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公开(公告)号:US11363329B2
公开(公告)日:2022-06-14
申请号:US15893500
申请日:2018-02-09
Applicant: Amazon Technologies, Inc.
Inventor: Gerard Joseph Heinz, II , Michael Schleif Pesce , Collin Charles Davis , Michael Anthony Frazzini , Ashraf Alkarmi , Michael Martin George , David A. Limp , William Dugald Carr, Jr.
IPC: H04N21/43 , G06T19/00 , H04N21/431 , H04N21/472 , G11B27/00 , G06T17/00 , G11B27/031 , H04N5/91
Abstract: A real-time video exploration (RVE) system that allows users to pause, step into, move through, and explore 2D or 3D modeled worlds of scenes in a video. The RVE system may allow users to discover, select, explore, and manipulate objects within the modeled worlds used to generate video content. The RVE system may implement methods that allow users to view and explore in more detail the features, components, and/or accessories of selected objects that are being manipulated and explored. The RVE system may also implement methods that allow users to interact with interfaces of selected objects or interfaces of components of selected objects.
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公开(公告)号:US11315552B1
公开(公告)日:2022-04-26
申请号:US15934882
申请日:2018-03-23
Applicant: Amazon Technologies, Inc.
Inventor: Michael Martin George , David Garfield Uffelman , Deepak Maini , Kyle Beyer , Amarpaul Singh Sandhu
IPC: G10L15/18 , G10L15/19 , G10L15/14 , G10L15/22 , G06F40/205
Abstract: This disclosure describes systems and techniques receiving a request for information from a user and, in response, outputting the requested information along with unsolicited, interesting content that is related to, yet nonresponsive to, the requested information. In some instances, if the requested information is unknown, the techniques may output an indication that the information is unknown, followed by the additional, unsolicited, interesting content.
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公开(公告)号:US10902509B1
公开(公告)日:2021-01-26
申请号:US16219840
申请日:2018-12-13
Applicant: Amazon Technologies, Inc.
Inventor: Michael Schleif Pesce , Ethan Zane Evans , Michael Anthony Frazzini , Michael Martin George
Abstract: Methods and apparatus for collecting information for physical products by providing virtual products to customers. Virtual products (digital representations of physical products) may be provided to customers that provide item information including but not limited to evidence of ownership of corresponding physical products, for example photographs or sales receipts. The customers may use the virtual products in various applications in which the customers may establish a virtual presence. The information provided by the customers may be collected, analyzed, and applied in one or more areas of real-world production and marketing, for example in obtaining competitive pricing information. Digital lockers may be provided for the customers to which the virtual products are stored; the applications may access the virtual products for a customer from a respective digital locker.
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公开(公告)号:US09597584B1
公开(公告)日:2017-03-21
申请号:US14317961
申请日:2014-06-27
Applicant: Amazon Technologies, Inc.
Inventor: Michael Martin George , Justin Michael George
CPC classification number: A63F13/63 , A63F13/00 , A63F13/355 , A63F13/57
Abstract: A game system in which virtual representations of real-world, physical objects may be designed or modified by game players within a virtual game universe. Real-world physical interactions of the virtual objects may be simulated by a game engine during game play within the game universe. Performance data may be collected for the virtual objects that simulates real-world performance data for corresponding physical objects. The performance data for the virtual objects may, for example, be used in evaluating performance of modifications to a physical object, or for comparing performance of two or more physical objects. Production or manufacturing decisions for respective physical objects may be made at least in part based on the performance data collected for the virtual representations of the objects.
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公开(公告)号:US11465059B2
公开(公告)日:2022-10-11
申请号:US17200605
申请日:2021-03-12
Applicant: Amazon Technologies, Inc.
Inventor: Michael Martin George , Justin Michael George , Brian Oliver
Abstract: A system in which players participate as characters in a virtual game world via game clients executing on client devices. An observer mode is provided that enables users to navigate in the game world without requiring a game client so that a user can navigate the game world while not actively playing the game. When a user accesses the game in observer mode, a view of the game world is rendered from the viewpoint of an observer's character; the observer's character may not correspond to a character in the game and the observer's character may not be visible to the players in the game. The rendered view of the game world is streamed to a viewing application on a personal device. Navigation inputs allow the observer's character to move freely within the game world.
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公开(公告)号:US11184412B1
公开(公告)日:2021-11-23
申请号:US16869031
申请日:2020-05-07
Applicant: Amazon Technologies, Inc.
Inventor: Michael Martin George , Maria Christine Renz , Jeffrey P. Bezos , Gregory Michael Hart , Rohit Prasad , Brian Oliver , Jae Pum Park
Abstract: Described are systems, methods, and apparatus that enable constraint based communications between two or more devices. For example, a first user of a first device may submit a communication request to establish a communication session with a second user and provide a constraint for that communication session, such as a time-limit (e.g., limit the communication session to five minutes). In such an example, if the second user accepts the communication request with the constraint, a communication session is established and the system monitors the communication session to determine when a condition corresponding to the constraint has been satisfied. When the condition is satisfied, the communication session is terminated by the system.
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公开(公告)号:US10987596B2
公开(公告)日:2021-04-27
申请号:US16415919
申请日:2019-05-17
Applicant: Amazon Technologies, Inc.
Inventor: Ethan Zane Evans , Michael Martin George , Michael Anthony Frazzini , Alistair Robert Hirst , Matthew James Van Gorder
IPC: A63F13/86 , G06F3/048 , G06F3/16 , A63F13/79 , A63F13/215
Abstract: An audio analysis system that may analyze participant audio input in a game spectating environment. The audio analysis system may receive audio input for participants (broadcasters and/or spectators) in a game spectating system. The audio analysis system may analyze the audio input to generate audio analysis information for broadcasts, and provide the information to the game spectating system. The audio analysis information may be applied in the game spectating system in various ways. For example, the information may be used to determine active or popular broadcasts, broadcasters, games, and/or recordings of broadcasts, and the active or popular content may be indicated to spectators via a game spectating user interface. The audio analysis system may provide an application programming interface (API) to receive the audio input and to provide audio analysis information.
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公开(公告)号:US10977669B1
公开(公告)日:2021-04-13
申请号:US15827861
申请日:2017-11-30
Applicant: Amazon Technologies, Inc.
Inventor: Gustavo Eduardo Lopez , Michael Martin George
Abstract: A service provider may obtain information about a plurality of items offered for acquisition by a merchant. The service provider may identify one or more items of the plurality of items that are the same as one or more respective items included in a catalog of items associated with the service provider. The items included in the catalog of items may be available for acquisition via the service provider. Additionally, the service provider may communicate with the merchant to offer services in relation to the items included in the service provider catalog of items that match the items offered by the merchant.
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公开(公告)号:US10390064B2
公开(公告)日:2019-08-20
申请号:US14755955
申请日:2015-06-30
Applicant: Amazon Technologies, Inc.
Inventor: Christopher Paul Dury , David Hendrik Verfaillie , Hok Peng Leung , Patrick Gilmore , Ethan Zane Evans , Michael Anthony Willette , Collin Charles Davis , Richard Bantegui , Francis Xavier Surjo-Subagio , Michael Anthony Frazzini , Michael Martin George
IPC: A63F13/49 , A63F13/85 , A63F13/86 , H04N21/81 , H04N21/254 , H04N21/443 , H04N21/478 , H04N21/4784
Abstract: A spectating system that leverages game metadata and/or broadcast metadata to provide rewards to or otherwise acknowledge participants in broadcasts. The system may analyze the metadata to detect events or other information about broadcasts, and may recognize and/or reward participants based at least in part on the analysis. Spectators may be rewarded for participating in broadcasts, or in particular events in broadcasts. Broadcasters may be rewarded for in-game achievements or for achieving levels of audience participation or support. Participants may select or vote on other participants to receive rewards. Rewards may, for example, include acknowledgement of participants via the user interface, virtual items such as in-game virtual gear, physical items such as game-related merchandise, and granting of benefits or privileges by the spectating system and/or game system such as special content for a broadcaster's channel.
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公开(公告)号:US10300394B1
公开(公告)日:2019-05-28
申请号:US14732582
申请日:2015-06-05
Applicant: Amazon Technologies, Inc.
Inventor: Ethan Zane Evans , Michael Martin George , Michael Anthony Frazzini , Alistair Robert Hirst , Matthew James Van Gorder
Abstract: An audio analysis system that may analyze participant audio input in a game spectating environment. The audio analysis system may receive audio input for participants (broadcasters and/or spectators) in a game spectating system. The audio analysis system may analyze the audio input to generate audio analysis information for broadcasts, and provide the information to the game spectating system. The audio analysis information may be applied in the game spectating system in various ways. For example, the information may be used to determine active or popular broadcasts, broadcasters, games, and/or recordings of broadcasts, and the active or popular content may be indicated to spectators via a game spectating user interface. The audio analysis system may provide an application programming interface (API) to receive the audio input and to provide audio analysis information.
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