , B64D11/064 , B64D11/0641 , B64D11/0643
摘要: A seating arrangement for location at the longitudinal centre line of a commercial passenger vehicle that has a longitudinally extending passenger seating area. The seating arrangement includes a pair of seats disposed alongside and secured to each other. Each seat comprising a backrest portion, and a seat pan portion, wherein the seats face at an acute angle to each other, and wherein the backrest portions of the respective seats are nearest the vertex of the acute angle than the seat pan portions.
摘要翻译: 位于商用客车的纵向中心线的座椅安排,其具有纵向延伸的乘客座位区。 座椅装置包括一对座位,并且彼此固定在一起。 每个座椅包括靠背部分和座盘部分,其中座椅彼此成锐角,并且其中各个座椅的靠背部分最靠近座椅盘部分的锐角顶点。
-
公开(公告)号:US06390922B1
公开(公告)日:2002-05-21
申请号:US09513606
申请日:2000-02-23
申请人: Mark Vange , Alexander Effimov , Michael Kouts , Vladimir Lagutin , David McKeller , Marc Plumb , Daniel Shields , Glen Wilson
发明人: Mark Vange , Alexander Effimov , Michael Kouts , Vladimir Lagutin , David McKeller , Marc Plumb , Daniel Shields , Glen Wilson
IPC分类号: A63F1300
CPC分类号: A63F13/358 , A63F13/12 , A63F13/335 , A63F2300/407 , A63F2300/50 , A63F2300/534 , A63F2300/535 , H04L29/06 , H04L29/06027 , H04L43/0852 , H04L43/0894 , H04L47/10 , H04L47/20 , H04L47/22 , H04L47/283 , H04L67/38 , H04L69/329
摘要: An interactive multi-player computer hosted game employs an unstructured telecommunications link, such as the Internet, between a game server and a plurality of game clients. A game server, associated with a game driver, performs a performance monitoring function to determine an optimal bandwidth for each connection to a game client. Each information packet generated by the game driver is prioritized and queued for transmission in order of relevance for the game client. The game server then optimizes the transmission of information packets through the telecommunication network to the game client. Processed user input is received through the telecommunication network from the game client and transmitted to the game driver.
摘要翻译: 交互式多玩家计算机托管游戏在游戏服务器和多个游戏客户端之间采用诸如因特网之类的非结构化电信链路。 与游戏驱动器相关联的游戏服务器执行性能监视功能,以确定与游戏客户端的每个连接的最佳带宽。 由游戏驱动器生成的每个信息包被优先排序并排队等待游戏客户端的相关性。 然后游戏服务器通过电信网络将信息包的传输优化到游戏客户端。 处理的用户输入通过电信网络从游戏客户端接收并发送给游戏驱动程序。
-
公开(公告)号:USD656750S1
公开(公告)日:2012-04-03
申请号:US29387187
申请日:2011-03-10
-
公开(公告)号:USD652645S1
公开(公告)日:2012-01-24
申请号:US29387189
申请日:2011-03-10
-
公开(公告)号:USD652643S1
公开(公告)日:2012-01-24
申请号:US29387186
申请日:2011-03-10
-
8.
公开(公告)号:US20110260002A1
公开(公告)日:2011-10-27
申请号:US13013536
申请日:2011-01-25
IPC分类号: B64D11/06
CPC分类号: B64D11/0643 , B60N2/995 , B60N3/004 , B61D1/02 , B61D33/00 , B64D11/0638 , B64D11/064 , B64D11/0641 , B64D11/0644 , Y02T30/30
摘要: A row of a plurality of adjacent seats supported by a support frame. The seat includes a seat back, a seat pan and a leg rest. The leg rest of each seat includes a leg support surface and is mounted relative to the seat frame in a manner to allow it to move between (a) a stored condition and (b) a fully deployed condition where the seat pan and the leg rest support surface are substantially coplanar. The leg rest and seat pan of each seat in the row can cooperate to define a reconfigurable horizontal support surface for at least one passenger.
摘要翻译: 一排由支撑框支撑的多个相邻座位。 座椅包括座椅靠背,座椅底座和腿部支架。 每个座椅的腿部支撑件包括腿部支撑表面,并以相对于座椅框架的方式安装,以允许其在(a)存储状态和(b)完全展开状态之间移动,其中座椅支架和腿部支架 支撑表面基本上共面。 行中的每个座椅的腿托和座盘可以协作以为至少一个乘客定义可重新配置的水平支撑表面。
-
公开(公告)号:US20110226900A1
公开(公告)日:2011-09-22
申请号:US13055890
申请日:2010-01-25
CPC分类号: B64D11/0643 , B60N2/995 , B60N3/004 , B61D1/02 , B61D33/00 , B64D11/0638 , B64D11/064 , B64D11/0641 , B64D11/0644 , Y02T30/30
摘要: A row of a plurality of adjacent seats supported by a support frame. The seat includes a seat back, a seat pan and a leg rest. The leg rest of each seat includes a leg support surface and is mounted relative to the seat frame in a manner to allow it to move between (a) a stored condition and (b) a fully deployed condition where the seat pan and the leg rest support surface are substantially coplanar. The leg rest and seat pan of each seat in the row can cooperate to define a reconfigurable horizontal support surface for at least one passenger.
-
公开(公告)号:US6050898A
公开(公告)日:2000-04-18
申请号:US856442
申请日:1997-05-14
申请人: Mark Vange , Alexander Effimov , Michael Kouts , Vladimir Lagutin , David McKeller , Marc Plumb , Daniel Shields , Glen Wilson
发明人: Mark Vange , Alexander Effimov , Michael Kouts , Vladimir Lagutin , David McKeller , Marc Plumb , Daniel Shields , Glen Wilson
CPC分类号: A63F13/358 , A63F13/12 , H04L29/06 , H04L47/10 , H04L47/20 , H04L47/22 , H04L47/283 , A63F13/335 , A63F2300/407 , A63F2300/50 , A63F2300/534 , A63F2300/535 , H04L29/06027 , H04L43/0852 , H04L43/0894 , H04L67/38 , H04L69/329
摘要: An interactive multi-player computer hosted game employs an unstructured telecommunications link, such as the Internet, between a game server and a plurality of game clients. A game server, associated with a game driver, performs a performance monitoring function to determine an optimal bandwidth for each connection to a game client. Each information packet generated by the game driver is prioritized and queued for transmission in order of relevance for the game client. The game server then optimizes the transmission of information packets through the telecommunication network to the game client. Processed user input is received through the telecommunication network from the game client and transmitted to the game driver.
摘要翻译: 交互式多玩家计算机托管游戏在游戏服务器和多个游戏客户端之间采用诸如因特网之类的非结构化电信链路。 与游戏驱动器相关联的游戏服务器执行性能监视功能,以确定与游戏客户端的每个连接的最佳带宽。 由游戏驱动器生成的每个信息包被优先排序并排队等待游戏客户端的相关性。 然后游戏服务器通过电信网络将信息包的传输优化到游戏客户端。 处理的用户输入通过电信网络从游戏客户端接收并发送给游戏驱动程序。
-
-
-
-
-
-
-
-
-