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公开(公告)号:US07785199B2
公开(公告)日:2010-08-31
申请号:US10931202
申请日:2004-09-01
申请人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
发明人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
CPC分类号: A63F13/26 , A63F13/10 , A63F13/2145 , A63F13/426 , A63F13/537 , A63F13/812 , A63F2300/1075 , A63F2300/301 , A63F2300/303 , A63F2300/308 , A63F2300/66 , A63F2300/8011
摘要: A first game image to be controlled by using an operation switch section 14 is displayed on a first LCD 11. In addition, a second game image to be controlled by using a touch panel 13 is displayed on a second LCD 12. The first game image and the second game image are expressions, taken from different perspectives, of the same game space generated by executing a game program.
摘要翻译: 通过使用操作开关部14来控制的第一游戏图像被显示在第一LCD11上。此外,通过使用触摸面板13来控制的第二游戏图像被显示在第二LCD12上。第一游戏图像 并且第二游戏图像是从不同角度获取通过执行游戏程序产生的相同游戏空间的表达。
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2.
公开(公告)号:US20050176502A1
公开(公告)日:2005-08-11
申请号:US10931202
申请日:2004-09-01
申请人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
发明人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
CPC分类号: A63F13/26 , A63F13/10 , A63F13/2145 , A63F13/426 , A63F13/537 , A63F13/812 , A63F2300/1075 , A63F2300/301 , A63F2300/303 , A63F2300/308 , A63F2300/66 , A63F2300/8011
摘要: A first game image to be controlled by using an operation switch section 14 is displayed on a first LCD 11. In addition, a second game image to be controlled by using a touch panel 13 is displayed on a second LCD 12. The first game image and the second game image are expressions, taken from different perspectives, of the same game space generated by executing a game program.
摘要翻译: 通过使用操作开关部14来控制的第一游戏图像被显示在第一LCD11上。 此外,通过使用触摸面板13来控制的第二游戏图像显示在第二LCD 12上。 第一游戏图像和第二游戏图像是通过执行游戏程序生成的相同的游戏空间的不同视角的表达。
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公开(公告)号:USD391185S
公开(公告)日:1998-02-24
申请号:US68254
申请日:1997-03-21
申请人: Toshikazu Tomizawa
设计人: Toshikazu Tomizawa
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公开(公告)号:US06913536B2
公开(公告)日:2005-07-05
申请号:US09986647
申请日:2001-11-09
CPC分类号: A63F13/67 , A63F13/10 , A63F13/44 , A63F13/92 , A63F2300/204 , A63F2300/638
摘要: Game machines automatically change the difficulty level of the game operation in the middle of the game based on an evaluation made on a player's game operation. A game machine determines, at least in terms of timing and type, whether the player's inputted button operation matches with the button operation designated by the game. If there is a match, the game machine determines it as an operation success. If not, the game machine determines it as an operation error. Based on the degree of operation success or operation error, the game machine dynamically changes the difficulty level of the game operation in the middle of the game.
摘要翻译: 游戏机根据对玩家的游戏操作进行的评价,自动地改变游戏中途的游戏操作的难度等级。 游戏机至少根据时间和类型来确定玩家输入的按钮操作是否与游戏指定的按钮操作相匹配。 如果有匹配,游戏机将其确定为操作成功。 如果没有,游戏机将其确定为操作错误。 基于操作成功或操作错误,游戏机在游戏过程中动态地改变游戏操作的难度级别。
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5.
公开(公告)号:US20050176486A1
公开(公告)日:2005-08-11
申请号:US11052046
申请日:2005-02-08
申请人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
发明人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
CPC分类号: A63F13/52 , A63F13/10 , A63F13/2145 , A63F13/26 , A63F13/426 , A63F13/537 , A63F13/812 , A63F13/92 , A63F2300/1075 , A63F2300/204 , A63F2300/301 , A63F2300/303 , A63F2300/307 , A63F2300/8011
摘要: A touch panel 13 is mounted on a second LCD 12. If the player touch-operates the touch panel 13 so as to touch on an offense button OB, the symbolized representation of any offense athlete among a plurality of player objects composing the player's team becomes relatively large. Thus, in a game where the action or settings of a game object image is changed by touch-operating the game object image, the image of a game object that is highly frequently operated in situations similar to the current situation is enlarged, thereby facilitating touch-operation.
摘要翻译: 触摸面板13安装在第二LCD 12上。 如果玩家触摸操作触摸面板13以触摸进攻按钮OB,则构成玩家队伍的多个玩家对象中的任何进攻运动员的符号表示变得相对较大。 因此,在通过触摸操作游戏对象图像来改变游戏对象图像的动作或设置的游戏中,在与当前情况类似的情况下高度频繁地操作的游戏对象的图像被放大,从而便于触摸 操作。
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6.
公开(公告)号:US08337284B2
公开(公告)日:2012-12-25
申请号:US11052046
申请日:2005-02-08
申请人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
发明人: Kentaro Nishimura , Masayasu Nakata , Toshikazu Tomizawa , Yosuke Hatayama , Noriyuki Niwa , Keizo Ohta
CPC分类号: A63F13/52 , A63F13/10 , A63F13/2145 , A63F13/26 , A63F13/426 , A63F13/537 , A63F13/812 , A63F13/92 , A63F2300/1075 , A63F2300/204 , A63F2300/301 , A63F2300/303 , A63F2300/307 , A63F2300/8011
摘要: A touch panel 13 is mounted on a second LCD 12. If the player touch-operates the touch panel 13 so as to touch on an offense button OB, the symbolized representation of any offense athlete among a plurality of player objects composing the player's team becomes relatively large. Thus, in a game where the action or settings of a game object image is changed by touch-operating the game object image, the image of a game object that is highly frequently operated in situations similar to the current situation is enlarged, thereby facilitating touch-operation.
摘要翻译: 触摸面板13安装在第二LCD12上。如果玩家触摸操作触摸面板13以触摸违规按钮OB,则组成玩家队伍的多个玩家对象中的任何进攻运动员的符号化表示形成为 比较大 因此,在通过触摸操作游戏对象图像来改变游戏对象图像的动作或设置的游戏中,在与当前情况类似的情况下高度频繁地操作的游戏对象的图像被放大,从而便于触摸 操作。
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公开(公告)号:US06500070B1
公开(公告)日:2002-12-31
申请号:US09572845
申请日:2000-05-18
申请人: Toshikazu Tomizawa , Akio Ikeda
发明人: Toshikazu Tomizawa , Akio Ikeda
IPC分类号: A63H1300
CPC分类号: A63F13/323 , A63F13/12 , A63F13/26 , A63F13/92 , A63F13/95 , A63F2300/403 , A63F2300/404 , A63F2300/408
摘要: A combined game system includes a plurality of portable game machines and a video game machine. The portable game machines are connected to the video game machine through communication cables, and the video game machine is in turn connected to a display. Each portable game machine has an LCD and an operating device to process a unit according to key input information to the operating device and a program of a portable game. The LCD displays a discrete picture based on the unit information. Simultaneously, the unit information is transmitted to the video game machine. The video game machine processes the unit information based on which a common picture is displayed on the display.
摘要翻译: 组合游戏系统包括多个便携式游戏机和视频游戏机。 便携式游戏机通过通信电缆连接到视频游戏机,视频游戏机又连接到显示器。 每个便携式游戏机具有LCD和操作装置,以根据关键输入信息处理单元到操作装置和便携式游戏的程序。 LCD显示基于单位信息的离散图像。 同时,将单位信息发送到视频游戏机。 视频游戏机处理基于显示器上显示公共图像的单位信息。
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公开(公告)号:US06371854B1
公开(公告)日:2002-04-16
申请号:US09639234
申请日:2000-08-16
申请人: Akio Ikeda , Toshikazu Tomizawa
发明人: Akio Ikeda , Toshikazu Tomizawa
IPC分类号: A63F1300
CPC分类号: A63F13/323 , A63F13/12 , A63F13/26 , A63F13/92 , A63F13/95 , A63F2300/402 , A63F2300/403
摘要: A combined game system includes a portable game machine and another type of video game machine. The portable game machine and the other type of video game machine are connected through a game cartridge and communication cable. The portable game machine includes an LCD, and the other video game machine is connected to a CRT. When a player operates an operating device provided with the portable game machine, change is caused in a discrete game picture displayed on the LCD and in a common game picture displayed on the CRT. In the event that the communication cable is removed from the video game machine during playing a game, the CPU displays an, alert message on the LCD while the CPU displays an alert message on the CRT.
摘要翻译: 组合游戏系统包括便携式游戏机和另一种类型的视频游戏机。 便携式游戏机和其他类型的视频游戏机通过游戏卡和通信电缆连接。 便携式游戏机包括LCD,另一个视频游戏机连接到CRT。 当玩家操作配备有便携式游戏机的操作装置时,在LCD上显示的离散游戏画面和显示在CRT上的通用游戏画面中引起改变。 如果通信电缆在播放游戏过程中从视频游戏机中移除,CPU会在LCD上显示警告信息,同时CPU会在CRT上显示警告信息。
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公开(公告)号:USD377321S
公开(公告)日:1997-01-14
申请号:US45036
申请日:1995-10-06
申请人: Toshikazu Tomizawa
设计人: Toshikazu Tomizawa
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公开(公告)号:US4833016A
公开(公告)日:1989-05-23
申请号:US184255
申请日:1988-04-21
申请人: Susumu Segawa , Toshikazu Tomizawa
发明人: Susumu Segawa , Toshikazu Tomizawa
CPC分类号: B32B5/18 , B60R13/02 , Y10T428/24504 , Y10T428/24512 , Y10T428/249982 , Y10T428/249985 , Y10T428/249992 , Y10T428/31935
摘要: A composite vehicle-interior finish material having high adhesive strength and excellent heat resistance is composed of three layers, namely, a first layer formed of a polyvinyl chloride sheet or leather, a second layer formed by impregnated and coating a soft foam with a vinylidene chloride-based copolymer latex composed of 64-95 wt. % of vinylidene chloride monomer, 4-35 wt. % of at least one vinyl monomer other than vinylidene chloride monomer and 1-10 wt. % of an unsaturated organic acid monomer and then drying the soft foam, and a third layer formed by coating a base material with the vinylidene chloride-based copolymer latex and then drying the base material. These three layers have been bonded together by high-frequency welding.
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