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公开(公告)号:US20230390628A1
公开(公告)日:2023-12-07
申请号:US18196134
申请日:2023-05-11
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Mark Mihelic , Michael Moniz , Paul R. Thornton , Ryan Pressley , Laura Lee
CPC classification number: A63B71/0622 , G06N3/006 , A63F13/85 , A63F13/75 , G09B5/12 , G09B7/00 , G09B9/003 , A63F9/24
Abstract: A mission-based cyber training platform allows both offensive and defensive oriented participants to test their skills in a game-based virtual environment against a live or virtual opponent. The system builds realistic virtual environments to perform the training in an isolated and controlled setting. Dynamic configuration supports unique missions using a combination of real and/or virtual machines, software resources, tools, and network components. Game engine behaves in a manner that will vary if participant attempts to replay a scenario based upon alternate options available to the engine. Scoring and leader boards are used to identify skill gaps/strengths and measure performance for each training participant. A detailed assessment of a player's performance is provided at the end of the mission and is stored in a user profile/training record.
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公开(公告)号:US11666817B2
公开(公告)日:2023-06-06
申请号:US17385619
申请日:2021-07-26
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Mark Mihelic , Michael Moniz , Paul R. Thornton , Ryan Pressley , Laura Lee
IPC: G09B19/00 , A63B71/06 , G06N3/006 , A63F13/85 , A63F9/24 , G09B5/12 , G09B7/00 , G09B9/00 , A63F13/75 , G06N3/042
CPC classification number: A63B71/0622 , A63F9/24 , A63F13/85 , G06N3/006 , G09B5/12 , G09B7/00 , G09B9/003 , A63F13/75 , A63F2300/8094 , G06N3/042
Abstract: A mission-based cyber training platform allows both offensive and defensive oriented participants to test their skills in a game-based virtual environment against a live or virtual opponent. The system builds realistic virtual environments to perform the training in an isolated and controlled setting. Dynamic configuration supports unique missions using a combination of real and/or virtual machines, software resources, tools, and network components. Game engine behaves in a manner that will vary if participant attempts to replay a scenario based upon alternate options available to the engine. Scoring and leader boards are used to identify skill gaps/strengths and measure performance for each training participant. A detailed assessment of a player's performance is provided at the end of the mission and is stored in a user profile/training record.
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公开(公告)号:US11189188B2
公开(公告)日:2021-11-30
申请号:US16720399
申请日:2019-12-19
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Mark Mihelic , Michael Moniz , Paul R. Thornton , Ryan Pressley , Laura Lee
Abstract: A mission-based cyber training platform allows both offensive and defensive oriented participants to test their skills in a game-based virtual environment against a live or virtual opponent. The system builds realistic virtual environments to perform the training in an isolated and controlled setting. Dynamic configuration supports unique missions using a combination of real and/or virtual machines, software resources, tools, and network components. Game engine behaves in a manner that will vary if participant attempts to replay a scenario based upon alternate options available to the engine. Scoring and leader boards are used to identify skill gaps/strengths and measure performance for each training participant. A detailed assessment of a player's performance is provided at the end of the mission and is stored in a user profile/training record.
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公开(公告)号:US10516751B2
公开(公告)日:2019-12-24
申请号:US16265611
申请日:2019-02-01
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Paul R. Thornton , Ryan Pressley , Robert John Shaughnessy , Mark Vange , Mark Plumb , Michael Kouts , Glenn Sydney Wilson
IPC: H04L29/08 , H04L12/24 , H04L29/06 , H04L12/811 , H04L12/851
Abstract: A method and apparatus for dynamic network link acceleration provides a managed communication link for accelerated and reliable network communication between a client and other network devices. In one or more embodiments, a client computing device which generates communication packets of a first type is enhanced with a front end mechanism which selectively encodes the data packets into packets of a second type. The data packets which are encoded into a second type are transmitted over a managed communication link which may provide error correction, security, quality of service, and other services including acceleration of communications.
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公开(公告)号:US20190166217A1
公开(公告)日:2019-05-30
申请号:US16265611
申请日:2019-02-01
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Paul R. Thornton , Ryan Pressley , Robert John Shaughnessy , Mark Vange , Mark Plumb , Michael Kouts , Glenn Sydney Wilson
IPC: H04L29/08 , H04L29/06 , H04L12/851 , H04L12/24 , H04L12/811
Abstract: A method and apparatus for dynamic network link acceleration provides a managed communication link for accelerated and reliable network communication between a client and other network devices. In one or more embodiments, a client computing device which generates communication packets of a first type is enhanced with a front end mechanism which selectively encodes the data packets into packets of a second type. The data packets which are encoded into a second type are transmitted over a managed communication link which may provide error correction, security, quality of service, and other services including acceleration of communications.
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公开(公告)号:US10205795B2
公开(公告)日:2019-02-12
申请号:US15924544
申请日:2018-03-19
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Paul R. Thornton , Ryan Pressley , Robert John Shaughnessy , Mark Vange , Mark Plumb , Michael Kouts , Glenn Sydney Wilson
IPC: H04L12/24 , H04L29/08 , H04L12/851 , H04L12/811 , H04L29/06
Abstract: A method and apparatus for dynamic network link acceleration provides a managed communication link for accelerated and reliable network communication between a client and other network devices. In one or more embodiments, a client computing device which generates communication packets of a first type is enhanced with a front end mechanism which selectively encodes the data packets into packets of a second type. The data packets which are encoded into a second type are transmitted over a managed communication link which may provide error correction, security, quality of service, and other services including acceleration of communications.
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公开(公告)号:US10931775B2
公开(公告)日:2021-02-23
申请号:US16700465
申请日:2019-12-02
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Paul R. Thornton , Ryan Pressley , Robert John Shaughnessy , Mark Vange , Marc Plumb , Michael Kouts , Glenn Sydney Wilson
IPC: H04L29/08 , H04L12/24 , H04L29/06 , H04L12/811 , H04L12/851
Abstract: A method and apparatus for dynamic network link acceleration provides a managed communication link for accelerated and reliable network communication between a client and other network devices. In one or more embodiments, a client computing device which generates communication packets of a first type is enhanced with a front end mechanism which selectively encodes the data packets into packets of a second type. The data packets which are encoded into a second type are transmitted over a managed communication link which may provide error correction, security, quality of service, and other services including acceleration of communications.
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公开(公告)号:US10515564B2
公开(公告)日:2019-12-24
申请号:US16056892
申请日:2018-08-07
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Mark Mihelic , Michael Moniz , Paul R. Thornton , Ryan Pressley , Laura Lee
Abstract: A mission-based cyber training platform allows both offensive and defensive oriented participants to test their skills in a game-based virtual environment against a live or virtual opponent. The system builds realistic virtual environments to perform the training in an isolated and controlled setting. Dynamic configuration supports unique missions using a combination of real and/or virtual machines, software resources, tools, and network components. Game engine behaves in a manner that will vary if participant attempts to replay a scenario based upon alternate options available to the engine. Scoring and leader boards are used to identify skill gaps/strengths and measure performance for each training participant. A detailed assessment of a player's performance is provided at the end of the mission and is stored in a user profile/training record.
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公开(公告)号:US09923987B2
公开(公告)日:2018-03-20
申请号:US15435281
申请日:2017-02-16
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Paul R. Thornton , Ryan Pressley , Robert John Shaughnessy , Mark Vange , Mark Plumb , Michael Kouts , Glenn Sydney Wilson
CPC classification number: H04L67/2823 , H04L41/5025 , H04L47/24 , H04L47/38 , H04L63/0227 , H04L63/0428 , H04L67/02 , H04L67/1031 , H04L67/2814 , H04L67/2876 , H04L67/322 , H04L69/04 , H04L69/08 , H04L69/329
Abstract: A method and apparatus for dynamic network link acceleration provides a managed communication link for accelerated and reliable network communication between a client and other network devices. In one or more embodiments, a client computing device which generates communication packets of a first type is enhanced with a front end mechanism which selectively encodes the data packets into packets of a second type. The data packets which are encoded into a second type are transmitted over a managed communication link which may provide error correction, security, quality of service, and other services including acceleration of communications.
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公开(公告)号:US09578124B2
公开(公告)日:2017-02-21
申请号:US14672425
申请日:2015-03-30
Applicant: Circadence Corporation
Inventor: Gary D. Morton , Paul R. Thornton , Ryan Pressley , Robert John Shaughnessy , Mark Vange , Mark Plumb , Michael Kouts , Glenn Sydney Wilson
IPC: H04L29/06 , H04L29/08 , H04L12/24 , H04L12/811 , H04L12/851
CPC classification number: H04L67/2823 , H04L41/5025 , H04L47/24 , H04L47/38 , H04L63/0227 , H04L63/0428 , H04L67/02 , H04L67/1031 , H04L67/2814 , H04L67/2876 , H04L67/322 , H04L69/04 , H04L69/08 , H04L69/329
Abstract: A method and apparatus for dynamic network link acceleration provides a managed communication link for accelerated and reliable network communication between a client and other network devices. In one or more embodiments, a client computing device which generates communication packets of a first type is enhanced with a front end mechanism which selectively encodes the data packets into packets of a second type. The data packets which are encoded into a second type are transmitted over a managed communication link which may provide error correction, security, quality of service, and other services including acceleration of communications.
Abstract translation: 用于动态网络链路加速的方法和装置提供用于客户端和其他网络设备之间的加速和可靠的网络通信的被管理的通信链路。 在一个或多个实施例中,生成第一类型的通信分组的客户端计算设备通过前端机制增强,前端机制将数据分组选择性地编码为第二类型的分组。 编码为第二类型的数据分组通过可提供纠错,安全性,服务质量以及包括通信加速在内的其它服务的管理通信链路来发送。
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