Modifying environmental chat distance based on avatar population density in an area of a virtual world
    1.
    发明授权
    Modifying environmental chat distance based on avatar population density in an area of a virtual world 有权
    基于虚拟世界中的头像人口密度修改环境聊天距离

    公开(公告)号:US09384469B2

    公开(公告)日:2016-07-05

    申请号:US12234854

    申请日:2008-09-22

    IPC分类号: G06F15/16 G06Q10/10 A63F13/30

    摘要: A mechanism for modifying a chat distance associated with an environmental chat based on the avatar population density of an area of a virtual universe associated with the environmental chat. An initial environmental chat distance may be determined based on the avatar population density, i.e., the number of avatars, in the area of the virtual universe associated with the environmental chat. The environmental chat distance may be modified in response to a change in the number of avatars in the area of the virtual universe associated with the environmental chat. The environmental chat distance may be modified such that the environmental chat distance is inversely proportional to the detected number of avatars in the virtual universe area associated with the environmental chat.

    摘要翻译: 基于与环境聊天相关联的虚拟宇宙的区域的化身群体密度来修改与环境聊天相关联的聊天距离的机制。 可以基于与环境聊天相关联的虚拟宇宙的区域中的化身群体密度,即化身的数量来确定初始环境聊天距离。 可以响应于与环境聊天相关联的虚拟宇宙的区域中的化身的数量的变化来修改环境聊天距离。 可以修改环境聊天距离,使得环境聊天距离与检测到的与环境聊天相关联的虚拟世界区域中的头像的数量成反比。

    MODIFYING ENVIRONMENTAL CHAT DISTANCE BASED ON AVATAR POPULATION DENSITY IN AN AREA OF A VIRTUAL WORLD
    2.
    发明申请
    MODIFYING ENVIRONMENTAL CHAT DISTANCE BASED ON AVATAR POPULATION DENSITY IN AN AREA OF A VIRTUAL WORLD 有权
    基于虚拟世界地区的人口密度修正环境距离

    公开(公告)号:US20100077034A1

    公开(公告)日:2010-03-25

    申请号:US12234854

    申请日:2008-09-22

    IPC分类号: G06F15/16

    摘要: A mechanism for modifying a chat distance associated with an environmental chat based on the avatar population density of an area of a virtual universe associated with the environmental chat. An initial environmental chat distance may be determined based on the avatar population density, i.e., the number of avatars, in the area of the virtual universe associated with the environmental chat. The environmental chat distance may be modified in response to a change in the number of avatars in the area of the virtual universe associated with the environmental chat. The environmental chat distance may be modified such that the environmental chat distance is inversely proportional to the detected number of avatars in the virtual universe area associated with the environmental chat.

    摘要翻译: 基于与环境聊天相关联的虚拟宇宙的区域的化身群体密度来修改与环境聊天相关联的聊天距离的机制。 可以基于与环境聊天相关联的虚拟宇宙的区域中的化身群体密度,即化身的数量来确定初始环境聊天距离。 可以响应于与环境聊天相关联的虚拟宇宙的区域中的化身的数量的变化来修改环境聊天距离。 可以修改环境聊天距离,使得环境聊天距离与检测到的与环境聊天相关联的虚拟世界区域中的头像的数量成反比。

    MODIFYING ENVIRONMENTAL CHAT DISTANCE BASED ON AMOUNT OF ENVIRONMENTAL CHAT IN AN AREA OF A VIRTUAL WORLD
    3.
    发明申请
    MODIFYING ENVIRONMENTAL CHAT DISTANCE BASED ON AMOUNT OF ENVIRONMENTAL CHAT IN AN AREA OF A VIRTUAL WORLD 审中-公开
    基于虚拟世界地区的环境交易量修改环境空间距离

    公开(公告)号:US20100077318A1

    公开(公告)日:2010-03-25

    申请号:US12234859

    申请日:2008-09-22

    IPC分类号: G06F3/048

    CPC分类号: G06Q10/107

    摘要: A mechanism for modifying a chat distance associated with an environmental chat based on a determined chat amount within a time window of a predetermined amount of time in an area of a virtual universe associated with the environmental chat. An initial environmental chat distance may be determined based on the determined chat amount within an initial time window in the virtual universe area associated with the environmental chat. The initial environmental chat distance may be modified in response to a change in the chat amount within a subsequent time window. The environmental chat distance may be modified such that the environmental chat distance is inversely proportional to the determined chat amount in the virtual universe area associated with the environmental chat

    摘要翻译: 一种用于在与环境聊天相关联的虚拟宇宙的区域中的预定时间量的时间窗内基于所确定的聊天量修改与环境聊天相关联的聊天距离的机制。 可以基于与环境聊天相关联的虚拟宇宙区域中的初始时间窗口内的确定的聊天量来确定初始环境聊天距离。 可以响应于随后的时间窗内的聊天量的变化来修改初始环境聊天距离。 可以修改环境聊天距离,使得环境聊天距离与与环境聊天相关联的虚拟世界区域中确定的聊天量成反比

    SPATIALLY-ORIENTED TRAVERSAL ANIMATIONS FOR NETWORK ADDRESS TRANSITIONS
    4.
    发明申请
    SPATIALLY-ORIENTED TRAVERSAL ANIMATIONS FOR NETWORK ADDRESS TRANSITIONS 有权
    用于网络地址转换的面向空间的横向动画

    公开(公告)号:US20120272166A1

    公开(公告)日:2012-10-25

    申请号:US13089812

    申请日:2011-04-19

    IPC分类号: G06F3/01

    摘要: Embodiments include a method that includes receiving a destination Internet address for a destination web page into a graphical web browser that is displaying a current web page having a current Internet address on a display. The method includes determining a relationship between the destination Internet address and the current Internet address. The method also includes determining a spatially-oriented traversal animation based on the relationship between the destination Internet address and the current Internet address. The method includes animating bringing the destination web page onto the display using the spatially-oriented traversal animation. The method also includes displaying the destination web page after the spatially-oriented traversal animation.

    摘要翻译: 实施例包括一种方法,其包括将目的地网页的目的地因特网地址接收到在显示器上显示具有当前因特网地址的当前网页的图形网络浏览器中。 该方法包括确定目的地因特网地址和当前因特网地址之间的关系。 该方法还包括基于目的地因特网地址和当前因特网地址之间的关系确定空间定向遍历动画。 该方法包括使用空间定向的遍历动画将目的地网页动画化到显示器上。 该方法还包括在空间定向的遍历动画之后显示目的地网页。

    Tracking File-Centric Events
    5.
    发明申请
    Tracking File-Centric Events 审中-公开
    跟踪以文件为中心的事件

    公开(公告)号:US20130007769A1

    公开(公告)日:2013-01-03

    申请号:US13171451

    申请日:2011-06-29

    IPC分类号: G06F9/44

    摘要: File-centric events are tracked and recorded in a system-wide event log. Preferably, the tracking is controlled by the operating system, and applies to all executing applications. Various types of information may be recorded for a particular event, and this information may vary depending on the application to which the event pertains and/or on the type of event. Event information for a particular file can be retrieved upon request, and may be displayed to a user.

    摘要翻译: 以文件为中心的事件被跟踪并记录在系统范围的事件日志中。 优选地,跟踪由操作系统控制,并且适用于所有执行的应用。 可以针对特定事件记录各种类型的信息,并且该信息可以根据事件所属的应用和/或事件的类型而变化。 可以根据请求检索特定文件的事件信息,并且可以向用户显示。

    ENHANCEMENTS TO PREVENT SPLIT ENTRIES IN THE EVENT OF A WINDOW FOCUS SHIFT
    6.
    发明申请
    ENHANCEMENTS TO PREVENT SPLIT ENTRIES IN THE EVENT OF A WINDOW FOCUS SHIFT 审中-公开
    在WINDOW FOCUS SHIFT的事件中防止分割的增强

    公开(公告)号:US20090094551A1

    公开(公告)日:2009-04-09

    申请号:US11868314

    申请日:2007-10-05

    IPC分类号: G06F3/048

    CPC分类号: G06F21/83 G06F9/451 G06F21/31

    摘要: The present invention discloses a solution to prevent split entries in an event of a window focus shift while still permitting the focus shift event to occur. The solution utilizes a number of different configurable techniques to accomplish this goal, all of which are designed to permit a user to finish directing input to an original window element, when an automatic focus shift event occurs that directs focus to a different window element. Techniques for preventing split entries can include, but are not limited to, a pause-triggered target shifting technique, a pause-triggered focus shifting technique, a password control focus retention technique, a password control focus shift alter technique, an entry continuation blocking after focus shift technique, an entry continuation alert after focus shift technique, and an entry continuation buffering after focus shift technique. The solution is not to be construed limited to these enumerated techniques.

    摘要翻译: 本发明公开了一种在允许发生焦点偏移事件的同时防止在窗口聚焦偏移的情况下的分割条目的解决方案。 该解决方案利用许多不同的可配置技术来实现该目标,所有这些都被设计为当发生将焦点引导到不同窗口元素的自动聚焦移位事件时允许用户完成将输入定向到原始窗口元件。 用于防止分割条目的技术可以包括但不限于暂停触发目标移位技术,暂停触发焦点移位技术,密码控制聚焦保持技术,密码控制焦点移位替换技术,入口连续阻塞后 聚焦移位技术,聚焦移位技术之后的入口连续警报,以及聚焦移位技术之后的入口连续缓冲。 解决方案不应被解释为限于这些列举的技术。

    Coordinated deep tagging of media content with community chat postings
    7.
    发明授权
    Coordinated deep tagging of media content with community chat postings 有权
    通过社区聊天帖子协调深入标记媒体内容

    公开(公告)号:US09224390B2

    公开(公告)日:2015-12-29

    申请号:US11967151

    申请日:2007-12-29

    IPC分类号: G06F15/16 G10L15/18 G06F17/30

    摘要: Embodiments of the present invention address deficiencies of the art in respect to deep tagging of media content and provide a method, system and computer program product for coordinating deep tagging of media content with chat postings. In an embodiment of the invention, a method for coordinating deep tagging of media content with chat postings can be provided. The method can include monitoring a group chat of participants co-browsing media content, identifying a token in the group chat appearing a threshold number of times within a temporal window, and creating a deep tag in the media content in association with a portion of the media content played back concurrently with the temporal window.

    摘要翻译: 本发明的实施例解决了关于媒体内容的深度标记的本领域的缺陷,并提供了用于协调媒体内容与聊天帖子的深度标记的方法,系统和计算机程序产品。 在本发明的一个实施例中,可以提供用于协调媒体内容与聊天记录的深度标记的方法。 该方法可以包括监视参与者共同浏览媒体内容的群聊,识别在时间窗口内出现阈值次数的群聊中的令牌,以及与媒体内容的一部分相关联地创建深标签 媒体内容与时间窗口同时播放。

    CONVERSATION DETECTION IN A VIRTUAL WORLD
    8.
    发明申请
    CONVERSATION DETECTION IN A VIRTUAL WORLD 有权
    虚拟世界中的对话检测

    公开(公告)号:US20100023877A1

    公开(公告)日:2010-01-28

    申请号:US12180885

    申请日:2008-07-28

    IPC分类号: G06F3/048

    摘要: Embodiments of the present invention address deficiencies of the art in respect to virtual world management and provide a method, data processing system and computer program product for conversation detection in a virtual world. In an embodiment of the invention, a method for conversation management in a virtual world data processing system can include detecting a sequence of statements from at least two avatars in a virtual world, and locating the avatars in the virtual world, computing a temporal proximity of the statements. The statements can be grouped in the virtual world if the avatars are geographically proximate to one another in the virtual world and if the statements have occurred within a threshold temporal proximity of one another. Thereafter, the grouped statements can be persisted in the virtual world as a conversation.

    摘要翻译: 本发明的实施例解决了与虚拟世界管理有关的技术缺陷,并提供了一种在虚拟世界中进行会话检测的方法,数据处理系统和计算机程序产品。 在本发明的一个实施例中,虚拟世界数据处理系统中的对话管理方法可以包括从虚拟世界中的至少两个头像中检测出语句序列,并将化身定位在虚拟世界中,计算时间上的邻近度 声明。 如果虚拟世界中的化身在地理位置上彼此接近,并且语句已经发生在彼此的临时临时邻近之内,则语句可以被分组在虚拟世界中。 此后,分组的语句可以作为对话持续存在于虚拟世界中。

    Spatially-oriented traversal animations for network address transitions
    9.
    发明授权
    Spatially-oriented traversal animations for network address transitions 有权
    用于网络地址转换的空间定向遍历动画

    公开(公告)号:US09430118B2

    公开(公告)日:2016-08-30

    申请号:US13089812

    申请日:2011-04-19

    摘要: Embodiments include a method that includes receiving a destination Internet address for a destination web page into a graphical web browser that is displaying a current web page having a current Internet address on a display. The method includes determining a relationship between the destination Internet address and the current Internet address. The relationship is determined by determining differences between the current Internet address and the destination Internet address. The method also includes determining a spatially-oriented traversal animation based, at least in part, on the relationship between the destination Internet address and the current Internet address. The method includes animating bringing the destination web page onto the display using the spatially-oriented traversal animation. The method also includes displaying the destination web page after the spatially-oriented traversal animation.

    摘要翻译: 实施例包括一种方法,其包括将目的地网页的目的地因特网地址接收到在显示器上显示具有当前因特网地址的当前网页的图形网络浏览器中。 该方法包括确定目的地因特网地址和当前因特网地址之间的关系。 该关系通过确定当前互联网地址和目的地互联网地址之间的差异来确定。 该方法还包括至少部分地基于目的地因特网地址和当前因特网地址之间的关系确定空间定向遍历动画。 该方法包括使用空间定向的遍历动画将目的地网页动画化到显示器上。 该方法还包括在空间定向的遍历动画之后显示目的地网页。

    Collaboration widgets with user-modal voting preference
    10.
    发明授权
    Collaboration widgets with user-modal voting preference 失效
    具有用户模式投票偏好的协作小部件

    公开(公告)号:US08108780B2

    公开(公告)日:2012-01-31

    申请号:US12103773

    申请日:2008-04-16

    IPC分类号: G06F3/00

    CPC分类号: G06Q30/02

    摘要: Collaborative voting widgets (or controls) provide a graphical user interface (GUI) that is adapted for collaborative effort between groups of individuals. The widgets have a modal selection state that changes the appearance and functionality of the widget depending on whether the widget is being presented to a particular user (e.g., a group leader) or a member of the group. The group provides user input to vote on a value of the widget. The particular user may subsequently override the voting result, reset the votes and optionally call for a re-vote, overriding the group consensus or breaking ties.

    摘要翻译: 协作投票小组件(或控件)提供了适于个人组之间的协作努力的图形用户界面(GUI)。 小部件具有模态选择状态,其根据小部件是否被呈现给特定用户(例如,组长)或组的成员来改变小部件的外观和功能。 该组提供用户输入以对该小部件的值进行投票。 特定用户可以随后覆盖投票结果,重置投票,并且可选地要求重新投票,覆盖组的共识或打破关系。