DIRECT VIEWER PROJECTION
    1.
    发明申请
    DIRECT VIEWER PROJECTION 有权
    直接查看器投影

    公开(公告)号:US20150279321A1

    公开(公告)日:2015-10-01

    申请号:US14224669

    申请日:2014-03-25

    Abstract: Techniques are disclosed for direct viewer projection, which involves having each pixel's emitted light aimed at or otherwise provided directly to the target pupil of a viewing person. In one embodiment, the techniques are implemented using steerable, collimated light sources fashioned into an array to effectively provide a display screen. Each steerable, collimated light source of the array corresponds to one pixel of a given image at a given viewing location, such that no one light source shows a whole image; rather, the whole array is used to display an image. The array can be scanned to provide different images to different viewing locations. The content projected to the different locations may be related (e.g., a movie) or unrelated (e.g., two different movies). A specific viewer can be identified and tracked such that the content is only projected to the target viewer's eyes and no one else's.

    Abstract translation: 公开了用于直接观看者投影的技术,其涉及将每个像素的发射光瞄准或以其他方式直接提供给观看者的目标瞳孔。 在一个实施例中,使用形成阵列的可导向的准直光源实现技术以有效地提供显示屏。 阵列的每个可导向的准直光源对应于在给定观看位置处的给定图像的一个像素,使得没有一个光源显示整个图像; 相反,整个数组用于显示图像。 可以扫描阵列以向不同的观看位置提供不同的图像。 投影到不同位置的内容可以是相关的(例如,电影)或不相关的(例如,两个不同的电影)。 可以识别和跟踪特定的观看者,使得内容仅被投射到目标观众的眼睛,而不是其他人。

    RENDERING TECHNIQUES FOR TEXTURED DISPLAYS
    2.
    发明申请
    RENDERING TECHNIQUES FOR TEXTURED DISPLAYS 有权
    用于纹理显示的渲染技术

    公开(公告)号:US20150091890A1

    公开(公告)日:2015-04-02

    申请号:US14040101

    申请日:2013-09-27

    Abstract: Rendering techniques are disclosed for displays capable of adjusting/changing the angle of individual pixels (or pixel groups), referred to herein as textured displays. The textured displays may be capable of creating on demand textures which may be used to simulate the surface of an object in a scene. The rendering techniques may be used to improve upon the realism of rendered scenes/objects and they may provide users with a unique rendering experience whereby the textured display physically changes to mimic textures of the rendered scenes/objects. This can be achieved by sending geometric data, such as surface normal information, to individual pixels of the textured display. Other factors may be considered when adjusting the angle of individual pixels of the textured display, such as whether the user is experiencing too much glare.

    Abstract translation: 公开了用于能够调整/改变单个像素(或像素组)的角度的显示器的渲染技术,这里称为纹理显示。 有纹理的显示器可能能够创建可以用于模拟场景中的对象的表面的按需纹理。 渲染技术可以用于改进渲染场景/对象的真实性,并且它们可以向用户提供独特的渲染体验,由此纹理化显示物理上改变以模拟渲染的场景/对象的纹理。 这可以通过将几何数据(诸如表面法线信息)发送到纹理显示器的各个像素来实现。 当调整纹理显示器的各个像素的角度时,例如用户是否经历过多的眩光,可以考虑其他因素。

    MONITOR RESOLUTION AND REFRESHING BASED ON VIEWER DISTANCE
    3.
    发明申请
    MONITOR RESOLUTION AND REFRESHING BASED ON VIEWER DISTANCE 有权
    基于观察者距离的监测分辨率和刷新

    公开(公告)号:US20150179150A1

    公开(公告)日:2015-06-25

    申请号:US14139536

    申请日:2013-12-23

    CPC classification number: G09G5/391 G06F3/005 G09G2320/0261 G09G2340/0407

    Abstract: Techniques are disclosed for improving energy efficiency of displays, and in particular, displays capable of selective refresh. In an embodiment, the techniques include adjusting the effective resolution of a display based on the viewer's distance from the display. The effective resolution adjustment can be accomplished by, for example, grouping individual pixels or blurring the display buffer (or both pixel grouping and blurring) based on the viewer's distance from the display. Such an adjustment has the effect of creating enlarged pixels from a plurality of smaller pixels. In any such cases, each of the enlarged pixels (also called macro-pixels) can then be selectively refreshed based on changes from the previous frame. In addition, even if one of the macro-pixels has changed from the last frame, it also need not be refreshed if the viewer would not perceive that change given a subtle or otherwise unperceivable difference in intensity.

    Abstract translation: 公开了用于提高显示器能量效率的技术,特别是能够进行选择性刷新的显示器。 在一个实施例中,这些技术包括基于观看者与显示器的距离来调整显示器的有效分辨率。 可以通过例如基于观看者与显示器的距离来分组单个像素或模糊显示缓冲器(或者像素分组和模糊两者)来实现有效分辨率调整。 这种调整具有从多个较小像素产生放大像素的效果。 在任何这种情况下,可以基于来自先前帧的改变来选择性地刷新每个放大像素(也称为宏像素)。 另外,即使其中一个宏像素从最后一帧改变,如果观察者不会感觉到这种变化给出了微妙或其他不可察觉的强度差异,那么它也不需要刷新。

    TECHNIQUES FOR MANAGING VIDEO STREAMING
    4.
    发明申请
    TECHNIQUES FOR MANAGING VIDEO STREAMING 审中-公开
    管理视频流的技术

    公开(公告)号:US20140198838A1

    公开(公告)日:2014-07-17

    申请号:US14039773

    申请日:2013-09-27

    CPC classification number: H04N19/167 H04N19/115 H04N19/12 H04N19/172

    Abstract: An apparatus may include a memory to store a video frame, a processor circuit and a selective encoding component for execution on the processor to perform selective encoding of the video frame, the selective encoding to classify the video frame into a primary object region and a background region, and encode the primary object region at a first quality level and the background region at a background quality level, the first quality level to comprise a higher quality level than the background quality level.

    Abstract translation: 设备可以包括存储器,用于存储视频帧,处理器电路和选择性编码组件,用于在处理器上执行以执行视频帧的选择性编码,选择性编码以将视频帧分类为主要对象区域和背景 区域,并且以第一质量级别对主要对象区域进行编码,并且在背景质量级别对背景区域进行编码,第一质量水平包括比背景质量水平更高的质量水平。

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