Machine learning methods and systems for managing retail store processes involving the automatic gathering of items

    公开(公告)号:US11195388B1

    公开(公告)日:2021-12-07

    申请号:US15969753

    申请日:2018-05-02

    Abstract: Devices, systems, and method are provided for processing requests for items to be pre-gathered from a store, the processing of the requests is executed using one or more processing entities. One method includes receiving tracking data from portable device associated with a user having an online account with the store. One or more items are identified from a shopping list of the user as associated with the online account of the store. Processing the tracking data is made to determine a current route of the portable device to the store. Sending instructions is processed to create a task for pre-gathering one or more items from the store. The sending of instructions is triggered in response to confirming that the current route of the portable device remains headed to the store. The method also includes receiving an indicator that the one or more items from the store have been gathered. The method causes the sending of a notification to the online account of the user that a package of said one or more items from the store that were ordered have been gathered and are ready for pickup at the store.

    DEVICES THAT USE POWER HARVESTING POWER SOURCES FOR OPERATION

    公开(公告)号:US20210194528A1

    公开(公告)日:2021-06-24

    申请号:US17175898

    申请日:2021-02-15

    Abstract: A device is provided that includes a persistent memory, a microcontroller and a power source configured to generate power in response to energy harvesting. The power is transferred to a power storage of the device such that when the power storage has an amount of power the microcontroller performs processing of a part of a task resulting in state data related to the task stored to the persistent memory in response to a first cycle of energy harvesting. In response to one or more additional cycles of energy harvesting, the device continues performance of the task by retrieving the state data for the part of the task from the persistent memory and resulting in assembly of a payload that comprises an update to software running on the device.

    Continuous and dynamic scene decomposition for user interface

    公开(公告)号:US10705692B2

    公开(公告)日:2020-07-07

    申请号:US12574828

    申请日:2009-10-07

    Abstract: A hand-held electronic device, method of operation and computer readable medium are disclosed. The device may include a case having one or more major surfaces. A visual display and a touch pad are disposed on at least one of the major surfaces. A processor is operably coupled to the visual display and touch screen. Instructions executable by the processor may be configured to: a) present an image on the visual display containing one or more active elements; b) divide the image into one or more regions that fill the display, wherein each region corresponds to a different active element; c) correlating an active element in the image on the visual display to a corresponding active portion of the touch interface; and d) activate one of the one or more active elements in response to a touch to a corresponding one of the active portions of the touch interface.

    Wireless coded communication (WCC) devices with power harvesting power sources for monitoring state data of objects

    公开(公告)号:US10187773B1

    公开(公告)日:2019-01-22

    申请号:US15217977

    申请日:2016-07-23

    Abstract: Devices, systems, and method are provided for wireless coded communication (WCC) devices, which are configured for wireless communication with other devices, e.g., over a network. A WCC device is a type of internet of things (IOT) device that can sense data, process data, send data, respond to data requests and exchange data with other WCC device, a network device, a user device, and/or systems over the internet. In some configurations, a WCC device may include a power source that enables usage of low power, e.g., to send data that is sensed, request data and/or communicate data wirelessly. WCC devices maybe function as standalone devices or may be integrated into other devices. In some configurations, a WCC device may include power harvesting circuitry, including power harvesting user controls. A WCC device may be pre-configured or coded to report occurrence of an event, log an event, log state, cause an action, send a message or request data from one or more end nodes. In some configurations, the devices enable communication over a wireless network, which enables access to the Internet and further enables cloud processing on data received or processing for data returned or communicated.

    Wireless coded communication (WCC) devices with power harvesting power sources triggered with incidental mechanical forces

    公开(公告)号:US10142822B1

    公开(公告)日:2018-11-27

    申请号:US15217972

    申请日:2016-07-23

    Abstract: Devices, systems, and method are provided for wireless coded communication (WCC) devices, which are configured for wireless communication with other devices, e.g., over a network. A WCC device is a type of internet of things (JOT) device that can sense data, process data, send data, respond to data requests and exchange data with other WCC device, a network device, a user device, and/or systems over the internet. In some configurations, a WCC device may include a power source that enables usage of low power, e.g., to send data that is sensed, request data and/or communicate data wirelessly. WCC devices maybe function as standalone devices or may be integrated into other devices. In some configurations, a WCC device may include power harvesting circuitry, including power harvesting user controls. A WCC device may be pre-configured or coded to report occurrence of an event, log an event, log state, cause an action, send a message or request data from one or more end nodes. In some configurations, the devices enable communication over a wireless network, which enables access to the Internet and further enables cloud processing on data received or processing for data returned or communicated.

    Increasing the number of advertising impressions in an interactive environment
    7.
    发明授权
    Increasing the number of advertising impressions in an interactive environment 有权
    在互动环境中增加广告曝光次数

    公开(公告)号:US09272203B2

    公开(公告)日:2016-03-01

    申请号:US13858853

    申请日:2013-04-08

    Inventor: Gary M. Zalewski

    Abstract: Increasing a number of advertising impressions in a system configured to facilitate user interaction with an interactive environment containing one or more advertising targets is described. A scene of a portion of the simulated environment is displayed from a camera point of view (camera POV) on a video display. The scene may change as the camera POV changes in response to movement of the camera POV along a camera path during the user's interaction with the simulated environment. Modifying the camera path or a camera field of view can place more of an advertising target within the scene displayed on the video display to increase a likelihood of generating an advertising impression compared to a likelihood of generating an advertising impression without the modification.

    Abstract translation: 描述了在配置为促进用户与包含一个或多个广告目标的交互式环境的交互的系统中增加多个广告印象。 在视频显示器上从照相机的观点(摄像机POV)显示模拟环境的一部分的场景。 当用户与模拟环境的交互期间,相机POV响应于相机POV沿相机路径的移动而改变,场景可能改变。 修改相机路径或相机视野可以将更多的广告目标放置在视频显示器上显示的场景内,以增加产生广告印象的可能性,而不会产生没有修改的广告印象的可能性。

    Method and apparatus for real-time viewer interaction with a media presentation
    8.
    发明授权
    Method and apparatus for real-time viewer interaction with a media presentation 有权
    用于实时观看者与媒体呈现交互的方法和装置

    公开(公告)号:US08904430B2

    公开(公告)日:2014-12-02

    申请号:US12419248

    申请日:2009-04-06

    Inventor: Gary M. Zalewski

    Abstract: Real-time participation within a media presentation is disclosed. A participant overlay may be generated by preprocessing a media presentation to extract a time-variant metadata stream associated with one or more interactive regions depicted in the media presentation. The participant overlay includes simulated physics, which may include boundaries of the interactive regions defined in accordance with content in said media presentation. A participant's interaction with said media presentation through the interactive regions may be captured and combined with the media presentation for display on a display. The interaction may comprise a user action upon one or more elements in the media presentation, a user action expressed in the media presentation through an avatar, or a user action in said media presentation in connection with a game element.

    Abstract translation: 披露媒体演讲中的实时参与。 可以通过预处理媒体演示来提取参与者覆盖,以提取与媒体呈现中描绘的一个或多个交互区域相关联的时变元数据流。 参与者覆盖包括模拟物理学,其可以包括根据所述媒体呈现中的内容定义的交互区域的边界。 参与者通过交互区域与所述媒体呈现的交互可以被捕获并与媒体呈现组合以便在显示器上显示。 交互可以包括对媒体呈现中的一个或多个元素的用户动作,通过化身在媒体呈现中表达的用户动作,或与游戏元素相关联的所述媒体呈现中的用户动作。

    Object detection using video input combined with tilt angle information
    9.
    发明授权
    Object detection using video input combined with tilt angle information 有权
    使用视频输入的对象检测结合倾斜角度信息

    公开(公告)号:US08781151B2

    公开(公告)日:2014-07-15

    申请号:US11840170

    申请日:2007-08-16

    Abstract: A method for use in obtaining input data from an object includes capturing a live image of the object with an image capture device, receiving information related to a tilt angle of the object from one or more sensors other than the image capture device, using the information related to a tilt angle of the object to obtain at least one rotated reference image of the object, comparing the live image of the object with the rotated reference image of the object, and generating an indication in response to the live image matching the rotated reference image. An apparatus and a storage medium storing a computer program executable by a processor based system are also disclosed.

    Abstract translation: 用于从对象获取输入数据的方法包括:利用图像捕获装置捕获对象的实况图像;使用所述信息从一个或多个传感器接收与所述对象的倾斜角有关的信息 与所述对象的倾斜角度相关以获得所述对象的至少一个旋转参考图像,将所述对象的实况图像与所述对象的旋转参考图像进行比较,并且响应于所述直播图像与所述旋转参考相匹配来生成指示 图片。 还公开了一种存储可由基于处理器的系统执行的计算机程序的装置和存储介质。

    Methods and systems for processing an interchange of real time effects during video communication
    10.
    发明授权
    Methods and systems for processing an interchange of real time effects during video communication 有权
    在视频通信期间处理实时效果交换的方法和系统

    公开(公告)号:US08766983B2

    公开(公告)日:2014-07-01

    申请号:US11800899

    申请日:2007-05-07

    Abstract: Computer implemented methods for interactively modifying a video image are provided. The video image can be transmitted between a first user and a second user using a computer program that is executed on at least one computer in a computer network. Additionally, the first user and the second user interact through respective computing systems that at least partially execute the computer program. A video capture system is provided that is interfaced with the computer program that can be used to capture real-time video of the first user. The method continues by identifying components of the video image of the first user that can be modified using real-time effects in the captured real-time video. In another operation, the method identifies controller input from either the first user or the second user. The controller input detected by the computing system is identified to determine which of the identified components of the first user will be modified. In response to the identified controller input, another operation of the method augments the real-time video captured of the first user by applying the real-time effects to the identified components of the first user. The method then displays the augmented real-time video of the first user on a screen connected to the computing system of one or both of the first and second users.

    Abstract translation: 提供了用于交互式修改视频图像的计算机实现方法。 可以使用在计算机网络中的至少一台计算机上执行的计算机程序在第一用户和第二用户之间传输视频图像。 另外,第一用户和第二用户通过至少部分地执行计算机程序的各个计算系统交互。 提供了与计算机程序接口的视频捕捉系统,该计算机程序可用于捕获第一用户的实时视频。 该方法通过识别可以使用捕获的实时视频中的实时效果来修改的第一用户的视频图像的组件来继续。 在另一操作中,该方法识别来自第一用户或第二用户的控制器输入。 识别由计算系统检测到的控制器输入,以确定将修改哪个已识别的第一用户的组件。 响应于所识别的控制器输入,该方法的另一操作通过将实时效果应用于第一用户的所识别的组件来增强第一用户捕获的实时视频。 该方法然后在连接到第一和第二用户中的一个或两个的计算系统的屏幕上显示第一用户的增强实时视频。

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