Abstract:
Provided is an apparatus and a method of providing a cloud service, the apparatus including an allocation unit to allocate a streaming service providing a service to a user terminal corresponding to a service request for manipulating game content received from the user terminal, a controller to control the game content of the allocated streaming server based on the service request, and a providing unit to stream and provide a result screen of the controlled game content to the user terminal, wherein the controller controls the game content of the allocated streaming server based on a service request re-received from the user terminal provided with the result screen.
Abstract:
The present disclosure provides a game user interface (UI) script server, including: a game UI script generator, which in response to a request of a registrant terminal, is configured to provide a web interface for generating a user interface (UI), and to support generation of game UI scripts; a game UI script storage configured to store the generated game UI scripts through the web interface; and a game UI script provider, which in response to a request of a client terminal, is configured to provide one or more game UI scripts stored in the game UI script storage.
Abstract:
Provided is a method of searching for optimal neural network architecture based on channel concatenation. The method includes adjusting spatial size information of an input feature map candidate group so that the spatial size information of the input feature map candidate group corresponds to spatial size information of an output feature map, performing a channel-based concatenation operation on the input feature map candidate group, and additionally extending an output feature map that is the results of the channel-concatenated operation to the input feature map candidate group.
Abstract:
A multiple viewpoint rendering method for a multiplayer online game and a multiple viewpoint rendering server using the same, the multiple viewpoint rendering server including a game progress information receiving unit configured to receive game progress information from an online game server, a viewpoint setting unit configured to obtain viewpoint information corresponding to each of the multiple terminals, a game image rendering unit configured to render game images corresponding to the multiple terminals, respectively, based on the game progress information and the viewpoint information, and a rendered image providing unit configured to provide the multiple terminals with the rendered game images corresponding to the multiple terminals, respectively.