Abstract:
A method for controlling vehicle progression along a ride path of an amusement park ride. The method includes receiving inputs from a passenger of a vehicle on the ride path and processing the received inputs to determine a vehicle state change. The method includes determining a present or predicted vehicle state and comparing the present or predicted vehicle state with constraints defined by a dynamic boundary associated with the vehicle. The method includes issuing vehicle control commands to a drive assembly to implement the vehicle state change if it complies with the constraints. The dynamic boundary is moved logically along the ride path at a nominal speed to define a set of boundaries for movement of the vehicle along the ride path. The vehicle state change may be a change that causes the vehicle to travel at a speed differing from the dynamic boundary while remaining within the dynamic boundary.
Abstract:
An intersecting path ride providing close vehicle interaction without risk of collision. The ride includes a track assembly defining first and second linear, open channels bisecting at a vehicle path intersection point. The ride includes first and second vehicle guides movable within the channels. The ride includes first and second vehicle subassemblies supported by the guides, and the vehicle subassemblies move or reciprocate with the guides along linear paths defined by the channels. The ride includes a vehicle positioning assembly that concurrently reciprocates the guides back and forth along the linear channels through the intersection point. The vehicle positioning assembly includes a connection link pivotally coupled to the guides, a drive motor with an output shaft, and a crank arm rigidly coupled to the output shaft at one end and pivotally coupled to the connection link at another end moving the midpoint of the link through a circular drive path.
Abstract:
A method for controlling vehicle progression along a ride path of an amusement park ride. The method includes receiving inputs from a passenger of a vehicle on the ride path and processing the received inputs to determine a vehicle state change. The method includes determining a present or predicted vehicle state and comparing the present or predicted vehicle state with constraints defined by a dynamic boundary associated with the vehicle. The method includes issuing vehicle control commands to a drive assembly to implement the vehicle state change if it complies with the constraints. The dynamic boundary is moved logically along the ride path at a nominal to define a set of boundaries for movement of the vehicle along the ride path. The vehicle state change may be a change that causes the vehicle to travel at a speed differing from the dynamic boundary while remaining within the dynamic boundary.
Abstract:
A ride system with crossing ride paths. A first assembly is provided that includes a first set of vehicles movable along a first ride path, and the first vehicle set is vertically supported above the track at a first height. A second assembly is provided with a second set of vehicles movable along a second ride path that differs from the first ride path and crosses over the first ride path when viewed in plan view. The second vehicle set is vertically supported below the upper vehicle track at a second height, which may be the same as the first height such that passengers perceive a collision risk at path intersections. The upper track is at a higher elevation than the lower track such that track crossovers occur without interference. A synchronization mechanism synchronizes movement of the upper and lower sets of vehicles to avoid collisions at crossover points.
Abstract:
A carousel ride in which vehicles may move at differing speeds, in differing directions, and each be independently positioned relative to a load/unload platform. In one embodiment, a carousel ride is provided that includes: (1) an inner ring assembly including a first ring supporting vehicles and a drive system operable to rotate the first ring about a center axis of the carousel ride; and (2) an outer ring assembly including a second ring, concentric to the first ring, supporting vehicles and a drive system operable to rotate the second ring about a center axis of the carousel ride. During a portion of a ride, the drive system of the inner ring assembly operates to rotate the first ring at a first rotation rate, and the drive system of the outer ring assembly operates to rotate the second ring at a second rotation rate differing from the first rotation rate.
Abstract:
A method for controlling vehicle progression along a ride path of an amusement park ride. The method includes receiving inputs from a passenger of a vehicle on the ride path and processing the received inputs to determine a vehicle state change. The method includes determining a present or predicted vehicle state and comparing the present or predicted vehicle state with constraints defined by a dynamic boundary associated with the vehicle. The method includes issuing vehicle control commands to a drive assembly to implement the vehicle state change if it complies with the constraints. The dynamic boundary is moved logically along the ride path at a nominal to define a set of boundaries for movement of the vehicle along the ride path. The vehicle state change may be a change that causes the vehicle to travel at a speed differing from the dynamic boundary while remaining within the dynamic boundary.
Abstract:
An amusement park ride adapted to provide passengers unobstructed lines of sight in turns and increased turn velocities. The ride includes a track and a ride vehicle. The ride vehicle includes a track connector assembly coupled to the track for movement along the ride path in a direction of travel. The vehicle also includes a vehicle base mounted to the track connector assembly to move with the track connector. The vehicle includes a bridge, or cantilever support arm or boom, extending from the vehicle base. The vehicle further includes a passenger compartment with one or more passenger seats. The passenger compartment is mounted to the bridge such that the seats and any passengers seated therein are spaced apart from the base at a cantilever distance. As a result, the passenger compartment has fore or aft cantilever mounting relative to the track connector assembly and relative to the vehicle base.
Abstract:
An amusement park ride adapted to provide passengers unobstructed lines of sight in turns and increased turn velocities. The ride includes a track and a ride vehicle. The ride vehicle includes a track connector assembly coupled to the track for movement along the ride path in a direction of travel. The vehicle also includes a vehicle base mounted to the track connector assembly to move with the track connector. The vehicle includes a bridge, or cantilever support arm or boom, extending from the vehicle base. The vehicle further includes a passenger compartment with one or more passenger seats. The passenger compartment is mounted to the bridge such that the seats and any passengers seated therein are spaced apart from the base at a cantilever distance. As a result, the passenger compartment has fore or aft cantilever mounting relative to the track connector assembly and relative to the vehicle base.
Abstract:
A method for controlling vehicle progression along a ride path of an amusement park ride. The method includes receiving inputs from a passenger of a vehicle on the ride path and processing the received inputs to determine a vehicle state change. The method includes determining a present or predicted vehicle state and comparing the present or predicted vehicle state with constraints defined by a dynamic boundary associated with the vehicle. The method includes issuing vehicle control commands to a drive assembly to implement the vehicle state change if it complies with the constraints. The dynamic boundary is moved logically along the ride path at a nominal to define a set of boundaries for movement of the vehicle along the ride path. The vehicle state change may be a change that causes the vehicle to travel at a speed differing from the dynamic boundary while remaining within the dynamic boundary.
Abstract:
An intersecting path ride providing close vehicle interaction without risk of collision. The ride includes a track assembly defining first and second linear, open channels bisecting at a vehicle path intersection point. The ride includes first and second vehicle guides movable within the channels. The ride includes first and second vehicle subassemblies supported by the guides, and the vehicle subassemblies move or reciprocate with the guides along linear paths defined by the channels. The ride includes a vehicle positioning assembly that concurrently reciprocates the guides back and forth along the linear channels through the intersection point. The vehicle positioning assembly includes a connection link pivotally coupled to the guides, a drive motor with an output shaft, and a crank arm rigidly coupled to the output shaft at one end and pivotally coupled to the connection link at another end moving the midpoint of the link through a circular drive path.