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公开(公告)号:US20230059458A1
公开(公告)日:2023-02-23
申请号:US17981240
申请日:2022-11-04
摘要: A method of operating an immersive display includes obtaining first images of environment in a first region in front of the immersive display, obtaining second images of environment in a second region outside the first region, which second region is not in front of the immersive display, displaying the first images of the environment on a first area of at least one display of the immersive display to provide a field of view of the environment in front of the immersive display, and displaying the second images of the environment in the second region on a second area of the at least one display to provide images outside the field of view of the environment in front of the immersive display. The first area is delineated from the second area.
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公开(公告)号:US10007334B2
公开(公告)日:2018-06-26
申请号:US14937741
申请日:2015-11-10
发明人: Brian Shuster , Aaron Burch
CPC分类号: G06F3/011 , G06T19/006
摘要: A method of simulating physics in a virtual worlds system includes selecting at least one of the client devices participating in an instance of a scene as a physics host, the physics host determining subsequent states of objects and sending the subsequent states to one or more processors of a server, the subsequent states of objects comprising one or more of: subsequent locations, orientations, velocities and accelerations determined based on characteristics of the objects and constraints for simulating physics consistent with the new instance of the scene of the virtual worlds system.
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公开(公告)号:US09724605B2
公开(公告)日:2017-08-08
申请号:US14457828
申请日:2014-08-12
发明人: Brian Shuster , Aaron Burch
IPC分类号: H04N5/775 , A63F13/497 , A63F13/355 , A63F13/60
CPC分类号: A63F13/497 , A63F13/355 , A63F13/60
摘要: A recorded experience in a virtual worlds system may be played back by one or more servers instantiating a new instance of a scene using one or more processors of the one or more servers and playing back the recorded experience in the new instance by modeling objects of a recorded initial scene state of the recorded experience in the new instance and updating the recorded initial scene state based on subsequent recorded changes over a time period, a recorded experience file includes the recorded initial scene state and the subsequent recorded changes and is stored in one or more memories of the one or more servers. One or more client devices are in communication with the one or more servers to participate in the new instance.
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公开(公告)号:US20160071323A1
公开(公告)日:2016-03-10
申请号:US14846278
申请日:2015-09-04
CPC分类号: G06F3/04815 , G02B27/0093 , G02B27/017 , G02B2027/0138 , G02B2027/0187 , G06F3/011 , G06T11/60 , G06T19/006 , H04N13/279 , H04N2201/3256
摘要: A method of displaying images on an immersive display. The method includes receiving information from an external sensor or input device of the immersive display, based on the information received, detecting an object that conflicts with a virtual reality space, adjusting at least one dimension of virtual reality space to provide an adjusted virtual reality for display on the immersive display to accommodate for the object, and displaying the adjusted virtual reality on the display of the immersive display.
摘要翻译: 一种在沉浸式显示器上显示图像的方法。 该方法包括:基于所接收的信息,从虚拟现实空间冲突的对象接收来自外部传感器或沉浸式显示器的输入设备的信息,调整虚拟现实空间的至少一个维度以提供经调整的虚拟现实,以供 在沉浸式显示器上显示以适应对象,并且在沉浸式显示器的显示器上显示经调整的虚拟现实。
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公开(公告)号:US09046994B2
公开(公告)日:2015-06-02
申请号:US13902456
申请日:2013-05-24
发明人: Brian Shuster , Aaron Burch , Dirk Herling , Gary Shuster
IPC分类号: G06F7/04 , G06F3/0484 , G06T19/20 , H04L29/08 , G06F17/22 , H04L29/06 , G06F3/0481 , G06F3/0487
CPC分类号: H04L63/101 , A63F2300/5533 , A63F2300/5553 , A63F2300/5586 , A63F2300/64 , A63F2300/65 , A63F2300/807 , A63F2300/8082 , G06F3/011 , G06F3/04815 , G06F3/04842 , G06F3/0487 , G06F17/2247 , G06F17/30061 , G06F17/30873 , G06T19/003 , G06T19/20 , G06T2219/024 , G06T2219/2016 , H04L63/08 , H04L65/4015 , H04L65/403 , H04L67/02 , H04L67/38
摘要: Systems and methods of virtual world interaction, operation, implementation, instantiation, creation, and other functions related to virtual worlds (note that where the term “virtual world” is used herein, it is to be understood as referring to virtual world systems, virtual environments reflecting real, simulated, fantasy, or other structures, and includes information systems that utilize interaction within a 3D environment). Various embodiments facilitate interoperation between and within virtual worlds, and may provide consistent structures for operating virtual worlds. The disclosed embodiments may further enable individuals to build new virtual worlds within a framework, and allow third party users to better interact with those worlds.
摘要翻译: 与虚拟世界相关的虚拟世界交互,操作,实现,实例化,创建和其他功能的系统和方法(请注意,在这里使用术语“虚拟世界”,将被理解为指虚拟世界系统,虚拟 反映真实,模拟,幻想或其他结构的环境,并且包括利用3D环境中的交互的信息系统)。 各种实施例促进虚拟世界之间和之内的互操作,并且可以为操作虚拟世界提供一致的结构。 所公开的实施例还可以使个人能够在框架内构建新的虚拟世界,并允许第三方用户更好地与这些世界交互。
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公开(公告)号:US20210162925A1
公开(公告)日:2021-06-03
申请号:US17174807
申请日:2021-02-12
摘要: A method of operating an immersive display includes obtaining first images of environment in a first region in front of the immersive display, obtaining second images of environment in a second region outside the first region, which second region is not in front of the immersive display, displaying the first images of the environment on a first area of at least one display of the immersive display to provide a field of view of the environment in front of the immersive display, and displaying the second images of the environment in the second region on a second area of the at least one display to provide images outside the field of view of the environment in front of the immersive display. The first area is delineated from the second area.
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公开(公告)号:US20190272024A1
公开(公告)日:2019-09-05
申请号:US16415964
申请日:2019-05-17
发明人: Brian SHUSTER , Aaron BURCH
摘要: A method of simulating physics in a virtual worlds system includes selecting at least one of the client devices participating in an instance of a scene as a physics host, the physics host determining subsequent states of objects and sending the subsequent states to one or more processors of a server, the subsequent states of objects comprising one or more of: subsequent locations, orientations, velocities and accelerations determined based on characteristics of the objects and constraints for simulating physics consistent with the new instance of the scene of the virtual worlds system.
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公开(公告)号:US20190227695A1
公开(公告)日:2019-07-25
申请号:US16372073
申请日:2019-04-01
IPC分类号: G06F3/0481 , G06T19/00 , G06T11/60 , G06F3/01 , G02B27/01
摘要: A method of displaying images on an immersive display. The method includes receiving information from an external sensor or input device of the immersive display, based on the information received, detecting an object that conflicts with a virtual reality space, adjusting at least one dimension of virtual reality space to provide an adjusted virtual reality for display on the immersive display to accommodate for the object, and displaying the adjusted virtual reality on the display of the immersive display.
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公开(公告)号:US10248285B2
公开(公告)日:2019-04-02
申请号:US14846278
申请日:2015-09-04
IPC分类号: G06F3/0481 , G02B27/01 , G06T11/60 , G06F3/01 , G06T19/00 , H04N13/279 , G02B27/00
摘要: A method of displaying images on an immersive display. The method includes receiving information from an external sensor or input device of the immersive display, based on the information received, detecting an object that conflicts with a virtual reality space, adjusting at least one dimension of virtual reality space to provide an adjusted virtual reality for display on the immersive display to accommodate for the object, and displaying the adjusted virtual reality on the display of the immersive display.
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公开(公告)号:US09930043B2
公开(公告)日:2018-03-27
申请号:US14139397
申请日:2013-12-23
发明人: Brian Mark Shuster , Aaron Burch , Frisco Kristiansen , Ian Neufeld , Dirk Herling , Patrick Tyroler , Gary Shuster
IPC分类号: G06F3/01 , G06F3/0481 , G06F3/0484 , G06F17/22 , G06F17/30 , G06T19/00 , H04L29/06 , H04L29/08 , G06T19/20 , G06F3/0487
CPC分类号: H04L63/101 , A63F2300/5533 , A63F2300/5553 , A63F2300/5586 , A63F2300/64 , A63F2300/65 , A63F2300/807 , A63F2300/8082 , G06F3/011 , G06F3/04815 , G06F3/04842 , G06F3/0487 , G06F17/2247 , G06F17/30061 , G06F17/30873 , G06T19/003 , G06T19/20 , G06T2219/024 , G06T2219/2016 , H04L63/08 , H04L65/4015 , H04L65/403 , H04L67/02 , H04L67/38
摘要: Systems and methods of virtual world interaction, operation, implementation, instantiation, creation, and other functions related to virtual worlds (note that where the term “virtual world” is used herein, it is to be understood as referring to virtual world systems, virtual environments reflecting real, simulated, fantasy, or other structures, and includes information systems that utilize interaction within a 3D environment). Various embodiments facilitate interoperation between and within virtual worlds, and may provide consistent structures for operating virtual worlds. The disclosed embodiments may further enable individuals to build new virtual worlds within a framework, and allow third party users to better interact with those worlds.
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