Method and apparatus for overlaying themed imagery onto real-world objects in a head-mounted display device

    公开(公告)号:US11206365B2

    公开(公告)日:2021-12-21

    申请号:US16741297

    申请日:2020-01-13

    Abstract: Method and apparatus for overlaying themed imagery onto real-world objects in a head-mounted display device (HMDD). A computing device receives, from an HMDD, depth data that identifies distances from the HMDD to surfaces of a plurality of objects in a user space. The computing device detects at least one object in the user space based at least in part on the depth data. The computing device determines a classification of video content being presented on a display system of the HMDD. The computing device selects, based on the classification, a particular image theme from a plurality of different image themes, the image theme comprising one or more image textures. The computing device sends, to the HMDD, at least one image texture for overlaying the at least one object during presentation of the at least one object on the display system of the HMDD in conjunction with the video content.

    PROVIDING SELECTABLE VIRTUAL REALITY (VR) VIEWPOINTS WITHIN A VR EXPERIENCE

    公开(公告)号:US20210248821A1

    公开(公告)日:2021-08-12

    申请号:US16786621

    申请日:2020-02-10

    Abstract: Providing selectable virtual reality (VR) viewpoints within a VR environment is disclosed. In one embodiment, a network computing device provides downloadable VR content that defines a VR environment comprising a plurality of viewpoints. The plurality of viewpoints may include, as non-limiting examples, one or more viewpoints corresponding to one or more VR participants within the VR environment, and/or one or more predefined non-participant viewpoints. The network computing device receives a viewpoint selection indication from a client computing device of a spectator of the VR environment, wherein the viewpoint selection indication corresponds to a selected viewpoint of the plurality of viewpoints. The network computing device then transmits, to the client computing device, a pose data stream comprising pose data corresponding to the selected viewpoint. The client computing device may then display the VR environment based on the VR content and the pose data corresponding to the selected viewpoint.

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