GENERATING ANIMATIONS IN AN AUGMENTED REALITY ENVIRONMENT

    公开(公告)号:US20210256751A1

    公开(公告)日:2021-08-19

    申请号:US17231180

    申请日:2021-04-15

    申请人: Adobe Inc.

    IPC分类号: G06T13/20 G06T19/00

    摘要: The present disclosure relates to an AR animation generation system that detects a change in position of a mobile computing system in a real-world environment, determines that a position for a virtual object in an augmented reality (AR) scene is to be changed from a first position in the AR scene to a second position in the AR scene, identifies an animation profile to be used for animating the virtual object, wherein the animation profile is associated with the virtual object, and animates the virtual object in the AR scene using the animation profile. Animating the virtual object in the AR scene includes moving the virtual object in the AR scene from the first position to the second position along a path, wherein the path and a movement of the virtual object along the path are determined based on the animation profile.

    Generating smooth animation sequences

    公开(公告)号:US10565768B2

    公开(公告)日:2020-02-18

    申请号:US16025767

    申请日:2018-07-02

    申请人: Adobe Inc.

    IPC分类号: G06T13/00 G06T13/40

    摘要: Systems and methods for generating recommendations for animations to apply to animate 3D characters in accordance with embodiments of the invention are disclosed. One embodiment includes an animation server and a database containing metadata describing a plurality of animations and the compatibility of ordered pairs of the described animations. In addition, the animation server is configured to receive requests for animation recommendations identifying a first animation, generate a recommendation of at least one animation described in the database based upon the first animation, receive a selection of an animation described in the database, and concatenate at least the first animation and the selected animation.

    Generating animations in an augmented reality environment

    公开(公告)号:US10984574B1

    公开(公告)日:2021-04-20

    申请号:US16692521

    申请日:2019-11-22

    申请人: Adobe Inc.

    摘要: The present disclosure relates to an AR animation generation system identifies an animation profile for animating the virtual object displayed in an augmented reality (AR) scene. The AR animation generation system creates a link between the virtual object and the mobile computing system based upon a position of the virtual object within the AR scene and a position of a mobile device in a real-world environment. The link enables determining for each position of the mobile device in the real-world environment, a corresponding position for the virtual object in the AR scene. The AR animation generation system animates the virtual object using the mobile device by detecting a change in position in the real-world environment of the mobile computing system from a first position to a second position and using the link to determine a change in position for the virtual object in the AR scene from a first position to a second position, The AR animation generation system updates the AR scene to display the virtual object in the second position in the AR scene.

    Material map identification and augmentation

    公开(公告)号:US11488342B1

    公开(公告)日:2022-11-01

    申请号:US17332708

    申请日:2021-05-27

    申请人: ADOBE INC.

    摘要: Embodiments of the technology described herein, make unknown material-maps in a Physically Based Rendering (PBR) asset usable through an identification process that relies, at least in part, on image analysis. In addition, when a desired material-map type is completely missing from a PBR asset the technology described herein may generate a suitable synthetic material map for use in rendering. In one aspect, the correct map type is assigned using a machine classifier, such as a convolutional neural network, which analyzes image content of the unknown material map and produce a classification. The technology described herein also correlates material maps into material definitions using a combination of the material-map type and similarity analysis. The technology described herein may generate synthetic maps to be used in place of the missing material maps. The synthetic maps may be generated using a Generative Adversarial Network (GAN).