Theming for virtual collaboration
    1.
    发明授权
    Theming for virtual collaboration 有权
    虚拟协作的主题

    公开(公告)号:US09448708B1

    公开(公告)日:2016-09-20

    申请号:US13554807

    申请日:2012-07-20

    IPC分类号: G06F3/00 G06F3/0484

    摘要: Aspects of the disclosure provide techniques that enable a communication server hosting a virtual communication session to receive theme parameters from a remote server to control the look and feel of the virtual communication session. In one example, a method includes sending a plurality of video feeds for display at a plurality of graphical user interfaces (GUIs) of client devices coupled to a communication session. The communication session enables communication among a plurality of users of the client devices. The method also includes receiving a set of parameters of a theme to modify one or more visual properties of the GUIs. The method also includes sending the set of parameters to the client devices connected to the communication session to modify visual properties of the GUIs displaying the plurality of video feeds at the plurality of client devices based on the parameters of the theme.

    摘要翻译: 本公开的方面提供使得托管虚拟通信会话的通信服务器能够从远程服务器接收主题参数以控制虚拟通信会话的外观的技术。 在一个示例中,一种方法包括发送多个视频馈送以在耦合到通信会话的客户端设备的多个图形用户界面(GUI)上显示。 通信会话使得客户端设备的多个用户之间能够进行通信。 该方法还包括接收主题的一组参数以修改GUI的一个或多个视觉属性。 该方法还包括将参数集合发送到连接到通信会话的客户端设备,以基于主题的参数修改在多个客户端设备处显示多个视频馈送的GUI的视觉属性。

    Virtual socializing
    2.
    发明授权
    Virtual socializing 有权
    虚拟社交

    公开(公告)号:US08832284B1

    公开(公告)日:2014-09-09

    申请号:US13355291

    申请日:2012-01-20

    IPC分类号: G06F15/16

    摘要: In general, techniques of the present disclosure are directed to a system for virtual socializing between electronic devices. In one example, the method includes joining, by a first computing device, a communication session enabling communication between the first computing device and a second computing device. The method includes outputting, multimedia content that is output at the second computing device. The method also includes receiving and outputting, by the first computing device, data from the second computing device using the communication session, while the multimedia content is outputting at the first output device, where the data comprises data captured by an input device of the second computing device. The method further includes sending a configuration request that sets a control model mode of the communication session, where the control model mode controls which computing devices communicatively coupled via the communication session has permission to modify at least the multimedia content.

    摘要翻译: 通常,本公开的技术涉及用于电子设备之间的虚拟社交化的系统。 在一个示例中,该方法包括通过第一计算设备加入能够在第一计算设备和第二计算设备之间进行通信的通信会话。 该方法包括输出在第二计算设备处输出的多媒体内容。 该方法还包括由第一计算设备接收并输出来自第二计算设备的使用通信会话的数据,同时多媒体内容在第一输出设备处输出,其中数据包括由第二计算设备的输入设备捕获的数据 计算设备。 该方法还包括发送配置请求,该配置请求设置通信会话的控制模型模式,其中控制模型模式控制通过通信会话通信地耦合的哪个计算设备具有至少修改多媒体内容的许可。

    Providing Users Access to Applications During Video Communications
    3.
    发明申请
    Providing Users Access to Applications During Video Communications 有权
    为用户提供视频通信中的应用程序访问

    公开(公告)号:US20130263021A1

    公开(公告)日:2013-10-03

    申请号:US13731570

    申请日:2012-12-31

    IPC分类号: H04N7/14

    摘要: The present disclosure, in some implementations comprises systems and methods for providing applications during video communication, via online communities or services, for example, social networks. Video communication may be video conferencing or “video chat” sessions among a plurality of users of the online services. Users may engage in a video conference or “video chat,” yet at the same time, use or obtain different applications, designated as either “personal” or “shared” applications. A “personal” application is one that does not involve others and is configured to enhance an individual user's personal experience during a group video communication. A “shared” application is one that involves at least one of multiple users during a group video communication, for example, users may participate in a card or trivia game, watch videos together, collaborate and share documents, or the like.

    摘要翻译: 在一些实施方式中,本公开包括用于通过在线社区或服务(例如,社交网络)在视频通信期间提供应用的系统和方法。 视频通信可以是在线服务的多个用户之间的视频会议或“视频聊天”会话。 用户可以参与视频会议或“视频聊天”,但同时使用或获取指定为“个人”或“共享”应用程序的不同应用程序。 “个人”应用程序是不涉及其他应用程序的,并且被配置为在群组视频通信期间增强个人用户的个人体验。 “共享”应用是在组视频通信期间涉及多个用户中的至少一个的应用,例如,用户可以参与卡或琐事游戏,一起观看视频,协作和共享文档等。