Method and apparatus for producing extruded sections of thermoplastic
material
    1.
    发明授权
    Method and apparatus for producing extruded sections of thermoplastic material 失效
    用于生产热塑性材料的挤压部分的方法和装置

    公开(公告)号:US4444702A

    公开(公告)日:1984-04-24

    申请号:US366970

    申请日:1982-04-09

    摘要: In the production of a tubular extruded section of thermoplastic material, the actual length of an extruded section at the end of the extrusion operation may be smaller or greater than the length of the extruded section which passed through the discharge orifice of the extrusion head during extrusion. If the wall thickness of the extruded section is varied during extrusion in accordance with a given program, inaccuracies in regard to distribution of the wall thickness over the length of the extruded section can be reduced by detecting the length of the extruded section which passes through the discharge orifice, and controlling the means for producing the programmed variation in wall thickness, in dependence on that discharge length. The same effect can be achieved by controlling the means for producing the programmed variation in wall thickness, in dependence on discharge speed and time. A higher degree of accuracy can be achieved by measuring the discharge length or discharge speed on the one hand and on the other hand the respective associated effective length of the extruded section, or the speed of movement of the free end of the extruded section, comparing those two detected values, and producing corrective variations in wall thickness in dependence on the result of the comparison operation.

    摘要翻译: 在制造热塑性材料的管状挤出部分时,在挤出操作结束时挤出部分的实际长度可以小于或大于在挤出期间通过挤出头的排出孔的挤出部分的长度 。 如果根据给定程序在挤出过程中挤出部分的壁厚变化,则可以通过检测穿过挤出部分的挤压部分的长度来减小关于挤出部分长度上的壁厚分布的不准确度 排放孔,并且根据该排出长度控制用于产生编程的壁厚变化的装置。 根据排放速度和时间,通过控制用于产生编程的壁厚变化的方法可以实现相同的效果。 通过一方面测量排出长度或排出速度,另一方面通过测量挤出部分的相应有效长度或挤出部分的自由端的移动速度,可以获得更高的精确度 这两个检测值,并根据比较操作的结果产生壁厚的校正变化。

    Wagering game with special-event eligibility feature based on passive game play

    公开(公告)号:US09697672B2

    公开(公告)日:2017-07-04

    申请号:US12374218

    申请日:2007-07-19

    IPC分类号: A63F13/00 H01L21/30 G07F17/32

    摘要: According to one aspect of the invention, a gaming system and method for providing passive participation in at least one wagering game are disclosed. Funds are received to obtain a period of eligibility for an award associated with the wagering game. An entertainment layer having a plurality of features is conducted in response to receiving the wager. A separate gaming layer includes the wagering game. A gaming machine having a display and a player input device is in communication with the entertainment layer and the gaming layer. At least one feature of the entertainment layer is conducted during the period of eligibility. The entertainment layer is operable in response to at least one input from the player input device. Information regarding the wagering game is presented on the gaming machine.

    Integrating three-dimensional elements into gaming environments
    3.
    发明授权
    Integrating three-dimensional elements into gaming environments 有权
    将三维元素整合到游戏环境中

    公开(公告)号:US09168454B2

    公开(公告)日:2015-10-27

    申请号:US13822621

    申请日:2011-11-12

    IPC分类号: A63F9/24 A63F13/00 G07F17/32

    摘要: In some embodiments, the operations can include detecting a first indication to toggle a presentation of wagering game content from a two-dimensional mode to a three-dimensional mode and toggling the three-dimensional mode in response to detecting the first indication. In some embodiments, the operations can further include automatically toggling the presentation of the wagering game content back to the two-dimensional mode in response to detecting a second indication. In some embodiments, the operations can further include detecting a condition that specifies a degree of three-dimensional presentation to enable for the three-dimensional mode and presenting the wagering game content with the degree of three-dimensional presentation. In some embodiments, the operations can further include detecting a change to the condition and automatically adjusting the degree of the three-dimensional presentation based on the change to the condition.

    摘要翻译: 在一些实施例中,操作可以包括检测第一指示以将投注游戏内容的呈现从二维模式切换到三维模式,并且响应于检测到第一指示而切换三维模式。 在一些实施例中,响应于检测到第二指示,操作可以进一步包括自动地将投注游戏内容的呈现重新切换回二维模式。 在一些实施例中,操作可以进一步包括检测指定三维呈现程度以使其能够进行三维模式并且呈现具有三维显示度的投注游戏内容的条件。 在一些实施例中,操作可以进一步包括基于条件的改变来检测条件的改变并自动调整三维呈现的程度。

    Symbol pushing gaming machine
    4.
    发明授权
    Symbol pushing gaming machine 有权
    符号推游戏机

    公开(公告)号:US09153090B2

    公开(公告)日:2015-10-06

    申请号:US11791815

    申请日:2005-12-07

    IPC分类号: G07F17/34 G07F17/32

    CPC分类号: G07F17/32 G07F17/3244

    摘要: A gaming machine for conducting a symbol pushing wagering game (40) includes a plurality of symbols (42) arranged in an array (44). The array (44) comprises at least one variable position (52) and a plurality of pass-through positions (54). At least one pass-through position is adjacent to the variable position. A first symbol in the variable position is varied and then stopped, wherein the first symbol is translated from the variable position to the adjacent pass-through position. In the direction of translation, symbols are pushed to adjacent pass-through positions. Payoff awards are distributed upon the occurrence of certain winning combination of symbols.

    摘要翻译: 用于进行符号推动投注游戏(40)的游戏机包括排列成阵列(44)的多个符号(42)。 阵列(44)包括至少一个可变位置(52)和多个通过位置(54)。 至少一个通过位置与可变位置相邻。 可变位置中的第一符号变化然后停止,其中第一符号从可变位置平移到相邻的通过位置。 在翻译的方向上,符号被推到相邻的通过位置。 奖励奖励是在符合某些获奖组合的情况下发行的。

    Authorizing and managing wagering agent accounts
    6.
    发明授权
    Authorizing and managing wagering agent accounts 失效
    授权和管理投注代理账户

    公开(公告)号:US08622815B2

    公开(公告)日:2014-01-07

    申请号:US12937592

    申请日:2008-05-19

    摘要: Described herein are processes and devices that authorize and manage wagering agents and associated accounts. One of the devices described is a wagering game system. The wagering game system can detecting a request from a first player account to utilize a shared wagering fund to wager on a wagering game. The shared wagering fund can be funded by a second player account. The wagering game system can make the shared wagering fund available to the first player account to wager on a wagering game. The wagering game system can determine a game award produced by the wagering game. The system can then allocate a portion of the game award to the second player account.

    摘要翻译: 这里描述了授权和管理投注代理和相关账户的流程和设备。 所描述的设备之一是投注游戏系统。 投注游戏系统可以检测来自第一玩家帐户的请求以利用共享投注基金来投注投注游戏。 共享投注基金可以由第二个玩家账户资助。 投注游戏系统可以使共享投注基金可用于第一玩家帐户,以投注游戏。 投注游戏系统可以确定投注游戏产生的游戏奖励。 然后,系统可以将游戏奖的一部分分配给第二玩家帐户。

    Wagering game training tool for wagering systems
    7.
    发明授权
    Wagering game training tool for wagering systems 失效
    投注系统的投注游戏训练工具

    公开(公告)号:US08622743B2

    公开(公告)日:2014-01-07

    申请号:US12945487

    申请日:2010-11-12

    IPC分类号: G09B19/22

    摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating, at a gaming machine, an analysis mode of a wagering game training tool associated with a wagering game, and determining when a player has played a predefined number of rounds of the wagering game. The operations can also include determining a skill level associated with the player for one or more areas of skill associated with the wagering game based, at least in part, on the predefined number of rounds played by the player. The operations can further include identifying an area of skill associated with the wagering game where the skill level associated with the player is less than a predefined skill level, and initiating a training mode of the wagering game training tool to improve the skill level associated with the player in the identified area of skill.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏机处启动与投注游戏相关联的投注游戏训练工具的分析模式,以及确定玩家何时玩了预定数量的投注游戏。 操作还可以包括至少部分地基于玩家所玩的预定数量的轮次来确定与投注游戏相关联的一个或多个技能领域与玩家相关联的技能水平。 该操作可以进一步包括识别与投注游戏相关联的技能领域,其中与玩家相关联的技能水平小于预定义的技能水平,并且启动投注游戏训练工具的训练模式以提高与玩家相关联的技能水平 玩家在识别的技能领域。

    Gaming machine with LED display that is an integral part of game play
    8.
    发明授权
    Gaming machine with LED display that is an integral part of game play 有权
    具有LED显示屏的游戏机是游戏的组成部分

    公开(公告)号:US08616969B2

    公开(公告)日:2013-12-31

    申请号:US11265763

    申请日:2005-11-02

    申请人: Alfred Thomas

    发明人: Alfred Thomas

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3211

    摘要: An embodiment of a gaming machine has at least two gaming states; and an LED (light emitting diode) display having at least one of two colors respectively associated with the at least two gaming states. The at least two colors may be esthetic or mood producing colors that increase game play. The LED display may emit a color of the at least two colors that is associated with a current gaming state of the at least two gaming states. The LED display may emit a color of the at least two colors or an animation that may be part of the current game play of the gaming machine.

    摘要翻译: 游戏机的一个实施例具有至少两个游戏状态; 以及分别与至少两个游戏状态相关联的两种颜色中的至少一种的LED(发光二极管)显示器。 至少两种颜色可能是美学或心情产生增加游戏的颜色。 LED显示器可以发出与至少两个游戏状态的当前游戏状态相关联的至少两种颜色的颜色。 LED显示器可以发出至少两种颜色的颜色或可以是游戏机的当前游戏的一部分的动画。

    Environmental effects for near win events
    9.
    发明授权
    Environmental effects for near win events 有权
    近胜事件的环境影响

    公开(公告)号:US08591315B2

    公开(公告)日:2013-11-26

    申请号:US13264407

    申请日:2010-04-14

    IPC分类号: G07F17/32

    摘要: An establishment can coordinate devices (e.g., lights, speakers, displays) to enhance a game playing environment based on events detected in a network of wagering game machines. A system can be implemented that determines an environmental effect based on an event of a wagering game (e.g., a near win event), regardless of the particular wagering game developer/manufacturer. The system can determine the environmental effect to be created for an event at the wagering game machine, at a server, etc. A request for the environmental effect is then supplied to the process and/or machine that causes the devices to create the environmental effect.

    摘要翻译: 企业可以基于在投注游戏机的网络中检测到的事件来协调设备(例如,灯,扬声器,显示器)来增强游戏环境。 可以实现基于投注游戏的事件(例如,接近赢的事件)来确定环境效果的系统,而不管特定的投注游戏开发者/制造商。 该系统可以确定在投注游戏机,服务器等处为事件创建的环境效果。然后,将环境影响的请求提供给使得设备产生环境效应的过程和/或机器 。

    Wagering game system having bonus game configurations
    10.
    发明授权
    Wagering game system having bonus game configurations 有权
    投注游戏系统具有奖金游戏配置

    公开(公告)号:US08449366B2

    公开(公告)日:2013-05-28

    申请号:US12302243

    申请日:2007-05-24

    申请人: Alfred Thomas

    发明人: Alfred Thomas

    IPC分类号: A63F13/00 A63F9/24

    摘要: A method for selecting a bonus game from a plurality of bonus games. Each of the plurality of bonus games have associated bonus game instructions. The method includes determining a bonus game outcome having an expected value. A set of criteria necessary to present the bonus game outcome is determined. One of the plurality of bonus games is selected and the selected bonus game meets the set of criteria.

    摘要翻译: 一种用于从多个奖励游戏中选择奖励游戏的方法。 多个奖励游戏中的每一个具有相关的奖励游戏指令。 该方法包括确定具有预期值的奖励游戏结果。 确定呈现奖金游戏结果所需的一组标准。 选择多个奖金游戏中的一个,并且所选择的奖励游戏符合该组标准。