摘要:
A camera calibration method and medium and a 3-dimensional (3D) object reconstruction method and medium using the camera calibration method are provided. The camera calibration method includes setting a feature track by tracking and matching features in an input image sequence; estimating 3-dimensional (3D) points in relation to the features by initializing a structure and motion of the camera; estimating a pose of the camera by using the 3D points and refining the structure of the camera based on the estimated pose; and refining the pose of the camera.
摘要:
A camera calibration method and medium and a 3-dimensional (3D) object reconstruction method and medium using the camera calibration method are provided. The camera calibration method includes setting a feature track by tracking and matching features in an input image sequence; estimating 3-dimensional (3D) points in relation to the features by initializing a structure and motion of the camera; estimating a pose of the camera by using the 3D points and refining the structure of the camera based on the estimated pose; and refining the pose of the camera.
摘要:
A modeling method, medium, and system. The modeling method identifies a object within an image by detecting edges within the image, determines a complexity of the identified object based upon detected surface orientations of the identified object relative to a defined surface of the image, selectively, based upon the determined complexity, generates one or more surfaces for a 3D model by identifying one or more vanishing points for one or more corresponding surfaces, respectively, of the identified object and respectively analyzing the identified one or more vanishing points relative to respective determined points of the one or more corresponding surfaces of the image, and generates the 3D model by combining the one or more surfaces in a 3D space.
摘要:
A method and apparatus for rendering 3D graphic data is provided. The 3D graphic data is projected onto a 2D screen and points are interpolated and rendered, thereby quickly processing the 3D graphic data.
摘要:
A modeling method, medium, and system. The modeling method identifies a object within an image by detecting edges within the image, determines a complexity of the identified object based upon detected surface orientations of the identified object relative to a defined surface of the image, selectively, based upon the determined complexity, generates one or more surfaces for a 3D model by identifying one or more vanishing points for one or more corresponding surfaces, respectively, of the identified object and respectively analyzing the identified one or more vanishing points relative to respective determined points of the one or more corresponding surfaces of the image, and generates the 3D model by combining the one or more surfaces in a 3D space.
摘要:
A modeling method, medium, and system. The modeling method may include specifying an object in a plurality of 2 dimensional (2D) images expressed from different view points, considering an edge and contents of each component of each 2D image, generating a 3 dimensional (3D) model of each specified object, and matching the generated 3D models considering relative locations of each generated 3D model. Accordingly, a realistic 3D model of an object expressed in an image can be accurately generated.
摘要:
A point-based rendering apparatus, method and medium. The point-based rendering apparatus includes a projector to project a point model and to generate a plurality of rendered points, a radius calculator to calculate a radius, corresponding to a predetermined resolution of each of the rendered points, and a splat generator to generate at least one of a hemi-spherical and a spherical splat having the radius of each of the rendered points.
摘要:
A method and apparatus for rendering 3D graphic data is provided. The 3D graphic data is projected onto a 2D screen and points are interpolated and rendered, thereby quickly processing the 3D graphic data.
摘要:
A point-based rendering apparatus, method and medium. The point-based rendering apparatus includes a projector to project a point model and to generate a plurality of rendered points, a radius calculator to calculate a radius, corresponding to a predetermined resolution of each of the rendered points, and a splat generator to generate at least one of a hemispherical and a spherical splat having the radius of each of the rendered points.
摘要:
A 3-dimensional (3D) point-based modeling system, medium, and method, with system generating scene information by using point information in relation to a 3D polygon object and position, rotation, and size information of a 3D polygon object in a scene such that the modeling speed of a 3D image can be enhanced, the entire scene being effectively managed, and the resolution in relation to each object can being adjusted conveniently.