Computer system, viewer terminal, method for controlling live watching, and program

    公开(公告)号:US11541307B2

    公开(公告)日:2023-01-03

    申请号:US16576850

    申请日:2019-09-20

    摘要: A server system to manage esports live distribution distributes, to a viewer terminal, data for displaying an image of gameplay by players on the viewer terminal, and situation data. The situation data describes various situations, such as a viewer's watching situation, a game progress status, a player's operation situation, a reward generation situation, a posting situation of comments such as cheers, and an evaluation situation of players by viewers. In the viewer terminal, various types of situation data are compared with predetermined screen configuration change conditions, and when some of the conditions is satisfied, the present configuration of a watching screen is changed to a screen configuration associated with the satisfied condition to provide information for the viewer in such a manner as to facilitate understanding of a situation on each occasion.

    System for giving entertainment element in return for watching advertisement

    公开(公告)号:US11238475B2

    公开(公告)日:2022-02-01

    申请号:US15855185

    申请日:2017-12-27

    发明人: Yuka Takei Akio Onda

    IPC分类号: G06Q30/00 G06Q30/02 A63F13/61

    摘要: When control is performed to output a watching target advertisement on a display screen displaying a game image, a user selects and sets an input element from entertainment elements, related to the game, possessed by the user. When the input element is determined, the watching target advertisement is controlled. The input element is consumed when the watching control is completed. Then, an output element, which is an entertainment element different from the input element and is selected based on information on the watching target advertisement, information on the input element, and the like, is given to the user.

    INFORMATION STORAGE MEDIUM AND GAME SYSTEM
    6.
    发明申请

    公开(公告)号:US20200368613A1

    公开(公告)日:2020-11-26

    申请号:US16883672

    申请日:2020-05-26

    发明人: Hiroki KASAWA

    摘要: A game system reduces a compensation parameter by a consumption amount set for a game medium and sets the medium to be useable, increases the parameter to up to an upper limit of a predetermined value when a predetermined increase condition is satisfied, stores a normal game medium in which the set consumption amount is equal to or less than the value, and a special game medium in which the set consumption amount is more than the value in a storage unit as the medium in association with a player, reduces the parameter by a given reduction amount and increases an accumulated parameter in accordance with the reduction amount, and sets the special medium to be useable by reducing the compensation and/or accumulated parameters so that a sum of reduction amounts of the compensation and accumulated parameters together is equal to the consumption amount set for the special medium.

    GAME SYSTEM AND METHOD OF PROVIDING INFORMATION RELATED TO MATCH-UP GAME

    公开(公告)号:US20200306649A1

    公开(公告)日:2020-10-01

    申请号:US16820803

    申请日:2020-03-17

    摘要: A game system that is a server or the like is configured to repetitively determine, during a match-up game, for each set determination period, participation continuation in the match-up game with respect to each player character according to a determination criterion which is based on acquisition of a specific item set in advance, and when it is determined that the player character does not satisfy the determination criterion at an end timing or before the end timing of the determination period, execute participation-limiting processing for limiting participation by the player character concerned in the match-up game such as loss management that involves causing the player character to suffer a loss from the match-up game in which the player character is participating.

    INFORMATION STORAGE MEDIA, GAME DEVICES AND SERVERS

    公开(公告)号:US20200078683A1

    公开(公告)日:2020-03-12

    申请号:US16562784

    申请日:2019-09-06

    IPC分类号: A63F13/57 G06T13/20 A63F13/23

    摘要: Provided is the game device which sets the designated object from among the objects arranged in the game space as an object in the holding state, performs control for arranging the object set in the holding state at the predetermined position in the game space, and/or displays information of the object set in the holding state at a predetermined position on the game image. When the predetermined condition is satisfied, the game device releases the holding state of the object set to be in the holding state by the holding controller and causes the object to perform the predetermined operation.

    COMPUTER SYSTEM AND GAME SYSTEM
    9.
    发明申请

    公开(公告)号:US20200023280A1

    公开(公告)日:2020-01-23

    申请号:US16585524

    申请日:2019-09-27

    摘要: When a viewer executes a predetermined present operation, an item is selected from items that are possessed by the viewer, and is given to a player who is selected as a destination. Alternatively, an item that is purchased by the viewer is given to a player who is selected as a destination. When the player uses the presented item, a reward is given to the viewer who provided the present. This can make watching of gameplay images to be more attractive. Further, this allows the viewer to provide assistance more than cheering up to the player who performs the gameplay, and allows the viewer to feel a certain sense of unity with the player.