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公开(公告)号:US20190213774A1
公开(公告)日:2019-07-11
申请号:US16241937
申请日:2019-01-07
Applicant: Intel Corporation
Inventor: Shaohui JIAO , Xiaolu SHEN , Lidan ZHANG , Qiang LI , Wenlong LI
CPC classification number: G06T13/40 , G06F3/012 , G06F2203/011 , G06K9/00302 , G06T7/246 , G06T2207/20164 , G06T2207/30201 , G06T2207/30241 , G06T2210/56
Abstract: Apparatuses, methods and storage medium associated with emotion augmented animation of avatars are disclosed herein. In embodiments, an apparatus may comprise an animation augmentation engine to receive facial data of a user, analyze the facial data to determine an emotion state of the user, and drive additional animation that supplements animation of the avatar based at least in part on a result of the determination of the emotion state of the user. Other embodiments may be described and/or claimed.
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公开(公告)号:US20190035133A1
公开(公告)日:2019-01-31
申请号:US16071502
申请日:2016-03-17
Applicant: INTEL CORPORATION
Inventor: Shaohui JIAO , Qiang LI , Wenlong LI
Abstract: In response to movement of an underlying structure, motion of complex objects connected to that structure may be simulated relatively quickly and without requiring extensive processing capabilities. A skeleton extraction method is used to simplify the complex object. Tracking is used to track the motion of the underlying structure, such as the user's head in a case where motion of hair is being simulated. Thus, the simulated motion is driven in response to the extent and direction of head or facial movement. A mass-spring model may be used to accelerate the simulation in some embodiments.
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公开(公告)号:US20170206694A1
公开(公告)日:2017-07-20
申请号:US15102200
申请日:2015-07-30
Applicant: Intel Corporation
Inventor: Shaohui JIAO , Xiaolu SHEN , Lidan ZHANG , Qiang LI , Wenlong LI
CPC classification number: G06T13/40 , G06F3/012 , G06F2203/011 , G06K9/00302 , G06T7/246 , G06T2207/20164 , G06T2207/30201 , G06T2207/30241 , G06T2210/56
Abstract: Apparatuses, methods and storage medium associated with emotion augmented animation of avatars are disclosed herein. In embodiments, an apparatus may comprise an animation augmentation engine to receive facial data of a user, analyze the facial data to determine an emotion state of the user, and drive additional animation that supplements animation of the avatar based at least in part on a result of the determination of the emotion state of the user. Other embodiments may be described and/or claimed.
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