Abstract:
Disclosed is a game providing technique which is executed by an online sports game providing system for providing an online sports game to at least one game client through a network. The online sports game providing method includes (a) generating at least one of first recommended squad information, (b) generating at least one of second recommended squad information based on statistics on a squad used by at least one second user relating to the first user, and (c) providing the at least one of first or second recommended squad information to a game client of the first user.
Abstract:
The method for providing lag occurrence abusing prevention service by using a relay server includes a first step for allowing a relay server to create a pattern of a network usage or a traffic by sensing a network condition of a client; a second step for allowing a game server to analyze the created pattern and, when it is resultantly analyzed that a lag for abusing is generated, to impose a penalty grade according to a corresponding lag generating frequency; and a third step for imposing a penalty on a user who manipulates the client when the penalty grade accesses a predetermined level.
Abstract:
In an online game for providing special characters, a skill for providing special characters having capability points that cannot be generally acquired in the game and allowing the user to acquire the special characters according to a predetermined probability to increase scarcity values of the special characters, and increasing other users' interests in the user owning the special characters to increase a positive image on the game by the users and also increase interest in the game, is provided. A method for providing a character of an online game includes: by a character providing device, receiving a using signal on a special character item that is one of items owned by a user from a user terminal; when receiving the using signal, setting at least one special character that is a character generated according to a predetermined standard and at least one other character excluding the special character as characters that may be won; setting a probability for the user to acquire one of the at least one special character; casting lots according to the predetermined probability, and determining one character, from among one of the at least one special character that is set to be a character that may be won and the at least one other character, as a won character; and registering the won character to a database of characters owned by the user.
Abstract:
A technique provides new fun through an item gain and obtains a new benefit according to the item gain. An item collection event providing method according to an exemplary embodiment of the present invention includes: transmitting an item collection screen including at least one slot for collection in which each collection of at least one item to be collected is displayed to a user terminal according to an item collection event as an event providing a reward according to a collection of the item when collecting at least one predetermined item; receiving a selection input for any one slot among at least one slot for the collection from the user terminal; transmitting a slot item usage menu as a menu to receive a usage input of a slot item as an item to be used in an arbitrary slot to the user terminal when receiving the selection input; and determining the item corresponding to any one slot selectively input by using the slot item to be collected when receiving the selection input for the slot item usage menu.
Abstract:
An item overlap effect provision method includes, by an item effect provision server, analyzing information on items possessed by the user upon receiving information indicating that game play of a user is completed from a game server, and analyzing whether or not the user possesses an overlap item, which is equal to an item registered in a preset slot so as to be used by the user during game play and is not registered in the preset slot, subtracting the usage number of the registered item and the usage number of the overlap item, which are preset on a per item basis and correspond to the number of times game play capable of using the items is performed, and applying weighted-grade points, which are preset according to the overlap item, to at least one game environment factor related to game play during implementation of next game play.
Abstract:
In an online game for providing special characters, a skill for providing special characters having capability points that cannot be generally acquired in the game and allowing the user to acquire the special characters according to a predetermined probability to increase scarcity values of the special characters, and increasing other users' interests in the user owning the special characters to increase a positive image on the game by the users and also increase interest in the game, is provided. A method for providing a character of an online game includes: by a character providing device, receiving a using signal on a special character item that is one of items owned by a user from a user terminal; when receiving the using signal, setting at least one special character that is a character generated according to a predetermined standard and at least one other character excluding the special character as characters that may be won; setting a probability for the user to acquire one of the at least one special character; casting lots according to the predetermined probability, and determining one character, from among one of the at least one special character that is set to be a character that may be won and the at least one other character, as a won character; and registering the won character to a database of characters owned by the user.
Abstract:
A method for providing auctioning guide search, according to one embodiment of the present invention, comprises: an auction guide search provision server outputting to an auction bidding user terminal a keyword input interface, which is an interface enabled with keyword input for searching an auction item, when an auction registered user terminal receives a request input for searching a registered auction item from a connected auction bidding user terminal; determining whether the number of auction items searched through an inputted auction item search keyword exceeds a predetermined number, when the inputted auction item search keyword to be searched is received from the auction bidding user terminal; outputting to the auction bidding user terminal at least one auction item from results that exceed the predetermined number so that a user can select a desired auction item from the number of auction items that exceed the predetermined number, when the number of auction items searched exceeds the predetermined number; and outputting to the auction bidding user terminal bidding information input interface, which is an interface for receiving inputted bidding information with respect to an auction item selected in accordance with an item selection input, which is received from the auction bidding user terminal.