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公开(公告)号:US10744411B2
公开(公告)日:2020-08-18
申请号:US16279057
申请日:2019-02-19
发明人: Jun Tamaoki , Haruyoshi Yamamoto , Takashi Aoki
IPC分类号: A63F13/5255 , G06T19/00 , A63F13/52 , A63F13/25 , A63F13/525 , A63F13/55 , G06F3/0481 , A63F13/533 , A63F13/53 , A63F13/577 , G06F3/01 , A63F13/211 , A63F13/26 , A63F13/428
摘要: A simulation system includes a processor including hardware. The processor performs: a virtual space setting process of setting a virtual space in which a plurality of objects are arranged; a virtual camera control process of controlling a virtual camera corresponding to a point-of-view of a user wearing a head mounted display; and a display process of generating an image as viewed from the virtual camera in the virtual space as a display image on the head mounted display. In the virtual space setting process, the processor arranges at least one information display object controlled to follow a change in the point-of-view of the user in the virtual space. In the display process, when the information display object and an object in the virtual space have entered into a given positional relationship, the processor performs a change process of a display mode of the information display object or the object.
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公开(公告)号:US10713001B2
公开(公告)日:2020-07-14
申请号:US16144404
申请日:2018-09-27
IPC分类号: G09G5/00 , G06F3/16 , A63F13/25 , A63F13/428 , A63F13/211 , A63F13/213 , A63F13/55 , A63F13/52 , A63F13/54 , G06F3/01 , G09G3/00 , A63F13/90 , G06F3/147 , H04R5/033 , H04R5/04 , H04S7/00 , H04M1/725
摘要: In a virtual reality space, a virtual reference body controlled to follow a player's hand, a virtual body part controlled to follow the player's ear, and a virtual smartphone being a virtual object as a prop are arranged. After the proximity of the virtual reference body to the virtual smartphone, the virtual smartphone is deemed as being gripped and the virtual reference body and the virtual smartphone are integrally moved. Stereophonic sound control is performed such that the emitted sound from the virtual smartphone is a ringtone before the proximity of the virtual reference body or the virtual smartphone to the virtual body part, and after the proximity, the emitted sound is switched to communication sound so that the player listens to the stereophonic sound by a headphone.
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公开(公告)号:US10350495B2
公开(公告)日:2019-07-16
申请号:US15470136
申请日:2017-03-27
发明人: Jun Tamaoki , Akio Onda , Haruyoshi Yamamoto
IPC分类号: G06F3/01 , A63F13/53 , A63F13/213 , A63F13/235 , A63F13/25 , A63F13/426 , A63F13/52 , A63F13/80 , G06T13/20 , G06T19/20
摘要: A simulation control device that utilizes a wearable image display device includes: a display processing section that displays a virtual space on the wearable image display device; a measurement section that measures a gaze time of a user with respect to an object that is placed in the virtual space; a reception section that determines that the object has been selected when a measured value obtained by the measurement has reached a first threshold value, and determines that the selection has been confirmed when the measured value has reached a second threshold value that is larger than the first threshold value; and a notification section that notifies the user of a magnitude of the measured value.
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公开(公告)号:US10183220B2
公开(公告)日:2019-01-22
申请号:US15073046
申请日:2016-03-17
发明人: Jun Tamaoki , Kazumasa Koseki , Haruyoshi Yamamoto
IPC分类号: A63F9/24 , A63F13/537 , A63F13/26 , A63F13/211 , A63F13/42 , A63F13/212
摘要: An image generation device includes a processor including hardware. The processor is configured to implement a reception process that receives a command selected by a player from a plurality of commands, a game process that includes a process that implements the effect of the received command, and a display process that displays a game image based on the results of the game process. The processor is configured to implement the game process that includes a process that implements the effect of the command that corresponds to information about a character that is the target of game play performed by the player and viewpoint information about the player.
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公开(公告)号:US11094106B2
公开(公告)日:2021-08-17
申请号:US16279119
申请日:2019-02-19
发明人: Jun Tamaoki , Akio Onda
IPC分类号: G06F3/0481 , G06F3/01 , G06T15/20 , A63F13/25 , A63F13/53 , A63F13/525 , G09G5/00 , H04N5/64 , G09G5/02 , G09G5/10 , A63F13/52 , G09G5/377 , G09G5/38 , G06F3/0484 , A63F13/5258 , A63F13/212 , G09G5/36 , A63F13/211 , A63F13/213 , A63F13/5252 , G06F3/0482 , A63F13/5255 , G06T19/00 , A63F13/428 , G09G3/00
摘要: A simulation system includes a processor including hardware. The processor performs: a virtual space setting process of setting a virtual space in which a plurality of objects are arranged; a virtual camera control process of controlling a virtual camera corresponding to a point-of-view of a user wearing a head mounted display; and a display process of generating an image as viewed from the virtual camera in the virtual space as a display image on the head mounted display. In the virtual space setting process, the processor arranges at least one information display object in a line-of-sight direction of the user, and in the display process, when it is determined that a given change condition is satisfied by a change in the point-of-view of the user, the processor performs a change process of a display mode of the information display object.
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公开(公告)号:US10761600B2
公开(公告)日:2020-09-01
申请号:US15469987
申请日:2017-03-27
发明人: Jun Tamaoki , Akio Onda , Haruyoshi Yamamoto
IPC分类号: G06F3/01 , G02B27/00 , G02B27/01 , G06K9/00 , G06F3/0481 , G06F3/0482 , G06F3/0484 , G06T19/00 , G06F3/00
摘要: A simulation control device includes: a display processing section; a measurement section that measures a gaze time of a user with respect to an object that is placed in the virtual space, and decreases a measured value obtained by the measurement corresponding to a time in which the user does not gaze at the object when the user has removed his/her gaze from the object; and a reception section that determines that the object has been selected when the measured value has reached a first threshold value, determines that the selection of the object has been confirmed when the measured value has reached a second threshold value that is larger than the first threshold value, and determines that the selection of the object has been canceled when the measured value has decreased to a third threshold value before the selection of the object is confirmed.
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公开(公告)号:US09844731B2
公开(公告)日:2017-12-19
申请号:US14484923
申请日:2014-09-12
发明人: Jun Tamaoki , Makoto Yonezawa , Ryota Mihashi
CPC分类号: A63F13/85 , A63F13/35 , G07F17/3225 , G07F17/326 , G07F17/329
摘要: A game system includes a game processing section that performs a game process, a lottery processing section that sets a lottery range that specifies a range of items among a plurality of items used during the game process that are subjected to a lottery process, and selects an item from the items that belong to the lottery range by performing the lottery process, and an item acquisition processing section that performs a process that allows a player to acquire the selected item. Information about the plurality of items has a data structure in which the plurality of items are linked to have a parent-child relationship. The lottery processing section sets the lottery range so that a child item is included within the lottery range when a parent item has been set to an acquired state or an acquirable state, and changes the set lottery range based on given information.
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公开(公告)号:US09833712B2
公开(公告)日:2017-12-05
申请号:US14484367
申请日:2014-09-12
IPC分类号: A63F9/24 , A63F13/803 , A63F13/847 , A63F13/57
CPC分类号: A63F13/803 , A63F13/57 , A63F13/847
摘要: A game system includes a game processing section that performs a process that implements a game, a data link processing section that determines that a data link activation condition has been satisfied when a data link start positional relationship has been established between a moving object and another moving object, and performs a process that produces a data link effect that changes at least one of the radar-related capability of the moving object and the performance of the moving object, and a display processing section that performs a display process that displays a display object that notifies a player of information about a data link. The data link processing section performs a process that prohibits production of the data link effect during at least one of a given first period after the game has started, and a given second period after production of the data link effect has been canceled.
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