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公开(公告)号:US20190151764A1
公开(公告)日:2019-05-23
申请号:US15820282
申请日:2017-11-21
Applicant: Facebook, Inc.
Inventor: Kun Chen , Heesang Ju , Andrea Vaccari , Lei Guang , Calvin Patrick Grunewald
Abstract: In one embodiment, a method includes receiving, from a first client system of a first user of an online social network responsive to a call to a switch-context application programming interface (API), a request to switch game contexts from a first game context to a second game context within a gaming platform running on the first client system; providing, responsive to the request via the switch-context API, instructions for presenting a prompt to the first user for switching game contexts from the first game context to the second game context; receiving, from the first client system via the gaming platform, an indication the first user has confirmed switching game contexts from the first game context to the second game context; and providing, in response to the indication, instructions to the gaming platform for switching game contexts from the first game context to the second game context.
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公开(公告)号:US11213760B2
公开(公告)日:2022-01-04
申请号:US16708100
申请日:2019-12-09
Applicant: Facebook, Inc.
Inventor: Guilherme Oliveira Campos , Heesang Ju , James Caruso , Calvin Patrick Grunewald , Kevin Miller , Leif Erik Foged
IPC: A63F13/46 , A63F13/87 , H04L29/08 , H04L12/58 , A63F13/493 , A63F13/5375 , A63F13/48 , A63F13/35 , A63F13/798 , A63F13/795
Abstract: This disclosure is directed to enabling access to a game instance through a social network system. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving a social network application.
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公开(公告)号:US10532291B2
公开(公告)日:2020-01-14
申请号:US15491847
申请日:2017-04-19
Applicant: Facebook, Inc.
Inventor: Guilherme Oliverira Campos , Heesang Ju , James Caruso , Calvin Patrick Grunewald , Kevin Miller , Leif Erik Foged
IPC: A63F13/31 , A63F13/87 , H04L29/08 , H04L12/58 , A63F13/493 , A63F13/5375 , A63F13/46 , A63F13/35 , A63F13/798
Abstract: This disclosure is directed to enabling access to a game instance through a social network system. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving a social network application.
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公开(公告)号:US20180304159A1
公开(公告)日:2018-10-25
申请号:US15491847
申请日:2017-04-19
Applicant: Facebook, Inc.
Inventor: Guilherme Oliverira Campos , Heesang Ju , James Caruso , Calvin Patrick Grunewald , Kevin Miller , Leif Erik Foged
IPC: A63F13/87 , H04L29/08 , H04L12/58 , A63F13/35 , A63F13/493 , A63F13/5375 , A63F13/46 , A63F13/798
CPC classification number: A63F13/87 , A63F13/35 , A63F13/46 , A63F13/48 , A63F13/493 , A63F13/5375 , A63F13/795 , A63F13/798 , H04L51/32 , H04L67/02 , H04L67/146 , H04L67/20
Abstract: This disclosure is directed to enabling access to a game instance through a social network system. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving a social network application.
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