Abstract:
The present invention discloses a method of re-transmission of a lost MMT packet by a packet transmission apparatus. The method includes generating a media processing unit (MPU) based on a media fragment unit (MFU) and generating an MMT asset by encapsulating the MPU; generating an MMT packet based on the MPU included in the generated MMT asset; and transmitting the generated MMT packet, wherein the method further comprises adding, in a signaling message related to re-transmission of the MMT packet, delay_constrained_ARQ_flag to indicate whether or not the MMT packet transmission apparatus supports a delay-constrained automatic repeat request (ARQ) function.
Abstract:
The present invention discloses a method of re-transmission of a lost MMT packet by a packet transmission apparatus. The method includes generating a media processing unit (MPU) based on a media fragment unit (MFU) and generating an MMT asset by encapsulating the MPU; generating an MMT packet based on the MPU included in the generated MMT asset; and transmitting the generated MMT packet, wherein the method further comprises adding, in a signaling message related to re-transmission of the MMT packet, delay_constrained_ARQ_flag to indicate whether or not the MMT packet transmission apparatus supports a delay-constrained automatic repeat request (ARQ) function.
Abstract:
The present invention discloses a method of re-transmission of a lost MMT packet by a packet transmission apparatus. The method includes generating a media processing unit (MPU) based on a media fragment unit (MFU) and generating an MMT asset by encapsulating the MPU; generating an MMT packet based on the MPU included in the generated MMT asset; and transmitting the generated MMT packet, wherein the method further comprises adding, in a signaling message related to re-transmission of the MMT packet, delay_constrained_ARQ_flag to indicate whether or not the MMT packet transmission apparatus supports a delay-constrained automatic repeat request (ARQ) function.
Abstract:
The present invention relates to a method for estimating network jitter, which has the effect of more precisely estimating network jitter by using time information corresponding to a transmission time, which is transmitted from a transport layer in a transmitting end to a receiving end.
Abstract:
Provided are a method and apparatus for transmitting and receiving media data, which can provide D-layer timing information, which is transmitted from a media transmission service based on an MMT system and required for timely synchronization playout time of the media and media. The apparatus for transmitting the media data comprises a packetizer for generating a delivery layer packet (D-layer packet), which packetizes encapsulation layer data (E-layer data) to include timing information, wherein the timing information comprises sampling time information and transmission process delay information.
Abstract:
The present invention discloses a method of re-transmission of a lost MMT packet by a packet transmission apparatus. The method includes generating a media processing unit (MPU) based on a media fragment unit (MFU) and generating an MMT asset by encapsulating the MPU; generating an MMT packet based on the MPU included in the generated MMT asset; and transmitting the generated MMT packet, wherein the method further comprises adding, in a signaling message related to re-transmission of the MMT packet, delay_constrained_ARQ_flag to indicate whether or not the MMT packet transmission apparatus supports a delay-constrained automatic repeat request (ARQ) function.
Abstract:
The present invention relates to an apparatus for transmitting packets in an MPEG Media Transport (MMT) system, including: an MMT packetizing unit recording standard time information related to a media access unit for providing synchronization of the media access unit and generating MMT packets; and a transmission unit transmitting the generated MMT packets to the recipient side. Accordingly, synchronization between different media can be provided in a hybrid transmission environment where media streams belonging to one program are transmitted from different servers.