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公开(公告)号:US20190200001A1
公开(公告)日:2019-06-27
申请号:US16289130
申请日:2019-02-28
Applicant: Intel Corporation
Inventor: Anders Grunnet-Jepsen , Akihiro Takagi , John N. Sweetser , Paul Winer
IPC: H04N13/254 , H04N13/296 , H04N13/239 , G03B35/06
Abstract: Systems, devices, and techniques related to projecting dynamic feature patterns onto a scene for use in stereoscopic imaging are discussed. Such techniques may include implementing a dynamic transmissive element in an optical path between a projector and the scene to modify a static pattern emitted from the projector to illuminate the scene with a dynamic pattern.
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公开(公告)号:US09494415B2
公开(公告)日:2016-11-15
申请号:US14125907
申请日:2013-11-07
Applicant: INTEL CORPORATION
Inventor: John N. Sweetser , Anders Grunnet-Jepsen , Paul Winer , Leonid M. Keselman , Steven S. Bateman , Chris Rojas , Akihiro Takagi , Chandrika Jayant
CPC classification number: G01B11/14 , G01V8/20 , G06F1/1686 , G06F1/169 , G06F3/005 , G06F3/017 , G06F3/0304 , G06F3/0346
Abstract: In embodiments, apparatuses, methods and storage media for human-computer interaction are described. In embodiments, an apparatus may include one or more light sources and a camera. Through capture of images by the camera, the computing device may detect positions of objects of a user, within a three-dimensional (3-D) interaction region within which to track positions of the objects of the user. The apparatus may utilize multiple light sources, which may be disposed at different distances to the display and may illuminate the objects in a direction other than the image capture direction. The apparatus may selectively illuminate individual light sources to facilitate detection of the objects in the direction toward the display. The camera may also capture images in synchronization with the selective illumination. Other embodiments may be described and claimed.
Abstract translation: 在实施例中,描述了用于人机交互的装置,方法和存储介质。 在实施例中,装置可以包括一个或多个光源和照相机。 通过由相机捕获图像,计算设备可以在三维(3-D)交互区域内检测用户对象的位置,以跟踪用户对象的位置。 该设备可以利用多个光源,其可以设置在与显示器不同的距离处,并且可以沿除了图像捕获方向的方向照亮对象。 该设备可以选择性地照亮各个光源,以便于在朝向显示器的方向上检测物体。 相机还可以与选择性照明同步地捕获图像。 可以描述和要求保护其他实施例。
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公开(公告)号:US10771767B2
公开(公告)日:2020-09-08
申请号:US16289130
申请日:2019-02-28
Applicant: Intel Corporation
Inventor: Anders Grunnet-Jepsen , Akihiro Takagi , John N. Sweetser , Paul Winer
IPC: H04N13/254 , H04N13/296 , H04N13/239 , G03B35/06
Abstract: Systems, devices, and techniques related to projecting dynamic feature patterns onto a scene for use in stereoscopic imaging are discussed. Such techniques may include implementing a dynamic transmissive element in an optical path between a projector and the scene to modify a static pattern emitted from the projector to illuminate the scene with a dynamic pattern.
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公开(公告)号:US09304597B2
公开(公告)日:2016-04-05
申请号:US14127106
申请日:2013-10-29
Applicant: INTEL CORPORATION
Inventor: Anders Grunnet-Jepsen , John N. Sweetser , Paul Winer , Steven S. Bateman , Akihiro Takagi , Leonid M. Keselman , Chandrika Jayant , Jonathan C. Thompson
IPC: G06F3/01 , G06F3/0481
CPC classification number: G06F3/017 , G06F3/0481
Abstract: Apparatus, computer-readable storage medium, and method associated with human computer interaction. In embodiments, a computing device may include a plurality of sensors, including a plurality of light sources and a camera, to create a three dimensional (3-D) interaction region within which to track individual finger positions of a user of the computing device. The light sources and the camera may be complementarily disposed for the camera to capture the finger or hand positions. The computing device may further include a 3-D interaction module configured to analyze the individual finger positions within the 3-D interaction region, the individual finger movements captured by the camera, to detect a gesture based on a result of the analysis, and to execute a user control action corresponding to the gesture detected. Other embodiments may be described and/or claimed.
Abstract translation: 装置,计算机可读存储介质和与人机交互相关联的方法。 在实施例中,计算设备可以包括多个传感器,包括多个光源和相机,以创建三维(3-D)交互区域,在该区域内跟踪计算设备的用户的各个手指位置。 光源和相机可以互补地设置用于相机捕获手指或手的位置。 计算设备还可以包括3-D交互模块,其被配置为分析3-D交互区域内的各个手指位置,由相机拍摄的各个手指移动,以基于分析的结果来检测手势,以及 执行与检测到的手势相对应的用户控制动作。 可以描述和/或要求保护其他实施例。
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