RESOLUTION-BASED SCALING OF REAL-TIME INTERACTIVE GRAPHICS

    公开(公告)号:US20230117969A1

    公开(公告)日:2023-04-20

    申请号:US18081931

    申请日:2022-12-15

    Applicant: GOOGLE LLC

    Abstract: An electronic game server receives a request from a client device to establish a real-time interactive gaming session, determines a device capability of an output device associated with the client device, determines a connection capability of the network connection, determines one or more target quality parameters for the real-time interactive gaming session based on the device capability and the connection capability, selects a first virtual machine of the plurality of virtual machines based on the one or more target quality parameters, establishes the real-time interactive gaming session with the client device, and provides to the real-time interactive gaming session, in accordance with the resource profile of the first virtual machine, resources for processing inputs from the client device and generating gameplay outputs in accordance with the processed inputs within the real-time interactive gaming session.

    RESOLUTION-BASED SCALING OF REAL-TIME INTERACTIVE GRAPHICS

    公开(公告)号:US20210220733A1

    公开(公告)日:2021-07-22

    申请号:US17223226

    申请日:2021-04-06

    Applicant: GOOGLE LLC

    Abstract: An electronic game server receives a request from a client device to establish a real-time interactive gaming session, determines a device capability of an output device associated with the client device, determines a connection capability of the network connection, determines one or more target quality parameters for the real-time interactive gaming session based on the device capability and the connection capability, selects a first virtual machine of the plurality of virtual machines based on the one or more target quality parameters, establishes the real-time interactive gaming session with the client device, and provides to the real-time interactive gaming session, in accordance with the resource profile of the first virtual machine, resources for processing inputs from the client device and generating gameplay outputs in accordance with the processed inputs within the real-time interactive gaming session.

    Resolution-Based Scaling of Real-time Interactive Graphics

    公开(公告)号:US20190321725A1

    公开(公告)日:2019-10-24

    申请号:US16368801

    申请日:2019-03-28

    Applicant: GOOGLE LLC

    Abstract: An electronic game server receives a request from a client device to establish a real-time interactive gaming session, determines a device capability of an output device associated with the client device, determines a connection capability of the network connection, determines one or more target quality parameters for the real-time interactive gaming session based on the device capability and the connection capability, selects a first virtual machine of the plurality of virtual machines based on the one or more target quality parameters, establishes the real-time interactive gaming session with the client device, and provides to the real-time interactive gaming session, in accordance with the resource profile of the first virtual machine, resources for processing inputs from the client device and generating gameplay outputs in accordance with the processed inputs within the real-time interactive gaming session.

    Resolution-based scaling of real-time interactive graphics

    公开(公告)号:US11077364B2

    公开(公告)日:2021-08-03

    申请号:US16368801

    申请日:2019-03-28

    Applicant: GOOGLE LLC

    Abstract: An electronic game server receives a request from a client device to establish a real-time interactive gaming session, determines a device capability of an output device associated with the client device, determines a connection capability of the network connection, determines one or more target quality parameters for the real-time interactive gaming session based on the device capability and the connection capability, selects a first virtual machine of the plurality of virtual machines based on the one or more target quality parameters, establishes the real-time interactive gaming session with the client device, and provides to the real-time interactive gaming session, in accordance with the resource profile of the first virtual machine, resources for processing inputs from the client device and generating gameplay outputs in accordance with the processed inputs within the real-time interactive gaming session.

    Resolution-based scaling of real-time interactive graphics

    公开(公告)号:US12226690B2

    公开(公告)日:2025-02-18

    申请号:US18081931

    申请日:2022-12-15

    Applicant: GOOGLE LLC

    Abstract: An electronic game server receives a request from a client device to establish a real-time interactive gaming session, determines a device capability of an output device associated with the client device, determines a connection capability of the network connection, determines one or more target quality parameters for the real-time interactive gaming session based on the device capability and the connection capability, selects a first virtual machine of the plurality of virtual machines based on the one or more target quality parameters, establishes the real-time interactive gaming session with the client device, and provides to the real-time interactive gaming session, in accordance with the resource profile of the first virtual machine, resources for processing inputs from the client device and generating gameplay outputs in accordance with the processed inputs within the real-time interactive gaming session.

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