Systems and methods for portable audio synthesis

    公开(公告)号:US20090272251A1

    公开(公告)日:2009-11-05

    申请号:US10555360

    申请日:2004-10-12

    IPC分类号: G10H7/00 A63H5/00

    摘要: Systems and methods for creating, modifying, interacting with and playing music are provided, preferably employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably employs musical rules and a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like. The user may quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. An analysis process flow also is disclosed for using pre-existing music as input(s) to an algorithm to derive music rules that may be used as part of a music style in a subsequent auto-composition process. In addition, the present invention makes use of node-based music generation as part of a system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music generation process into a node/subscriber unit, bandwidth requirements are lowered, and consequently the bandwidth can preferably be used for additional features such as node-to-node and node-to-base music data transmission. The present invention is characterized by the broadcast of relatively small data files that contain various parameters sufficient to describe the music to the node/subscriber music generator. In addition, improved audio synthesis in a portable environment is provided with the present invention by performing audio synthesis in a manner that simplifies design requirements and/or minimizes cost, while still providing quality audio synthesis features targeted for a portable system (e.g., portable telephone). In addition, problems associated with the tradeoff between overall sound quality and memory requirements in a MIDI sound bank are addressed in the present invention by providing systems and methods for a reduced memory size footprint MIDI sound bank. In addition, music ringtone alert tone remixing, navigation, and purchasing capabilities are disclosed that are particularly advantageous in the context of a portable communications device, such as a cellular telephone, in connection with a communications network.

    Systems and Method for Music Remixing
    2.
    发明申请

    公开(公告)号:US20160379611A1

    公开(公告)日:2016-12-29

    申请号:US14748186

    申请日:2015-06-23

    IPC分类号: G10H1/00 H04M19/02 H04W4/14

    摘要: Systems and methods for creating, modifying, interacting with and playing music are provided, preferably employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably employs musical rules and a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like. The user may quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. An analysis process flow also is disclosed for using pre-existing music as input(s) to an algorithm to derive music rules that may be used as part of a music style in a subsequent auto-composition process. In addition, the present invention makes use of node-based music generation as part of a system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music generation process into a node/subscriber unit, bandwidth requirements are lowered, and consequently the bandwidth can preferably be used for additional features such as node-to-node and node-to-base music data transmission. The present invention is characterized by the broadcast of relatively small data files that contain various parameters sufficient to describe the music to the node/subscriber music generator. In addition, improved audio synthesis in a portable environment is provided with the present invention by performing audio synthesis in a manner that simplifies design requirements and/or minimizes cost, while still providing quality audio synthesis features targeted for a portable system (e.g., portable telephone). In addition, problems associated with the tradeoff between overall sound quality and memory requirements in a MIDI sound bank are addressed in the present invention by providing systems and methods for a reduced memory size footprint MIDI sound bank. In addition, music ringtone alert tone remixing, navigation, and purchasing capabilities are disclosed that are particularly advantageous in the context of a portable communications device, such as a cellular telephone, in connection with a communications network.

    Systems and methods for portable audio synthesis
    3.
    发明授权
    Systems and methods for portable audio synthesis 有权
    用于便携式音频合成的系统和方法

    公开(公告)号:US09065931B2

    公开(公告)日:2015-06-23

    申请号:US10555360

    申请日:2004-10-12

    摘要: A method for remixing a music piece includes providing a music composition graphical user interface on a portable communications device. The music composition graphical user interface displays a plurality of actionable menu items. A first collection of actionable menu items is provided to the graphical user interface from an internal source. A music remixing algorithm incorporates music rules and can remix the music piece in a manner where only one musical component is remixed at a given time. A music remix database is accessible via the graphical user interface. A plurality of music remix data is organized based in part on a music style parameter. A second collection of actionable menu items is provided from the music remix database to the graphical user interface via a communications network. The first and second collection of actionable menu items displayed in a seamless manner.

    摘要翻译: 用于重新混音的方法包括在便携式通信设备上提供音乐合成图形用户界面。 音乐作品图形用户界面显示多个可操作的菜单项。 从内部源向图形用户界面提供可操作的菜单项的第一集合。 音乐再混合算法结合了音乐规则,并且可以以仅在给定时间重新混合一个音乐成分的方式来重新混合音乐片段。 音乐混音数据库可通过图形用户界面访问。 部分地基于音乐风格参数来组织多个音乐混音数据。 经由通信网络从音乐混音数据库向图形用户界面提供可操作的菜单项的第二集合。 以无缝方式显示的可操作菜单项的第一和第二集合。

    Systems and methods for portable audio synthesis
    4.
    发明授权
    Systems and methods for portable audio synthesis 有权
    用于便携式音频合成的系统和方法

    公开(公告)号:US07928310B2

    公开(公告)日:2011-04-19

    申请号:US10541640

    申请日:2003-11-25

    IPC分类号: G10H7/00 A63H5/00 G04B13/00

    摘要: Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback.

    摘要翻译: 提供了用于创建,修改,交互和播放音乐的系统和方法,特别是采用自顶向下进程的系统和方法,其中向用户提供可以被修改和与之进行交互和播放和/或存储的音乐作品 以后玩)。 该系统优选地以手持形式提供,并且提供图形显示以显示状态信息,音乐通道或组件的图形表示,其优选地在形状上变化,因为音乐参数等被改变用于特定乐器或音乐组件,例如 麦克风输入或音频采样。 优选地使用交互式自动组合过程,其采用音乐规则,优选地伪随机数生成器,其也可以包含由用户输入等的定时引入的随机性,然后用户可以根据一个或多个 各种音乐风格,用户修改自动组合(或先前创建的)音乐作品,用于实时演奏和/或存储和后续重放。

    Systems and methods for creating, modifying, interacting with and playing musical compositions
    8.
    发明授权
    Systems and methods for creating, modifying, interacting with and playing musical compositions 有权
    用于创建,修改,互动和播放音乐作品的系统和方法

    公开(公告)号:US06958441B2

    公开(公告)日:2005-10-25

    申请号:US10324389

    申请日:2002-12-19

    IPC分类号: G10H1/00 G01H7/00

    摘要: A method of playing music using a computing system in which MIDI events are synchronized with samples is disclosed. A sequence of MIDI events is provided. At least one of the MIDI events includes delta time parameter data, and the MIDI events are provided to a digital signal processing resource. Audio stream events are processed, and one or more of the audio stream events has associated therewith audio sample data, and the audio sample data is provided to the digital signal processing resource; the audio sample data is not provided from a MIDI sound bank. A first MIDI event is provided that is configured to include delta time parameter data associated with the intended playback timing of at least one audio stream event. The audio stream event is rhythmically synchronized with the sequence of MIDI events using the first MIDI event. The first MIDI event may be an NRPN MIDI command. The audio sample data may be decoded before the audio sample data is provided to the digital signal processing resource, and as a first step the audio sample data may be encoded in a compressed audio format. The digital signal processing resource may consist of a first section associated with the MIDI events and a second section associated with the audio stream data. The audio stream data may be preloaded using a second MIDI event associated with an earlier point in time in the music than the first MIDI event. The second MIDI event may be processed in response to user input.

    摘要翻译: 公开了使用其中MIDI事件与样本同步的计算系统来播放音乐的方法。 提供一系列MIDI事件。 MIDI事件中的至少一个包括增量时间参数数据,并且MIDI事件被提供给数字信号处理资源。 处理音频流事件,并且音频流事件中的一个或多个与音频采样数据相关联,并且音频采样数据被提供给数字信号处理资源; 不从MIDI声音库提供音频采样数据。 提供了第一MIDI事件,其被配置为包括与至少一个音频流事件的预期回放定时相关联的增量时间参数数据。 使用第一个MIDI事件,音频流事件与MIDI事件的顺序有节奏地同步。 第一个MIDI事件可能是NRPN MIDI命令。 音频采样数据可以在将音频采样数据提供给数字信号处理资源之前被解码,并且作为第一步骤,可以以压缩音频格式对音频采样数据进行编码。 数字信号处理资源可以包括与MIDI事件相关联的第一部分和与音频流数据相关联的第二部分。 音频流数据可以使用与音乐中较早的时间点相关联的第二MIDI事件预先加载,而不是第一MIDI事件。 可以响应于用户输入来处理第二MIDI事件。

    Systems and methods for creating, modifying, interacting with and playing musical compositions
    10.
    发明授权
    Systems and methods for creating, modifying, interacting with and playing musical compositions 失效
    用于创建,修改,互动和播放音乐作品的系统和方法

    公开(公告)号:US06972363B2

    公开(公告)日:2005-12-06

    申请号:US10326703

    申请日:2002-12-18

    CPC分类号: G10H1/0025 G10H2240/145

    摘要: A method for playing a song in a handheld device is disclosed. A visual representation for a plurality of musical components is provided. The visual representation includes a plurality of lanes, with each lane corresponding to one of the musical components. User input is received for one or more musical components, and musical characteristics corresponding to the musical components are modified in accordance with the user input. In order to modify musical characteristics corresponding to a particular musical component, the user selects the particular lane corresponding to the particular musical component. A first user input may be received to modify musical characteristics corresponding to a particular musical component, and the user enters a first level of the visual representation beneath the particular lane and provides user input to modify the musical characteristics corresponding to the particular musical component. A second user input may be received, and in response to the second user input, at least a second level of the visual representation is entered beneath the first level. Program instructions may be executed, and one or more music composition algorithms may be applied to song data in accordance with a song data structure to generate music output for the song. The visual representation may include an animated display synchronized with one or more of the musical components. Modifications to musical data corresponding to a particular musical component may be accompanied by a change in a visual effect corresponding to the modifications to the musical characteristics.

    摘要翻译: 公开了一种在手持设备中播放歌曲的方法。 提供了多个音乐组件的视觉表示。 视觉表示包括多个通道,每个通道对应于一个音乐部件。 对于一个或多个音乐组件接收用户输入,并且根据用户输入修改与乐曲相对应的音乐特征。 为了修改对应于特定音乐成分的音乐特征,用户选择对应于特定乐曲的特定车道。 可以接收第一用户输入以修改对应于特定音乐成分的音乐特征,并且用户在特定车道下方输入视觉表示的第一级,并提供用户输入以修改对应于特定乐曲的音乐特征。 可以接收第二用户输入,并且响应于第二用户输入,至少第二级别的视觉表示被输入到第一级之下。 可以执行程序指令,并且可以根据歌曲数据结构将一个或多个音乐合成算法应用于歌曲数据,以产生歌曲的音乐输出。 视觉表示可以包括与一个或多个音乐组件同步的动画显示。 对与特定音乐成分相对应的音乐数据的修改可能伴随着与音乐特征的修改相对应的视觉效果的改变。