Method and structure for image-based object editing
    1.
    发明申请
    Method and structure for image-based object editing 有权
    基于图像的对象编辑的方法和结构

    公开(公告)号:US20050062739A1

    公开(公告)日:2005-03-24

    申请号:US10665231

    申请日:2003-09-17

    IPC分类号: G06T7/00 G06T17/40 G06T15/60

    摘要: Disclosed are an image editing user interface system and method. The system includes one or more computers with one or more graphical user interfaces, and a receiving process for receiving one or more rendered two dimensional images on the computer graphical user interface. Each two dimensional image represents reflected light from a lit three dimensional object model, and the reflective light at each point of the two dimensional image corresponds to an object point on the three dimensional object model. The system further includes a changing process for changing a portion of the two dimensional image by changing the light intensity at a set of one or more points on the two dimensional image. The change in light intensity at the set of points causes a change in the three dimensional model to correspond to the change in the light intensity.

    摘要翻译: 公开了一种图像编辑用户界面系统和方法。 该系统包括具有一个或多个图形用户界面的一个或多个计算机以及用于在计算机图形用户界面上接收一个或多个渲染的二维图像的接收过程。 每个二维图像表示来自点亮的三维对象模型的反射光,并且二维图像的每个点处的反射光对应于三维对象模型上的对象点。 该系统还包括通过改变二维图像上的一个或多个点的集合的光强度来改变二维图像的一部分的改变处理。 在该组点处的光强度的变化导致三维模型的变化以对应于光强度的变化。

    Method and structure for image-based object editing
    2.
    发明授权
    Method and structure for image-based object editing 有权
    基于图像的对象编辑的方法和结构

    公开(公告)号:US07167173B2

    公开(公告)日:2007-01-23

    申请号:US10665231

    申请日:2003-09-17

    IPC分类号: G06T15/00

    摘要: Disclosed are an image editing user interface system and method. The system includes one or more computers with one or more graphical user interfaces, and a receiving process for receiving one or more rendered two dimensional images on the computer graphical user interface. Each two dimensional image represents reflected light from a lit three dimensional object model, and the reflective light at each point of the two dimensional image corresponds to an object point on the three dimensional object model. The system further includes a changing process for changing a portion of the two dimensional image by changing the light intensity at a set of one or more points on the two dimensional image. The change in light intensity at the set of points causes a change in the three dimensional model to correspond to the change in the light intensity.

    摘要翻译: 公开了一种图像编辑用户界面系统和方法。 该系统包括具有一个或多个图形用户界面的一个或多个计算机以及用于在计算机图形用户界面上接收一个或多个渲染的二维图像的接收过程。 每个二维图像表示来自点亮的三维对象模型的反射光,并且二维图像的每个点处的反射光对应于三维对象模型上的对象点。 该系统还包括通过改变二维图像上的一个或多个点的集合的光强度来改变二维图像的一部分的改变处理。 在该组点处的光强度的变化导致三维模型的变化以对应于光强度的变化。

    System and method for light source calibration
    3.
    发明授权
    System and method for light source calibration 失效
    光源校准系统和方法

    公开(公告)号:US07084386B2

    公开(公告)日:2006-08-01

    申请号:US10429108

    申请日:2003-05-02

    IPC分类号: G01J1/00

    摘要: A light source calibration target has a surface in view of a camera of an image capture system, The target includes a substrate having a substantially Lambertian surface, a visually distinct polygonal shape having corners formed on said surface so as to be visually distinct from the surface, and a plurality of objects each having an upstanding tip mounted on the surface, A method of using the calibration target operates, for each of the light sources to be calibrated, to capture an image of the target; process the captured image to derive light source calibration data and to store the calibration data.

    摘要翻译: 光源校准目标具有考虑到摄像系统的照相机的表面。目标包括具有基本上朗伯表面的基板,具有形成在所述表面上的角部的视觉上不同的多边形形状,以便在视觉上与表面不同 以及多个对象,每个具有安装在表面上的直立尖端。使用校准目标的方法对于要校准的每个光源操作以捕获目标的图像; 处理捕获的图像以导出光源校准数据并存储校准数据。

    System and method for hole filling in 3D models
    5.
    发明申请
    System and method for hole filling in 3D models 失效
    三维模型填孔的系统和方法

    公开(公告)号:US20050057561A1

    公开(公告)日:2005-03-17

    申请号:US10659937

    申请日:2003-09-11

    IPC分类号: G06T15/00 G06T17/20

    CPC分类号: G06T17/20

    摘要: A method for hole-filling in 3D models includes identifying vertices adjacent to hole boundaries in a mesh of points on a digital image and constructing a signed distance function based on vertices adjacent to hole boundaries. A Radial Basis Function is fit based on the constructed signed distance function and evaluated on a grid, which include the hole. The points on the hole surface are extracted and meshed to fill the hole.

    摘要翻译: 用于三维模型中填充孔的方法包括识别数字图像上的点网格中的孔边界附近的顶点,并且基于与孔边界相邻的顶点构建带符号距离函数。 径向基函数基于构造的带符号距离函数拟合,并在包括孔的网格上进行评估。 孔表面上的点被抽出并啮合以填充孔。

    Systems and Methods for Sketching Designs in Context
    6.
    发明申请
    Systems and Methods for Sketching Designs in Context 有权
    上下文绘制设计的系统与方法

    公开(公告)号:US20130223691A1

    公开(公告)日:2013-08-29

    申请号:US13551879

    申请日:2012-07-18

    IPC分类号: G06K9/00

    摘要: A method, a system, and a computer program product for graphically representing physical objects in a contextual setting are disclosed. A first data for a predetermined location, at least one distance measurement between at least two location points at the predetermined location, and at least one image of at least one portion of the predetermined location can be received. Based on the receiving and information obtained from at least one publicly available resource, a spatial representation of the predetermined location configured to include at least one existing feature can be generated. Spatial representation of the predetermined location includes a detailed representation of the at least one portion of the predetermined location having the at least one existing feature.

    摘要翻译: 公开了用于在上下文设置中图形表示物理对象的方法,系统和计算机程序产品。 可以接收用于预定位置的第一数据,在预定位置处的至少两个位置点之间的至少一个距离测量以及预定位置的至少一个部分的至少一个图像。 基于从至少一个公开可用资源获得的接收和信息,可以生成被配置为包括至少一个现有特征的预定位置的空间表示。 预定位置的空间表示包括具有至少一个现有特征的预定位置的至少一部分的详细表示。

    Systems and methods for creating texture exemplars
    7.
    发明授权
    Systems and methods for creating texture exemplars 有权
    用于创建纹理样本的系统和方法

    公开(公告)号:US09007373B2

    公开(公告)日:2015-04-14

    申请号:US13272091

    申请日:2011-10-12

    IPC分类号: G06T17/00 G09G5/37 G06T11/00

    CPC分类号: G06T11/001

    摘要: A system, method and a computer-readable medium for creating texture exemplars from images are provided. The texture exemplars are created by receiving an image containing a plurality of pixels representing a plurality of textures, wherein each texture in the plurality of textures is configured to be selectable by a user, determining a desired texture in the plurality of textures contained within the image and defining a scale of the desired texture, generating a heat mapping of the image, wherein the heat mapping indicates location of the desired texture, generating, based on the heat mapping, a plurality of tiles corresponding to the defined scale of the desired texture, and generating an exemplar of desired texture.

    摘要翻译: 提供了一种用于从图像创建纹理样本的系统,方法和计算机可读介质。 通过接收包含表示多个纹理的多个像素的图像来产生纹理样本,其中多个纹理中的每个纹理被配置为可由用户选择,确定包含在图像内的多个纹理中的期望纹理 并且定义所需纹理的比例,产生所述图像的热映射,其中所述热映射指示所述期望纹理的位置,基于所述热映射生成对应于所述所需纹理的所述规定的尺度的多个瓦片, 并产生所需纹理的示例。

    Systems and Methods for Creating Texture Exemplars
    8.
    发明申请
    Systems and Methods for Creating Texture Exemplars 有权
    用于创建纹理示例的系统和方法

    公开(公告)号:US20130093768A1

    公开(公告)日:2013-04-18

    申请号:US13272091

    申请日:2011-10-12

    IPC分类号: G06T17/00 G09G5/00

    CPC分类号: G06T11/001

    摘要: A system, method and a computer-readable medium for creating texture exemplars from images are provided. The texture exemplars are created by receiving an image containing a plurality of pixels representing a plurality of textures, wherein each texture in the plurality of textures is configured to be selectable by a user, determining a desired texture in the plurality of textures contained within the image and defining a scale of the desired texture, generating a heat mapping of the image, wherein the heat mapping indicates location of the desired texture, generating, based on the heat mapping, a plurality of tiles corresponding to the defined scale of the desired texture, and generating an exemplar of desired texture.

    摘要翻译: 提供了一种用于从图像创建纹理样本的系统,方法和计算机可读介质。 通过接收包含表示多个纹理的多个像素的图像来产生纹理样本,其中多个纹理中的每个纹理被配置为可由用户选择,确定包含在图像内的多个纹理中的期望纹理 并且定义所需纹理的比例,产生所述图像的热映射,其中所述热映射指示所述期望纹理的位置,基于所述热映射生成对应于所述所需纹理的所述规定的尺度的多个瓦片, 并产生所需纹理的示例。

    Systems and methods for sketching designs in context
    9.
    发明授权
    Systems and methods for sketching designs in context 有权
    在上下文中绘制设计的系统和方法

    公开(公告)号:US09149309B2

    公开(公告)日:2015-10-06

    申请号:US13551879

    申请日:2012-07-18

    IPC分类号: A61B17/80 G06K9/00

    摘要: A method, a system, and a computer program product for graphically representing physical objects in a contextual setting are disclosed. A first data for a predetermined location, at least one distance measurement between at least two location points at the predetermined location, and at least one image of at least one portion of the predetermined location can be received. Based on the receiving and information obtained from at least one publicly available resource, a spatial representation of the predetermined location configured to include at least one existing feature can be generated. Spatial representation of the predetermined location includes a detailed representation of the at least one portion of the predetermined location having the at least one existing feature.

    摘要翻译: 公开了用于在上下文设置中图形表示物理对象的方法,系统和计算机程序产品。 可以接收用于预定位置的第一数据,在预定位置处的至少两个位置点之间的至少一个距离测量以及预定位置的至少一个部分的至少一个图像。 基于从至少一个公开可用资源获得的接收和信息,可以生成被配置为包括至少一个现有特征的预定位置的空间表示。 预定位置的空间表示包括具有至少一个现有特征的预定位置的至少一部分的详细表示。