摘要:
Apparatus, systems, and methods may operate to receive a signal that enables execution of instructions forming a memory clear process, wherein the instructions are included in an operating system of a wagering game machine. Additional activities may include executing the instructions by at least one processor to clear at least a portion of nonvolatile memory in the wagering game machine and initializing the operating system to enable receiving a wager from a player in association with a wagering game to be played on the wagering game machine. Additional apparatus, systems, and methods are disclosed.
摘要:
Apparatus, systems, and methods may operate to receive a signal that enables execution of instructions forming a memory clear process, wherein the instructions are included in an operating system of a wagering game machine. Additional activities may include executing the instructions by at least one processor to clear at least a portion of nonvolatile memory in the wagering game machine and initializing the operating system to enable receiving a wager from a player in association with a wagering game to be played on the wagering game machine. Additional apparatus, systems, and methods are disclosed.
摘要:
This document discusses, among other things, systems and methods for managing the contents of NVRAM in a wagering game machine. A method copies a first data of an NVRAM module to a storage device, wherein the NVRAM module is associated with a wagering game machine and then copies a second data to the NVRAM module.
摘要:
Apparatus, systems, and methods may operate to determine the location of a selected person in a casino, detect the occurrence of a preselected event associated with the selected person, and display a video image of the selected person on a display responsive to the detecting. Other apparatus, systems, and methods are disclosed.
摘要:
Systems and methods provide power management on a wagering game machine. Power consumption for various components of a wagering game machine may be adjusted based on various factors, including inactivity, component activity, power source changes, time based events, wireless access point proximity, change in battery voltage, credit level threshold, change in ambient lighting, related or adjacent machine power status, mode transition to play mode, mode transition to attract mode and mode transition to diagnostic mode. Power management events and power usage data may be communicated to a remote system for analysis or action. Power management commands or policies may be received from a remote system.
摘要:
This document discusses, among other things, systems and methods for managing the contents of NVRAM in a wagering game machine. A method copies a first data of an NVRAM module to a storage device, wherein the NVRAM module is associated with a wagering game machine and then copies a second data to the NVRAM module.
摘要:
A method of operating a wagering game comprises displaying the wagering game and at least one progressive award, receiving a wager to play the wagering game, and upon the occurrence of a first triggering event, offering the at least one progressive award. The method further comprises determining whether or not the at least one progressive award has been accepted, and if the at least one progressive award has not been accepted, banking a progressive enhancement. The method further comprises, upon the occurrence of a second triggering event, applying the progressive enhancement to the at least one progressive award.
摘要:
This disclosure is directed to techniques for presenting a scratch-card style interface using a touch-sensitive device. The touch-sensitive device is configured to present a first image using a display of the device. The first image may include a plurality of portions. The plurality of portions may be a plurality of overlapping image particles, or may be a plurality of image layers. The device may detect a first user interaction, and graphically remove a first number of portions of the first image in response to detection of the first user interaction. The device may detect a second user interaction, and graphically remove a second number of portions of the first image in response to the detected second user interaction. Graphical removal of the second number of portions may at least partially reveal a second image presented using the display of the device.
摘要:
A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered. The system is coupled to at least one external sign assembly via a sign server, the external sign comprising one or more speakers. The wagering game system provides a volume control interface operable to allow a user of the wagering game system to control the volume of the one or more speakers comprising a part of the external sign assembly via the sign server.
摘要:
Some techniques feature a computer-implemented method for messages associated with a user location. The method involves determining, by a mobile computing device, an estimated geographic location of the mobile computing device. The method includes receiving, at the mobile computing device, one or more messages associated with an area within the estimated geographic location, where the one or more messages include messages posted by users of a system that associates messages that those users posted about the area within the estimated geographic location. The method involves providing, on a display of the mobile computing device, one or more posted message icons that are presented in a layer over a map, where the one or more posted message icons represent the one or more posted messages. In a system, the one or more posted messages may not appear on mobile devices after a predetermined amount of time from their respective postings.