摘要:
A tile binning method including: dividing a scene for rendering a triangle, into a plurality of tiles; determining identification values of tile nodes of each of the tiles; and identifying a tile including an entirety or a part of the triangle from the tiles, based on the identification value of the tile nodes for each of the tiles.
摘要:
A tile binning method including: dividing a scene for rendering a triangle, into a plurality of tiles; determining identification values of tile nodes of each of the tiles; and identifying a tile including an entirety or a part of the triangle from the tiles, based on the identification value of the tile nodes for each of the tiles.
摘要:
A method and system for an early Z test in a tile-based three-dimensional rendering is provided. In the method and system for an early Z test, a portion which is not displayed to a user is removed prior to performing a rasterization process, and thereby performing the 3D rendering efficiently. The method includes segmenting a scene into tiles for performing a rendering with respect to a triangle; selecting a first tile of the tiles, which has a tile Z value less than a minimum Z value of the triangle; and performing the rendering with respect to the triangle in remaining tiles excluding the selected first tile of the tiles.
摘要:
A method and system for an early Z test in a tile-based three-dimensional rendering is provided. In the method and system for an early Z test, a portion which is not displayed to a user is removed prior to performing a rasterization process, and thereby performing the 3D rendering efficiently. The method includes segmenting a scene into tiles for performing a rendering with respect to a triangle; selecting a first tile of the tiles, which has a tile Z value less than a minimum Z value of the triangle; and performing the rendering with respect to the triangle in remaining tiles excluding the selected first tile of the tiles.
摘要:
A method and system for an early Z test in a tile-based three-dimensional rendering is provided. In the method and system for an early Z test, a portion which is not displayed to a user is removed prior to performing a rasterization process, and thereby performing the 3D rendering efficiently. The method includes segmenting a scene into tiles for performing a rendering with respect to a triangle; selecting a first tile of the tiles, which has a tile Z value less than a minimum Z value of the triangle; and performing the rendering with respect to the triangle in remaining tiles excluding the selected first tile of the tiles.
摘要:
A processor including a coarse grained array including a plurality of function units and a plurality of register files, wherein a loop to be executed by the coarse grained array is split into a plurality of sub-loops, and when an interrupt request occurs while executing the sub-loop in the coarse grained array, the interrupt request is processed after the executing of the sub-loop is completed.
摘要:
A processor including a coarse grained array including a plurality of function units and a plurality of register files, wherein a loop to be executed by the coarse grained array is split into a plurality of sub-loops, and when an interrupt request occurs while executing the sub-loop in the coarse grained array, the interrupt request is processed after the executing of the sub-loop is completed.
摘要:
A processor including a coarse grained array including a plurality of processing elements, a central register file including a first plurality of register files, a shadow central register file including a second plurality of register files, each of the second plurality of register files corresponding to each of the first plurality of register files included in the central register file, and a plurality of shadow register files, each of the plurality of shadow register files corresponding to each of a third plurality of register files included in predetermined processing elements selected from the plurality of processing elements.
摘要:
A reconfigurable processor comprising a configuration memory for storing a configuration bit for at least one loop configuration; a valid information memory for storing bit information indicating whether an operation in a loop is a delay operation; and at least one processing unit for determining whether an operation in a next cycle is the delay operation by referring to the bit information transmitted from the valid information memory, and selectively performing a change and an implementation of a configuration according to the configuration bit from the configuration memory based on the determined results.
摘要:
An apparatus and a method for processing an array in a loop in a computer system, including: applying loop unrolling to a multi-dimensional array included in a loop based on a predetermined unrolling factor to generate a plurality of unrolled multi-dimensional arrays; and transforming each of the plurality of unrolled multi-dimensional arrays into a one-dimensional array having an array subscript expression in a form of an affine function with respect to a loop counter variable.