ENHANCING TECHNIQUES AND SYSTEMS FOR LOGICAL GAMES, ACTIVITIES AND PUZZLES
    2.
    发明申请
    ENHANCING TECHNIQUES AND SYSTEMS FOR LOGICAL GAMES, ACTIVITIES AND PUZZLES 审中-公开
    增强逻辑游戏,活动和配件的技术和系统

    公开(公告)号:US20140274244A1

    公开(公告)日:2014-09-18

    申请号:US13843844

    申请日:2013-03-15

    IPC分类号: A63F13/00 A63F9/00

    摘要: The present invention pertains to a class of games and activities of skill and logic, particularly to puzzles based on reason and logic. Disclosed are a method and a system for comparing solutions to the puzzles based on the paths to solution and for completion of the activities based on the order of carrying out the steps of the activity. A number of applications of the method are disclosed for development of further puzzles and activities from the initial puzzle or activity, as well as for other enriching experiences and expressions, particularly the method of providing a priori or real time hints to a participant to solve the puzzle or advance in the activity.

    摘要翻译: 本发明涉及一类游戏和技能和逻辑的活动,特别是基于理性和逻辑的谜题。 公开了一种基于解决方案和基于执行活动的步骤的顺序来完成活动的方法来比较解决方案与谜题的方法和系统。 该方法的一些应用被公开用于从初始的谜题或活动开发进一步的谜题和活动,以及用于其他丰富的经验和表达,特别是向参与者提供先验或实时提示以解决 谜题或进步活动。

    Systems and methods to enhance and develop new games and activities based on logic puzzles

    公开(公告)号:US10933323B2

    公开(公告)日:2021-03-02

    申请号:US15985723

    申请日:2018-05-22

    摘要: A class of games and activities of skill and logic, particularly puzzles based on reason and logic are described. Disclosed are a method and a system for comparing solutions to the puzzles based on the paths to solution and for completion of the activities based on the order of carrying out the steps of the activity. A number of applications of the method are disclosed for development of further puzzles and activities from the initial puzzle or activity, as well as for other enriching experiences and expressions, particularly the method of providing a priori or real time hints to a participant to solve the puzzle or advance in the activity. Also disclosed is a particular, novel method for participation by remote audience in logic and skill based activities such as creating or improving known logic puzzles and wagering.

    SYSTEMS AND METHODS TO ENHANCE LOGICAL GAMES, ACTIVITIES AND PUZZLES

    公开(公告)号:US20190009174A1

    公开(公告)日:2019-01-10

    申请号:US15985723

    申请日:2018-05-22

    IPC分类号: A63F13/50 A63F13/798

    摘要: A class of games and activities of skill and logic, particularly puzzles based on reason and logic are described. Disclosed are a method and a system for comparing solutions to the puzzles based on the paths to solution and for completion of the activities based on the order of carrying out the steps of the activity. A number of applications of the method are disclosed for development of further puzzles and activities from the initial puzzle or activity, as well as for other enriching experiences and expressions, particularly the method of providing a priori or real time hints to a participant to solve the puzzle or advance in the activity. Also disclosed is a particular, novel method for participation by remote audience in logic and skill based activities such as creating or improving known logic puzzles and wagering.

    ENHANCING TECHNIQUES AND SYSTEMS FOR LOGICAL GAMES, ACTIVITIES AND PUZZLES
    5.
    发明申请
    ENHANCING TECHNIQUES AND SYSTEMS FOR LOGICAL GAMES, ACTIVITIES AND PUZZLES 审中-公开
    增强逻辑游戏,活动和配件的技术和系统

    公开(公告)号:US20170036118A1

    公开(公告)日:2017-02-09

    申请号:US15233798

    申请日:2016-08-10

    IPC分类号: A63F13/798 A63F3/04 A63F13/46

    摘要: A class of games and activities of skill and logic, particularly puzzles based on reason and logic are described. Disclosed are a method and a system for comparing solutions to the puzzles based on the paths to solution and for completion of the activities based on the order of carrying out the steps of the activity. A number of applications of the method are disclosed for development of further puzzles and activities from the initial puzzle or activity, as well as for other enriching experiences and expressions, particularly the method of providing a priori or real time hints to a participant to solve the puzzle or advance in the activity

    摘要翻译: 描述了一类游戏和技能和逻辑的活动,特别是基于理性和逻辑的难题。 公开了一种基于解决方案和基于执行活动的步骤的顺序来完成活动的方法来比较解决方案与谜题的方法和系统。 该方法的一些应用被公开用于从初始的谜题或活动开发进一步的谜题和活动,以及用于其他丰富的经验和表达,特别是向参与者提供先验或实时提示以解决 谜题或进步活动

    REVERSE-MULTIPLE CHOICE METHOD FOR KNOWLEDGE ENGINEERING AND EXPERT SYSTEM IMPLEMENTATION
    6.
    发明申请
    REVERSE-MULTIPLE CHOICE METHOD FOR KNOWLEDGE ENGINEERING AND EXPERT SYSTEM IMPLEMENTATION 审中-公开
    用于知识工程和专家系统实施的反向多选择方法

    公开(公告)号:US20160163215A1

    公开(公告)日:2016-06-09

    申请号:US15041992

    申请日:2016-02-11

    IPC分类号: G09B7/02 G06F17/30 G06N99/00

    摘要: A system and method of communication based on the Reverse Multiple-Choice Method of teaching and testing is disclosed where at least one communicant is a machine. The method is applicable for training a machine for knowledge engineering and artificial intelligence oriented applications, as well as for a trained machine to assist a human being engaged in the activity of teaching or testing.

    摘要翻译: 公开了一种基于反向多重选择方法进行教学和测试的系统和通信方法,其中至少一个通信者是机器。 该方法适用于培训知识工程和人工智能导向应用的机器,以及训练有素的机器,以帮助人们从事教学或测试活动。