DEVICE AND METHOD OF GENERATING MULTI-VIEW IMMERSIVE CONTENT
    1.
    发明申请
    DEVICE AND METHOD OF GENERATING MULTI-VIEW IMMERSIVE CONTENT 有权
    产生多视图内容的装置和方法

    公开(公告)号:US20160261855A1

    公开(公告)日:2016-09-08

    申请号:US15058292

    申请日:2016-03-02

    Abstract: Provided is a method of generating multi-view immersive content. The method includes obtaining a multi-view background image from a plurality of cameras arranged in a curved shape, modeling the obtained multi-view background image to generate a codebook corresponding to the multi-view background image, obtaining a multi-view image including an object from the plurality of cameras and separating a foreground and a background from the obtained multi-view image by using the generated codebook, and synthesizing the object included in the separated foreground with a virtual background to generate multi-view immersive content.

    Abstract translation: 提供了一种产生多视图沉浸式内容的方法。 该方法包括从布置成弯曲形状的多个摄像机获取多视点背景图像,对所获得的多视点背景图像进行建模,生成与多视点背景图像对应的码本,获得包括多视点背景图像的多视点图像 并且通过使用生成的码本将所获得的多视图图像中的前景和背景分离,并且将分离的前景中包括的对象与虚拟背景合成以生成多视图沉浸式内容。

    TREE MODEL AND FOREST MODEL GENERATING METHOD AND APPARATUS
    2.
    发明申请
    TREE MODEL AND FOREST MODEL GENERATING METHOD AND APPARATUS 有权
    树木模型和森林模型生成方法和装置

    公开(公告)号:US20140354630A1

    公开(公告)日:2014-12-04

    申请号:US13959260

    申请日:2013-08-05

    CPC classification number: G06T13/60 G06T17/00

    Abstract: Provided is a tree model generating method according to an embodiment of the present invention. The tree model generating method includes separating and extracting a skeleton of a tree from an image including the tree to generate a matte image, applying a graph representation scheme of a two-dimensional (2D) object to the matte image to generate an object skeleton graph, generating a depth information value in accordance with a predetermined rule and allocating the generated depth information value to each node on the object skeleton graph to generate a three-dimensional (3D) primary tree model, adding branches to the primary tree model based on a branch library constructed in advance and the predetermined rule to generate a secondary tree model, and performing self-growth representation with respect to the secondary tree model based on a distance between each node on the object skeleton graph to generate a tertiary tree model.

    Abstract translation: 提供了根据本发明的实施例的树模型生成方法。 树模型生成方法包括从包括树的图像分离和提取树的骨架以生成无光泽图像,将二维(2D)对象的图表示方案应用于无光图像以生成对象骨架图 根据预定规则生成深度信息值,并将所生成的深度信息值分配给对象骨架图上的每个节点,以生成三维(3D)主树模型,基于主树模型将分支添加到主树模型 提前构建的分支库和预定规则以生成辅助树模型,并且基于对象骨架图上的每个节点之间的距离来执行关于次树模型的自生长表示以生成第三树模型。

    METHOD AND APPARATUS FOR TRANSMITTING MOTION INFORMATION FOR METAVERSE CONCERT

    公开(公告)号:US20240242412A1

    公开(公告)日:2024-07-18

    申请号:US18228707

    申请日:2023-08-01

    CPC classification number: G06T13/40 G06F3/011

    Abstract: A method of transmitting motion information for metaverse concert includes: generating, by a performance directing system, original motion information including frames where performer's action is recorded; generating processed motion information having a lower frames per second (FPS) than the original motion information; generating verified motion information by extracting information on position on a part of performer's body in the original motion information; transmitting the verified motion information to an audience client system; receiving the verified motion information; generating, by the audience client system, restored motion information having the same FPS as the original motion information by adding predicted frames for the removed frames to the processed motion information; verifying whether there is an error in the restored motion information; modifying and supplementing the restored motion information when there is the error; and assigning motion to a virtual character based on the supplemented motion information.

    MULTI-GRAPHICS PROCESSING UNIT (GPU)-BASED MULTI-PHYSICS SIMULATION METHOD AND APPARATUS
    4.
    发明申请
    MULTI-GRAPHICS PROCESSING UNIT (GPU)-BASED MULTI-PHYSICS SIMULATION METHOD AND APPARATUS 审中-公开
    多图形处理单元(GPU) - 多物理模拟方法和装置

    公开(公告)号:US20150206275A1

    公开(公告)日:2015-07-23

    申请号:US14601164

    申请日:2015-01-20

    CPC classification number: G06T1/20 G06F17/5009

    Abstract: A multi-graphics processing unit (GPU)-based multi-physics simulation method and apparatus. In an exemplary embodiment, the multi-physics simulation method includes: determining a domain dividing manner by performing mock simulation; performing main simulation by using multi-graphic processing units (GPU) by targeting a plurality of physics model data on domains divided in the determined domain dividing manner; and sharing a result of the main simulation.

    Abstract translation: 一种基于多图形处理单元(GPU)的多物理仿真方法和装置。 在一个示例性实施例中,多物理模拟方法包括:通过执行模拟仿真来确定域分割方式; 通过使用多图形处理单元(GPU)通过以确定的域划分方式划分的域上的多个物理模型数据进行目标来执行主要模拟; 并共享主要模拟的结果。

    METHOD OF GENERATING TERRAIN MODEL AND DEVICE USING THE SAME
    7.
    发明申请
    METHOD OF GENERATING TERRAIN MODEL AND DEVICE USING THE SAME 审中-公开
    使用该方法生成地尔模型和装置的方法

    公开(公告)号:US20140347373A1

    公开(公告)日:2014-11-27

    申请号:US14052007

    申请日:2013-10-11

    CPC classification number: G06T17/05

    Abstract: There are provided a method of generating a terrain model and a device using the same. The method of generating a terrain model includes dividing a primitive terrain model into a plurality of partial terrain sections based on a predetermined criterion, assigning the plurality of partial terrain sections to a multiprocessor, and generating a final terrain model by performing a terrain transformation simulation of the plurality of partial terrain sections through parallel processing based on the multiprocessor. Therefore, it is possible to rapidly generate a realistic terrain model.

    Abstract translation: 提供了一种生成地形模型的方法和使用该地形模型的装置。 生成地形模型的方法包括:基于预定标准将原始地形模型划分为多个部分地形部分,将多个部分地形部分分配给多处理器,以及通过执行以下操作来生成最终地形模型: 多个部分地形部分通过基于多处理器的并行处理。 因此,可以快速生成实际的地形模型。

    APPARATUS FOR TRACKING TRAJECTORY OF HIGH-SPEED MOVING OBJECT AND METHOD THEREFOR

    公开(公告)号:US20170256063A1

    公开(公告)日:2017-09-07

    申请号:US15242746

    申请日:2016-08-22

    Abstract: An object trajectory tracking apparatus for tracking three-dimensional position of a high-speed moving instrument, i.e., a high-speed moving object for which it is difficult to acquire actual depth information, and a moving path thereof when information is extracted by utilizing a single depth sensor in a swing motion of sport in which a predetermined instrument is used by hand, and method therefor. The apparatus includes grid information generation unit, shadow area determination unit, initial object position information generation unit, object position estimation unit, and three-dimensional trajectory restoration unit, tracks three-dimensional route of an object, for which it is difficult to acquire depth information, in a fast sports motion such that information that allows user to correct and learn motion can be provided, and calculates a three-dimensional position and route calculated such that information required for practicing a more accurate swing motion can be provided.

    DEVICE AND METHOD FOR GENERATING SUPER MULTI-VIEWPOINT IMAGE
    10.
    发明申请
    DEVICE AND METHOD FOR GENERATING SUPER MULTI-VIEWPOINT IMAGE 审中-公开
    用于产生超多视点图像的装置和方法

    公开(公告)号:US20160150224A1

    公开(公告)日:2016-05-26

    申请号:US14939725

    申请日:2015-11-12

    Abstract: A super multi-viewpoint image generating device includes a host system, a storage unit, first and second liquid crystal display (LCD) projection lamps, a synchronization unit, first and second LCD shutters, first and second projection objectives, and an image light combination unit, according to the present invention, a super multi-viewpoint image where interference between adjacent viewpoint images is removed by a viewing zone-based synchronized shutter timing may be generated, thereby providing an environment for generating a super multi-viewpoint image having a realistic level, establishing a method of generating a viewing zone-based super multi-viewpoint image, and displaying a super multi-viewpoint image.

    Abstract translation: 超多视点图像生成装置包括主机系统,存储单元,第一和第二液晶显示器(LCD)投影灯,同步单元,第一和第二LCD快门,第一和第二投影物镜,以及图像光组合 根据本发明,可以生成通过基于观看区域的同步快门时间去除相邻视点图像之间的干扰的超多视点图像,从而提供用于生成具有现实视觉区域的超多视点图像的环境 建立生成基于观看区域的超多视点图像的方法,以及显示超多视点图像。

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