Method for defining animation parameters for an animation definition
interface
    7.
    发明授权
    Method for defining animation parameters for an animation definition interface 失效
    用于定义动画定义界面的动画参数的方法

    公开(公告)号:US6154222A

    公开(公告)日:2000-11-28

    申请号:US31728

    申请日:1998-03-27

    IPC分类号: G06T13/00 H04N7/26 G06F15/00

    CPC分类号: G06T13/00 G06T9/001 H04N19/27

    摘要: A process is defined for the rapid definition of new animation parameters for proprietary renderers. The process accommodates the peculiarities of proprietary models. In a first step, a proprietary model is animated in a standard modeler and the animated models are saved as VRML files. A converter is used to extract the meaning of a newly defined animation parameter by comparing two or more of the VRML files. Thus, the output of this process is the model and a table describing the new animation parameter. This information is read by the renderer and used whenever the animation parameter is required. The process can easily be used to generate new shapes from the original model.

    摘要翻译: 定义了一个用于快速定义专有渲染器的新动画参数的过程。 该过程适应专有模式的特点。 在第一步中,专有模型在标准建模器中动画,动画模型将另存为VRML文件。 通过比较两个或多个VRML文件,A转换器用于提取新定义​​的动画参数的含义。 因此,此过程的输出是描述新动画参数的模型和表。 该信息由渲染器读取,并在需要动画参数时使用。 该过程可以轻松地用于从原始模型生成新的形状。

    Method for defining animation parameters for an animation definition interface
    8.
    发明授权
    Method for defining animation parameters for an animation definition interface 有权
    用于定义动画定义界面的动画参数的方法

    公开(公告)号:US07274367B2

    公开(公告)日:2007-09-25

    申请号:US11179715

    申请日:2005-07-12

    IPC分类号: G06T15/00

    摘要: A system and a computer-readable medium are provided for controlling a computing device to define a set of computer animation parameters for an object to be animated electronically. An electronic reference model of the object to be animated is obtained. The reference model is altered to form a modified model corresponding to a first animation parameter. Physical differences between the electronic reference model and the modified model are determined and a representation of the physical differences are stored as the first animation parameter. Altering of the reference model and determining of the physical differences are repeated. The stored parameters are provided to a rendering device for generation of the animation in accordance with the stored parameters. Determining physical differences between the electronic reference model and the modified model and storing a representation of the physical differences as the first animation parameter include comparing vertex positions of the reference model.

    摘要翻译: 提供了一种系统和计算机可读介质,用于控制计算设备以定义用于以电子方式动画的对象的一组计算机动画参数。 获得要动画的对象的电子参考模型。 参考模型被改变以形成对应于第一动画参数的修改模型。 确定电子参考模型与修改模型之间的物理差异,并将物理差异的表示作为第一动画参数存储。 重复参考模型的改变和物理差异的确定。 存储的参数被提供给渲染设备,用于根据所存储的参数来生成动画。 确定电子参考模型与修改模型之间的物理差异并将物理差异的表示存储为第一动画参数包括比较参考模型的顶点位置。

    Method for defining animation parameters for an animation definition interface
    9.
    发明申请
    Method for defining animation parameters for an animation definition interface 有权
    用于定义动画定义界面的动画参数的方法

    公开(公告)号:US20050243092A1

    公开(公告)日:2005-11-03

    申请号:US11179715

    申请日:2005-07-12

    IPC分类号: G06T9/00 G06T13/00 G06T15/70

    摘要: A system and a computer-readable medium are provided for controlling a computing device to define a set of computer animation parameters for an object to be animated electronically. An electronic reference model of the object to be animated is obtained. The reference model is altered to form a modified model corresponding to a first animation parameter. Physical differences between the electronic reference model and the modified model are determined and a representation of the physical differences are stored as the first animation parameter. Altering of the reference model and determining of the physical differences are repeated. The stored parameters are provided to a rendering device for generation of the animation in accordance with the stored parameters. Determining physical differences between the electronic reference model and the modified model and storing a representation of the physical differences as the first animation parameter include comparing vertex positions of the reference model.

    摘要翻译: 提供了一种系统和计算机可读介质,用于控制计算设备以定义用于以电子方式动画的对象的一组计算机动画参数。 获得要动画的对象的电子参考模型。 参考模型被改变以形成对应于第一动画参数的修改模型。 确定电子参考模型与修改模型之间的物理差异,并将物理差异的表示作为第一动画参数存储。 重复参考模型的改变和物理差异的确定。 存储的参数被提供给渲染设备,用于根据所存储的参数来生成动画。 确定电子参考模型与修改模型之间的物理差异并将物理差异的表示存储为第一动画参数包括比较参考模型的顶点位置。

    METHOD FOR DEFINING ANIMATION PARAMETERS FOR AN ANIMATION DEFINITION INTERFACE
    10.
    发明申请
    METHOD FOR DEFINING ANIMATION PARAMETERS FOR AN ANIMATION DEFINITION INTERFACE 审中-公开
    用于定义动画定义界面的动画参数的方法

    公开(公告)号:US20110175922A1

    公开(公告)日:2011-07-21

    申请号:US13075923

    申请日:2011-03-30

    IPC分类号: G06T13/00

    摘要: A system and a computer-readable medium are provided for controlling a computing device to define a set of computer animation parameters for an object to be animated electronically. An electronic reference model of the object to be animated is obtained. The reference model is altered to form a modified model corresponding to a first animation parameter. Physical differences between the electronic reference model and the modified model are determined and a representation of the physical differences are stored as the first animation parameter. Altering of the reference model and determining of the physical differences are repeated. The stored parameters are provided to a rendering device for generation of the animation in accordance with the stored parameters. Determining physical differences between the electronic reference model and the modified model and storing a representation of the physical differences as the first animation parameter include comparing vertex positions of the reference model.

    摘要翻译: 提供了一种系统和计算机可读介质,用于控制计算设备以定义用于以电子方式动画的对象的一组计算机动画参数。 获得要动画的对象的电子参考模型。 参考模型被改变以形成对应于第一动画参数的修改模型。 确定电子参考模型与修改模型之间的物理差异,并将物理差异的表示作为第一动画参数存储。 重复参考模型的改变和物理差异的确定。 存储的参数被提供给渲染设备,用于根据所存储的参数来生成动画。 确定电子参考模型与修改模型之间的物理差异并将物理差异的表示存储为第一动画参数包括比较参考模型的顶点位置。