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公开(公告)号:US10719192B1
公开(公告)日:2020-07-21
申请号:US14500580
申请日:2014-09-29
Applicant: Amazon Technologies, Inc.
Inventor: Christian Robert Cabanero , Matthew James Van Gorder , Thomas Richard Leonard , Eric Stephen Nylund , Adam C. F. MacDonald
Abstract: A media universe (MU) system may leverage network-based resources to store and maintain a database of content for a world encompassed by the media universe. One or more layers of content including a client layer may be overlaid on a base or canonical layer of content in the MU database to enable an immersive client experience within the media universe. Clients may participate within the media universe via the MU system, for example to create customized digital assets. Client-generated content or other content may be dynamically integrated into digital media based within the media universe, for example by leveraging the repository to store and access the client-generated content, and network-based computing resources to dynamically insert the content into digital media for streaming to the clients. Client-generated content may be promoted to intermediate layers and/or to canon within the MU database, for example by community voting, popularity, and so on.
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公开(公告)号:US09731192B1
公开(公告)日:2017-08-15
申请号:US14299712
申请日:2014-06-09
Applicant: Amazon Technologies, Inc.
Inventor: Brett Ethan Johnson , Robert Duane Rost , Matthew James Van Gorder , Thomas Richard Leonard
CPC classification number: A63F13/12 , A63F13/352 , A63F13/67 , A63F13/69 , A63F13/795 , A63F13/798 , A63F13/847
Abstract: In some cases, one or more tasks may be selected for inclusion within a content item or portions of a content item such as different story arcs. Each such task may be completed based, at least in part, on an associated set of one or more actions and an associated set of one or more parameters. Also, in some cases, one or more node layouts may be generated in association with a content item or portions of a content item. Each node within a node layout may, for example, have at least one associated task within a respective content item or content item portion.
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公开(公告)号:US10217185B1
公开(公告)日:2019-02-26
申请号:US14500593
申请日:2014-09-29
Applicant: Amazon Technologies, Inc.
Inventor: Christian Robert Cabanero , Matthew James Van Gorder , Thomas Richard Leonard , Eric Stephen Nylund , Adam C. F. MacDonald
Abstract: Methods and apparatus for providing interactive and customized experiences to clients of a media universe (MU) system. The MU system may leverage network-based computation resources and services, for example a streaming service, and a digital asset repository or repository service to dynamically provide customized and customizable experiences to clients. Clients may create or modify digital assets (e.g., 3D models of characters, objects, etc.), which may be stored to the asset repository. The MU system may dynamically render digital media content of the media universe (e.g., movies, games, etc.) that includes the clients' custom digital assets (characters, objects, backgrounds, etc.) inserted into appropriate locations, and stream the dynamically customized content to respective client devices. Effectively, a client layer of content is overlaid on a base or canonical layer of content within digital media of the media universe.
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公开(公告)号:US09876836B1
公开(公告)日:2018-01-23
申请号:US14673786
申请日:2015-03-30
Applicant: Amazon Technologies, Inc.
Inventor: Matthew James Van Gorder , Alistair Robert Hirst , Quais Taraki
IPC: G06F15/16 , H04L29/06 , A63F13/335 , H04L12/26
CPC classification number: H04L65/602 , A63F13/335 , H04L43/0852 , H04L65/4084
Abstract: Techniques described and suggested herein include systems and methods for generating and/or substituting application-local audiovisual data, such as audio, for analogous application-remote audiovisual data when remote resources upon which the executing application depends become unavailable. For example, an executing application may, nominally, be partially or fully dependent on remote resources. If audiovisual data, such as audio resources used by the application, are ordinarily accessed by the application from a remote resource, but that remote resource (or some or all of the audiovisual data associated therewith) is/are unavailable to the application, the techniques described herein may be used to generate and/or select application-local substitute audiovisual data, so as to provide a user of the application a more consistent user experience, as well as to reduce reliance by the application on the stability and/or availability of the remote resource.
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公开(公告)号:US10722798B1
公开(公告)日:2020-07-28
申请号:US15645082
申请日:2017-07-10
Applicant: Amazon Technologies, Inc.
Inventor: Brett Ethan Johnson , Robert Duane Rost , Matthew James Van Gorder , Thomas Richard Leonard
Abstract: In some cases, one or more tasks may be selected for inclusion within a content item or portions of a content item such as different story arcs. Each such task may be completed based, at least in part, on an associated set of one or more actions and an associated set of one or more parameters. Also, in some cases, one or more node layouts may be generated in association with a content item or portions of a content item. Each node within a node layout may, for example, have at least one associated task within a respective content item or content item portion.
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公开(公告)号:US10564820B1
公开(公告)日:2020-02-18
申请号:US14500600
申请日:2014-09-29
Applicant: Amazon Technologies, Inc.
Inventor: Christian Robert Cabanero , Matthew James Van Gorder , Thomas Richard Leonard , Eric Stephen Nylund , Adam C. F. MacDonald
IPC: G06F3/0484 , H04L12/24 , H04L29/06
Abstract: A media universe system may leverage network-based computation resources and services, for example a streaming service, and a digital asset repository or repository service to dynamically provide active content in digital media of the media universe streamed to the client. An asset repository may contain digital assets including 3D models of objects and characters used in the digital media. Client interactions with digital media via a client interface may be mapped to particular objects, characters, locations, etc. within the media universe according to the digital assets from the repository. Most or all content within a rendered scene streamed to a client device may be rendered as active content. Clients may interact with the active content to, for example, obtain contextual information about the corresponding objects, manipulate and explore objects, discover hidden content, reveal hidden storylines, order merchandise (e.g., via 3D printing) related to the content, etc.
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公开(公告)号:US20190270018A1
公开(公告)日:2019-09-05
申请号:US16415919
申请日:2019-05-17
Applicant: Amazon Technologies, Inc.
Inventor: Ethan Zane Evans , Michael Martin George , Michael Anthony Frazzini , Alistair Robert Hirst , Matthew James Van Gorder
Abstract: An audio analysis system that may analyze participant audio input in a game spectating environment. The audio analysis system may receive audio input for participants (broadcasters and/or spectators) in a game spectating system. The audio analysis system may analyze the audio input to generate audio analysis information for broadcasts, and provide the information to the game spectating system. The audio analysis information may be applied in the game spectating system in various ways. For example, the information may be used to determine active or popular broadcasts, broadcasters, games, and/or recordings of broadcasts, and the active or popular content may be indicated to spectators via a game spectating user interface. The audio analysis system may provide an application programming interface (API) to receive the audio input and to provide audio analysis information.
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公开(公告)号:US10293260B1
公开(公告)日:2019-05-21
申请号:US14732580
申请日:2015-06-05
Applicant: Amazon Technologies, Inc.
Inventor: Ethan Zane Evans , Michael Martin George , Michael Anthony Frazzini , Alistair Robert Hirst , Matthew James Van Gorder
IPC: A63F13/00 , A63F9/24 , G10L25/63 , A63F13/67 , G10L21/10 , G10L25/48 , G10L15/22 , A63F13/215 , A63F13/35 , A63F13/86
Abstract: An audio analysis system that may analyze participant audio input in an online game environment. The audio analysis system may receive audio input for participants (players or spectators) in a current game session of a game executing within an online game system. The audio analysis system may analyze the audio input to generate audio analysis information for the current game session, and provide the audio analysis information to the online game system. The audio analysis information may be applied within the online game system in various ways. For example, the information may be displayed to the players and/or spectators via a user interface provided by game clients executing on respective client devices. The audio analysis system may provide an application programming interface (API) to receive audio input and provide audio analysis information to one or more game systems.
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公开(公告)号:US09358464B1
公开(公告)日:2016-06-07
申请号:US14299793
申请日:2014-06-09
Applicant: Amazon Technologies, Inc.
Inventor: Brett Ethan Johnson , Robert Duane Rost , Matthew James Van Gorder , Thomas Richard Leonard
CPC classification number: A63F13/12 , A63F13/352 , A63F13/67 , A63F13/69 , A63F13/795 , A63F13/798 , A63F13/847
Abstract: In some cases, one or more tasks may be selected for inclusion within a content item or portions of a content item such as different story arcs. Each such task may be completed based, at least in part, on an associated set of one or more actions and an associated set of one or more parameters. Also, in some cases, one or more node layouts may be generated in association with a content item or portions of a content item. Each node within a node layout may, for example, have at least one associated task within a respective content item or content item portion.
Abstract translation: 在一些情况下,可以选择一个或多个任务来包含在内容项目或诸如不同故事弧的内容项目的部分内。 每个这样的任务可以至少部分地基于一个或多个动作的关联集合以及相关联的一个或多个参数组来完成。 此外,在一些情况下,可以与内容项或内容项的一部分相关联地生成一个或多个节点布局。 节点布局内的每个节点可以例如在相应的内容项目或内容项目部分内具有至少一个相关联的任务。
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公开(公告)号:US10987596B2
公开(公告)日:2021-04-27
申请号:US16415919
申请日:2019-05-17
Applicant: Amazon Technologies, Inc.
Inventor: Ethan Zane Evans , Michael Martin George , Michael Anthony Frazzini , Alistair Robert Hirst , Matthew James Van Gorder
IPC: A63F13/86 , G06F3/048 , G06F3/16 , A63F13/79 , A63F13/215
Abstract: An audio analysis system that may analyze participant audio input in a game spectating environment. The audio analysis system may receive audio input for participants (broadcasters and/or spectators) in a game spectating system. The audio analysis system may analyze the audio input to generate audio analysis information for broadcasts, and provide the information to the game spectating system. The audio analysis information may be applied in the game spectating system in various ways. For example, the information may be used to determine active or popular broadcasts, broadcasters, games, and/or recordings of broadcasts, and the active or popular content may be indicated to spectators via a game spectating user interface. The audio analysis system may provide an application programming interface (API) to receive the audio input and to provide audio analysis information.
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