FACIAL EXPRESSION AND/OR INTERACTION DRIVEN AVATAR APPARATUS AND METHOD
    1.
    发明申请
    FACIAL EXPRESSION AND/OR INTERACTION DRIVEN AVATAR APPARATUS AND METHOD 审中-公开
    FACIAL表达和/或交互驱动的AVATAR装置和方法

    公开(公告)号:US20160042548A1

    公开(公告)日:2016-02-11

    申请号:US14416580

    申请日:2014-03-19

    申请人: INTEL CORPORATION

    摘要: Apparatuses, methods and storage medium associated with animating and rendering an avatar are disclosed herein. In embodiments, an apparatus may include a facial mesh tracker to receive a plurality of image frames, detect facial action movements of a face and head pose gestures of a head within the plurality of image frames, and output a plurality of facial motion parameters and head pose parameters that depict facial action movements and head pose gestures detected, all in real time, for animation and rendering of an avatar. The facial action movements and head pose gestures may be detected through inter-frame differences for a mouth and an eye, or the head, based on pixel sampling of the image frames. The facial action movements may include opening or closing of a mouth, and blinking of an eye. The head pose gestures may include head rotation such as pitch, yaw, roll, and head movement along horizontal and vertical direction, and the head comes closer or goes farther from the camera. Other embodiments may be described and/or claimed.

    摘要翻译: 本文公开了与动画和呈现化身相关联的装置,方法和存储介质。 在实施例中,装置可以包括面部网格跟踪器,用于接收多个图像帧,检测多个图像帧内的头部的脸部和头部姿势手势的面部动作运动,并且输出多个面部运动参数和头部 构成参数,其描绘了所有实时检测到的面部动作动作和头部姿势手势,用于动画和呈现头像。 基于图像帧的像素采样,可以通过口和眼或头部的帧间差异来检测面部动作运动和头部姿势手势。 面部动作动作可以包括开口或闭合嘴,以及眼睛的眨眼。 头部姿势手势可以包括水平和垂直方向的头部旋转,例如俯仰,偏航,滚动和头部移动,并且头部靠近或离开相机更远。 可以描述和/或要求保护其他实施例。